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Diffstat (limited to 'node_modules/react-dom/cjs/react-dom-server.browser.development.js')
-rw-r--r-- | node_modules/react-dom/cjs/react-dom-server.browser.development.js | 7014 |
1 files changed, 7014 insertions, 0 deletions
diff --git a/node_modules/react-dom/cjs/react-dom-server.browser.development.js b/node_modules/react-dom/cjs/react-dom-server.browser.development.js new file mode 100644 index 0000000..bc16e57 --- /dev/null +++ b/node_modules/react-dom/cjs/react-dom-server.browser.development.js @@ -0,0 +1,7014 @@ +/** + * @license React + * react-dom-server.browser.development.js + * + * Copyright (c) Facebook, Inc. and its affiliates. + * + * This source code is licensed under the MIT license found in the + * LICENSE file in the root directory of this source tree. + */ + +'use strict'; + +if (process.env.NODE_ENV !== "production") { + (function() { +'use strict'; + +var React = require('react'); + +var ReactVersion = '18.3.1'; + +var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; + +// by calls to these methods by a Babel plugin. +// +// In PROD (or in packages without access to React internals), +// they are left as they are instead. + +function warn(format) { + { + { + for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + args[_key - 1] = arguments[_key]; + } + + printWarning('warn', format, args); + } + } +} +function error(format) { + { + { + for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { + args[_key2 - 1] = arguments[_key2]; + } + + printWarning('error', format, args); + } + } +} + +function printWarning(level, format, args) { + // When changing this logic, you might want to also + // update consoleWithStackDev.www.js as well. + { + var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; + var stack = ReactDebugCurrentFrame.getStackAddendum(); + + if (stack !== '') { + format += '%s'; + args = args.concat([stack]); + } // eslint-disable-next-line react-internal/safe-string-coercion + + + var argsWithFormat = args.map(function (item) { + return String(item); + }); // Careful: RN currently depends on this prefix + + argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it + // breaks IE9: https://github.com/facebook/react/issues/13610 + // eslint-disable-next-line react-internal/no-production-logging + + Function.prototype.apply.call(console[level], console, argsWithFormat); + } +} + +function scheduleWork(callback) { + callback(); +} +var VIEW_SIZE = 512; +var currentView = null; +var writtenBytes = 0; +function beginWriting(destination) { + currentView = new Uint8Array(VIEW_SIZE); + writtenBytes = 0; +} +function writeChunk(destination, chunk) { + if (chunk.length === 0) { + return; + } + + if (chunk.length > VIEW_SIZE) { + // this chunk may overflow a single view which implies it was not + // one that is cached by the streaming renderer. We will enqueu + // it directly and expect it is not re-used + if (writtenBytes > 0) { + destination.enqueue(new Uint8Array(currentView.buffer, 0, writtenBytes)); + currentView = new Uint8Array(VIEW_SIZE); + writtenBytes = 0; + } + + destination.enqueue(chunk); + return; + } + + var bytesToWrite = chunk; + var allowableBytes = currentView.length - writtenBytes; + + if (allowableBytes < bytesToWrite.length) { + // this chunk would overflow the current view. We enqueue a full view + // and start a new view with the remaining chunk + if (allowableBytes === 0) { + // the current view is already full, send it + destination.enqueue(currentView); + } else { + // fill up the current view and apply the remaining chunk bytes + // to a new view. + currentView.set(bytesToWrite.subarray(0, allowableBytes), writtenBytes); // writtenBytes += allowableBytes; // this can be skipped because we are going to immediately reset the view + + destination.enqueue(currentView); + bytesToWrite = bytesToWrite.subarray(allowableBytes); + } + + currentView = new Uint8Array(VIEW_SIZE); + writtenBytes = 0; + } + + currentView.set(bytesToWrite, writtenBytes); + writtenBytes += bytesToWrite.length; +} +function writeChunkAndReturn(destination, chunk) { + writeChunk(destination, chunk); // in web streams there is no backpressure so we can alwas write more + + return true; +} +function completeWriting(destination) { + if (currentView && writtenBytes > 0) { + destination.enqueue(new Uint8Array(currentView.buffer, 0, writtenBytes)); + currentView = null; + writtenBytes = 0; + } +} +function close(destination) { + destination.close(); +} +var textEncoder = new TextEncoder(); +function stringToChunk(content) { + return textEncoder.encode(content); +} +function stringToPrecomputedChunk(content) { + return textEncoder.encode(content); +} +function closeWithError(destination, error) { + if (typeof destination.error === 'function') { + // $FlowFixMe: This is an Error object or the destination accepts other types. + destination.error(error); + } else { + // Earlier implementations doesn't support this method. In that environment you're + // supposed to throw from a promise returned but we don't return a promise in our + // approach. We could fork this implementation but this is environment is an edge + // case to begin with. It's even less common to run this in an older environment. + // Even then, this is not where errors are supposed to happen and they get reported + // to a global callback in addition to this anyway. So it's fine just to close this. + destination.close(); + } +} + +/* + * The `'' + value` pattern (used in in perf-sensitive code) throws for Symbol + * and Temporal.* types. See https://github.com/facebook/react/pull/22064. + * + * The functions in this module will throw an easier-to-understand, + * easier-to-debug exception with a clear errors message message explaining the + * problem. (Instead of a confusing exception thrown inside the implementation + * of the `value` object). + */ +// $FlowFixMe only called in DEV, so void return is not possible. +function typeName(value) { + { + // toStringTag is needed for namespaced types like Temporal.Instant + var hasToStringTag = typeof Symbol === 'function' && Symbol.toStringTag; + var type = hasToStringTag && value[Symbol.toStringTag] || value.constructor.name || 'Object'; + return type; + } +} // $FlowFixMe only called in DEV, so void return is not possible. + + +function willCoercionThrow(value) { + { + try { + testStringCoercion(value); + return false; + } catch (e) { + return true; + } + } +} + +function testStringCoercion(value) { + // If you ended up here by following an exception call stack, here's what's + // happened: you supplied an object or symbol value to React (as a prop, key, + // DOM attribute, CSS property, string ref, etc.) and when React tried to + // coerce it to a string using `'' + value`, an exception was thrown. + // + // The most common types that will cause this exception are `Symbol` instances + // and Temporal objects like `Temporal.Instant`. But any object that has a + // `valueOf` or `[Symbol.toPrimitive]` method that throws will also cause this + // exception. (Library authors do this to prevent users from using built-in + // numeric operators like `+` or comparison operators like `>=` because custom + // methods are needed to perform accurate arithmetic or comparison.) + // + // To fix the problem, coerce this object or symbol value to a string before + // passing it to React. The most reliable way is usually `String(value)`. + // + // To find which value is throwing, check the browser or debugger console. + // Before this exception was thrown, there should be `console.error` output + // that shows the type (Symbol, Temporal.PlainDate, etc.) that caused the + // problem and how that type was used: key, atrribute, input value prop, etc. + // In most cases, this console output also shows the component and its + // ancestor components where the exception happened. + // + // eslint-disable-next-line react-internal/safe-string-coercion + return '' + value; +} + +function checkAttributeStringCoercion(value, attributeName) { + { + if (willCoercionThrow(value)) { + error('The provided `%s` attribute is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', attributeName, typeName(value)); + + return testStringCoercion(value); // throw (to help callers find troubleshooting comments) + } + } +} +function checkCSSPropertyStringCoercion(value, propName) { + { + if (willCoercionThrow(value)) { + error('The provided `%s` CSS property is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', propName, typeName(value)); + + return testStringCoercion(value); // throw (to help callers find troubleshooting comments) + } + } +} +function checkHtmlStringCoercion(value) { + { + if (willCoercionThrow(value)) { + error('The provided HTML markup uses a value of unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value)); + + return testStringCoercion(value); // throw (to help callers find troubleshooting comments) + } + } +} + +var hasOwnProperty = Object.prototype.hasOwnProperty; + +// A reserved attribute. +// It is handled by React separately and shouldn't be written to the DOM. +var RESERVED = 0; // A simple string attribute. +// Attributes that aren't in the filter are presumed to have this type. + +var STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called +// "enumerated" attributes with "true" and "false" as possible values. +// When true, it should be set to a "true" string. +// When false, it should be set to a "false" string. + +var BOOLEANISH_STRING = 2; // A real boolean attribute. +// When true, it should be present (set either to an empty string or its name). +// When false, it should be omitted. + +var BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value. +// When true, it should be present (set either to an empty string or its name). +// When false, it should be omitted. +// For any other value, should be present with that value. + +var OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric. +// When falsy, it should be removed. + +var NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric. +// When falsy, it should be removed. + +var POSITIVE_NUMERIC = 6; + +/* eslint-disable max-len */ +var ATTRIBUTE_NAME_START_CHAR = ":A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD"; +/* eslint-enable max-len */ + +var ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + "\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040"; +var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$'); +var illegalAttributeNameCache = {}; +var validatedAttributeNameCache = {}; +function isAttributeNameSafe(attributeName) { + if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) { + return true; + } + + if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) { + return false; + } + + if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) { + validatedAttributeNameCache[attributeName] = true; + return true; + } + + illegalAttributeNameCache[attributeName] = true; + + { + error('Invalid attribute name: `%s`', attributeName); + } + + return false; +} +function shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) { + if (propertyInfo !== null && propertyInfo.type === RESERVED) { + return false; + } + + switch (typeof value) { + case 'function': // $FlowIssue symbol is perfectly valid here + + case 'symbol': + // eslint-disable-line + return true; + + case 'boolean': + { + if (isCustomComponentTag) { + return false; + } + + if (propertyInfo !== null) { + return !propertyInfo.acceptsBooleans; + } else { + var prefix = name.toLowerCase().slice(0, 5); + return prefix !== 'data-' && prefix !== 'aria-'; + } + } + + default: + return false; + } +} +function getPropertyInfo(name) { + return properties.hasOwnProperty(name) ? properties[name] : null; +} + +function PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL, removeEmptyString) { + this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN; + this.attributeName = attributeName; + this.attributeNamespace = attributeNamespace; + this.mustUseProperty = mustUseProperty; + this.propertyName = name; + this.type = type; + this.sanitizeURL = sanitizeURL; + this.removeEmptyString = removeEmptyString; +} // When adding attributes to this list, be sure to also add them to +// the `possibleStandardNames` module to ensure casing and incorrect +// name warnings. + + +var properties = {}; // These props are reserved by React. They shouldn't be written to the DOM. + +var reservedProps = ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular +// elements (not just inputs). Now that ReactDOMInput assigns to the +// defaultValue property -- do we need this? +'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style']; + +reservedProps.forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty + name, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // A few React string attributes have a different name. +// This is a mapping from React prop names to the attribute names. + +[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) { + var name = _ref[0], + attributeName = _ref[1]; + properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty + attributeName, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are "enumerated" HTML attributes that accept "true" and "false". +// In React, we let users pass `true` and `false` even though technically +// these aren't boolean attributes (they are coerced to strings). + +['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty + name.toLowerCase(), // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are "enumerated" SVG attributes that accept "true" and "false". +// In React, we let users pass `true` and `false` even though technically +// these aren't boolean attributes (they are coerced to strings). +// Since these are SVG attributes, their attribute names are case-sensitive. + +['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty + name, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are HTML boolean attributes. + +['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM +// on the client side because the browsers are inconsistent. Instead we call focus(). +'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'disableRemotePlayback', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata +'itemScope'].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty + name.toLowerCase(), // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are the few React props that we set as DOM properties +// rather than attributes. These are all booleans. + +['checked', // Note: `option.selected` is not updated if `select.multiple` is +// disabled with `removeAttribute`. We have special logic for handling this. +'multiple', 'muted', 'selected' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty + name, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are HTML attributes that are "overloaded booleans": they behave like +// booleans, but can also accept a string value. + +['capture', 'download' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty + name, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are HTML attributes that must be positive numbers. + +['cols', 'rows', 'size', 'span' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty + name, // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These are HTML attributes that must be numbers. + +['rowSpan', 'start'].forEach(function (name) { + properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty + name.toLowerCase(), // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); +var CAMELIZE = /[\-\:]([a-z])/g; + +var capitalize = function (token) { + return token[1].toUpperCase(); +}; // This is a list of all SVG attributes that need special casing, namespacing, +// or boolean value assignment. Regular attributes that just accept strings +// and have the same names are omitted, just like in the HTML attribute filter. +// Some of these attributes can be hard to find. This list was created by +// scraping the MDN documentation. + + +['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (attributeName) { + var name = attributeName.replace(CAMELIZE, capitalize); + properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty + attributeName, null, // attributeNamespace + false, // sanitizeURL + false); +}); // String SVG attributes with the xlink namespace. + +['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (attributeName) { + var name = attributeName.replace(CAMELIZE, capitalize); + properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty + attributeName, 'http://www.w3.org/1999/xlink', false, // sanitizeURL + false); +}); // String SVG attributes with the xml namespace. + +['xml:base', 'xml:lang', 'xml:space' // NOTE: if you add a camelCased prop to this list, +// you'll need to set attributeName to name.toLowerCase() +// instead in the assignment below. +].forEach(function (attributeName) { + var name = attributeName.replace(CAMELIZE, capitalize); + properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty + attributeName, 'http://www.w3.org/XML/1998/namespace', false, // sanitizeURL + false); +}); // These attribute exists both in HTML and SVG. +// The attribute name is case-sensitive in SVG so we can't just use +// the React name like we do for attributes that exist only in HTML. + +['tabIndex', 'crossOrigin'].forEach(function (attributeName) { + properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty + attributeName.toLowerCase(), // attributeName + null, // attributeNamespace + false, // sanitizeURL + false); +}); // These attributes accept URLs. These must not allow javascript: URLS. +// These will also need to accept Trusted Types object in the future. + +var xlinkHref = 'xlinkHref'; +properties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty +'xlink:href', 'http://www.w3.org/1999/xlink', true, // sanitizeURL +false); +['src', 'href', 'action', 'formAction'].forEach(function (attributeName) { + properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty + attributeName.toLowerCase(), // attributeName + null, // attributeNamespace + true, // sanitizeURL + true); +}); + +/** + * CSS properties which accept numbers but are not in units of "px". + */ +var isUnitlessNumber = { + animationIterationCount: true, + aspectRatio: true, + borderImageOutset: true, + borderImageSlice: true, + borderImageWidth: true, + boxFlex: true, + boxFlexGroup: true, + boxOrdinalGroup: true, + columnCount: true, + columns: true, + flex: true, + flexGrow: true, + flexPositive: true, + flexShrink: true, + flexNegative: true, + flexOrder: true, + gridArea: true, + gridRow: true, + gridRowEnd: true, + gridRowSpan: true, + gridRowStart: true, + gridColumn: true, + gridColumnEnd: true, + gridColumnSpan: true, + gridColumnStart: true, + fontWeight: true, + lineClamp: true, + lineHeight: true, + opacity: true, + order: true, + orphans: true, + tabSize: true, + widows: true, + zIndex: true, + zoom: true, + // SVG-related properties + fillOpacity: true, + floodOpacity: true, + stopOpacity: true, + strokeDasharray: true, + strokeDashoffset: true, + strokeMiterlimit: true, + strokeOpacity: true, + strokeWidth: true +}; +/** + * @param {string} prefix vendor-specific prefix, eg: Webkit + * @param {string} key style name, eg: transitionDuration + * @return {string} style name prefixed with `prefix`, properly camelCased, eg: + * WebkitTransitionDuration + */ + +function prefixKey(prefix, key) { + return prefix + key.charAt(0).toUpperCase() + key.substring(1); +} +/** + * Support style names that may come passed in prefixed by adding permutations + * of vendor prefixes. + */ + + +var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an +// infinite loop, because it iterates over the newly added props too. + +Object.keys(isUnitlessNumber).forEach(function (prop) { + prefixes.forEach(function (prefix) { + isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; + }); +}); + +var hasReadOnlyValue = { + button: true, + checkbox: true, + image: true, + hidden: true, + radio: true, + reset: true, + submit: true +}; +function checkControlledValueProps(tagName, props) { + { + if (!(hasReadOnlyValue[props.type] || props.onChange || props.onInput || props.readOnly || props.disabled || props.value == null)) { + error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); + } + + if (!(props.onChange || props.readOnly || props.disabled || props.checked == null)) { + error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); + } + } +} + +function isCustomComponent(tagName, props) { + if (tagName.indexOf('-') === -1) { + return typeof props.is === 'string'; + } + + switch (tagName) { + // These are reserved SVG and MathML elements. + // We don't mind this list too much because we expect it to never grow. + // The alternative is to track the namespace in a few places which is convoluted. + // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts + case 'annotation-xml': + case 'color-profile': + case 'font-face': + case 'font-face-src': + case 'font-face-uri': + case 'font-face-format': + case 'font-face-name': + case 'missing-glyph': + return false; + + default: + return true; + } +} + +var ariaProperties = { + 'aria-current': 0, + // state + 'aria-description': 0, + 'aria-details': 0, + 'aria-disabled': 0, + // state + 'aria-hidden': 0, + // state + 'aria-invalid': 0, + // state + 'aria-keyshortcuts': 0, + 'aria-label': 0, + 'aria-roledescription': 0, + // Widget Attributes + 'aria-autocomplete': 0, + 'aria-checked': 0, + 'aria-expanded': 0, + 'aria-haspopup': 0, + 'aria-level': 0, + 'aria-modal': 0, + 'aria-multiline': 0, + 'aria-multiselectable': 0, + 'aria-orientation': 0, + 'aria-placeholder': 0, + 'aria-pressed': 0, + 'aria-readonly': 0, + 'aria-required': 0, + 'aria-selected': 0, + 'aria-sort': 0, + 'aria-valuemax': 0, + 'aria-valuemin': 0, + 'aria-valuenow': 0, + 'aria-valuetext': 0, + // Live Region Attributes + 'aria-atomic': 0, + 'aria-busy': 0, + 'aria-live': 0, + 'aria-relevant': 0, + // Drag-and-Drop Attributes + 'aria-dropeffect': 0, + 'aria-grabbed': 0, + // Relationship Attributes + 'aria-activedescendant': 0, + 'aria-colcount': 0, + 'aria-colindex': 0, + 'aria-colspan': 0, + 'aria-controls': 0, + 'aria-describedby': 0, + 'aria-errormessage': 0, + 'aria-flowto': 0, + 'aria-labelledby': 0, + 'aria-owns': 0, + 'aria-posinset': 0, + 'aria-rowcount': 0, + 'aria-rowindex': 0, + 'aria-rowspan': 0, + 'aria-setsize': 0 +}; + +var warnedProperties = {}; +var rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$'); +var rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$'); + +function validateProperty(tagName, name) { + { + if (hasOwnProperty.call(warnedProperties, name) && warnedProperties[name]) { + return true; + } + + if (rARIACamel.test(name)) { + var ariaName = 'aria-' + name.slice(4).toLowerCase(); + var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null; // If this is an aria-* attribute, but is not listed in the known DOM + // DOM properties, then it is an invalid aria-* attribute. + + if (correctName == null) { + error('Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.', name); + + warnedProperties[name] = true; + return true; + } // aria-* attributes should be lowercase; suggest the lowercase version. + + + if (name !== correctName) { + error('Invalid ARIA attribute `%s`. Did you mean `%s`?', name, correctName); + + warnedProperties[name] = true; + return true; + } + } + + if (rARIA.test(name)) { + var lowerCasedName = name.toLowerCase(); + var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null; // If this is an aria-* attribute, but is not listed in the known DOM + // DOM properties, then it is an invalid aria-* attribute. + + if (standardName == null) { + warnedProperties[name] = true; + return false; + } // aria-* attributes should be lowercase; suggest the lowercase version. + + + if (name !== standardName) { + error('Unknown ARIA attribute `%s`. Did you mean `%s`?', name, standardName); + + warnedProperties[name] = true; + return true; + } + } + } + + return true; +} + +function warnInvalidARIAProps(type, props) { + { + var invalidProps = []; + + for (var key in props) { + var isValid = validateProperty(type, key); + + if (!isValid) { + invalidProps.push(key); + } + } + + var unknownPropString = invalidProps.map(function (prop) { + return '`' + prop + '`'; + }).join(', '); + + if (invalidProps.length === 1) { + error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type); + } else if (invalidProps.length > 1) { + error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type); + } + } +} + +function validateProperties(type, props) { + if (isCustomComponent(type, props)) { + return; + } + + warnInvalidARIAProps(type, props); +} + +var didWarnValueNull = false; +function validateProperties$1(type, props) { + { + if (type !== 'input' && type !== 'textarea' && type !== 'select') { + return; + } + + if (props != null && props.value === null && !didWarnValueNull) { + didWarnValueNull = true; + + if (type === 'select' && props.multiple) { + error('`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.', type); + } else { + error('`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.', type); + } + } + } +} + +// When adding attributes to the HTML or SVG allowed attribute list, be sure to +// also add them to this module to ensure casing and incorrect name +// warnings. +var possibleStandardNames = { + // HTML + accept: 'accept', + acceptcharset: 'acceptCharset', + 'accept-charset': 'acceptCharset', + accesskey: 'accessKey', + action: 'action', + allowfullscreen: 'allowFullScreen', + alt: 'alt', + as: 'as', + async: 'async', + autocapitalize: 'autoCapitalize', + autocomplete: 'autoComplete', + autocorrect: 'autoCorrect', + autofocus: 'autoFocus', + autoplay: 'autoPlay', + autosave: 'autoSave', + capture: 'capture', + cellpadding: 'cellPadding', + cellspacing: 'cellSpacing', + challenge: 'challenge', + charset: 'charSet', + checked: 'checked', + children: 'children', + cite: 'cite', + class: 'className', + classid: 'classID', + classname: 'className', + cols: 'cols', + colspan: 'colSpan', + content: 'content', + contenteditable: 'contentEditable', + contextmenu: 'contextMenu', + controls: 'controls', + controlslist: 'controlsList', + coords: 'coords', + crossorigin: 'crossOrigin', + dangerouslysetinnerhtml: 'dangerouslySetInnerHTML', + data: 'data', + datetime: 'dateTime', + default: 'default', + defaultchecked: 'defaultChecked', + defaultvalue: 'defaultValue', + defer: 'defer', + dir: 'dir', + disabled: 'disabled', + disablepictureinpicture: 'disablePictureInPicture', + disableremoteplayback: 'disableRemotePlayback', + download: 'download', + draggable: 'draggable', + enctype: 'encType', + enterkeyhint: 'enterKeyHint', + for: 'htmlFor', + form: 'form', + formmethod: 'formMethod', + formaction: 'formAction', + formenctype: 'formEncType', + formnovalidate: 'formNoValidate', + formtarget: 'formTarget', + frameborder: 'frameBorder', + headers: 'headers', + height: 'height', + hidden: 'hidden', + high: 'high', + href: 'href', + hreflang: 'hrefLang', + htmlfor: 'htmlFor', + httpequiv: 'httpEquiv', + 'http-equiv': 'httpEquiv', + icon: 'icon', + id: 'id', + imagesizes: 'imageSizes', + imagesrcset: 'imageSrcSet', + innerhtml: 'innerHTML', + inputmode: 'inputMode', + integrity: 'integrity', + is: 'is', + itemid: 'itemID', + itemprop: 'itemProp', + itemref: 'itemRef', + itemscope: 'itemScope', + itemtype: 'itemType', + keyparams: 'keyParams', + keytype: 'keyType', + kind: 'kind', + label: 'label', + lang: 'lang', + list: 'list', + loop: 'loop', + low: 'low', + manifest: 'manifest', + marginwidth: 'marginWidth', + marginheight: 'marginHeight', + max: 'max', + maxlength: 'maxLength', + media: 'media', + mediagroup: 'mediaGroup', + method: 'method', + min: 'min', + minlength: 'minLength', + multiple: 'multiple', + muted: 'muted', + name: 'name', + nomodule: 'noModule', + nonce: 'nonce', + novalidate: 'noValidate', + open: 'open', + optimum: 'optimum', + pattern: 'pattern', + placeholder: 'placeholder', + playsinline: 'playsInline', + poster: 'poster', + preload: 'preload', + profile: 'profile', + radiogroup: 'radioGroup', + readonly: 'readOnly', + referrerpolicy: 'referrerPolicy', + rel: 'rel', + required: 'required', + reversed: 'reversed', + role: 'role', + rows: 'rows', + rowspan: 'rowSpan', + sandbox: 'sandbox', + scope: 'scope', + scoped: 'scoped', + scrolling: 'scrolling', + seamless: 'seamless', + selected: 'selected', + shape: 'shape', + size: 'size', + sizes: 'sizes', + span: 'span', + spellcheck: 'spellCheck', + src: 'src', + srcdoc: 'srcDoc', + srclang: 'srcLang', + srcset: 'srcSet', + start: 'start', + step: 'step', + style: 'style', + summary: 'summary', + tabindex: 'tabIndex', + target: 'target', + title: 'title', + type: 'type', + usemap: 'useMap', + value: 'value', + width: 'width', + wmode: 'wmode', + wrap: 'wrap', + // SVG + about: 'about', + accentheight: 'accentHeight', + 'accent-height': 'accentHeight', + accumulate: 'accumulate', + additive: 'additive', + alignmentbaseline: 'alignmentBaseline', + 'alignment-baseline': 'alignmentBaseline', + allowreorder: 'allowReorder', + alphabetic: 'alphabetic', + amplitude: 'amplitude', + arabicform: 'arabicForm', + 'arabic-form': 'arabicForm', + ascent: 'ascent', + attributename: 'attributeName', + attributetype: 'attributeType', + autoreverse: 'autoReverse', + azimuth: 'azimuth', + basefrequency: 'baseFrequency', + baselineshift: 'baselineShift', + 'baseline-shift': 'baselineShift', + baseprofile: 'baseProfile', + bbox: 'bbox', + begin: 'begin', + bias: 'bias', + by: 'by', + calcmode: 'calcMode', + capheight: 'capHeight', + 'cap-height': 'capHeight', + clip: 'clip', + clippath: 'clipPath', + 'clip-path': 'clipPath', + clippathunits: 'clipPathUnits', + cliprule: 'clipRule', + 'clip-rule': 'clipRule', + color: 'color', + colorinterpolation: 'colorInterpolation', + 'color-interpolation': 'colorInterpolation', + colorinterpolationfilters: 'colorInterpolationFilters', + 'color-interpolation-filters': 'colorInterpolationFilters', + colorprofile: 'colorProfile', + 'color-profile': 'colorProfile', + colorrendering: 'colorRendering', + 'color-rendering': 'colorRendering', + contentscripttype: 'contentScriptType', + contentstyletype: 'contentStyleType', + cursor: 'cursor', + cx: 'cx', + cy: 'cy', + d: 'd', + datatype: 'datatype', + decelerate: 'decelerate', + descent: 'descent', + diffuseconstant: 'diffuseConstant', + direction: 'direction', + display: 'display', + divisor: 'divisor', + dominantbaseline: 'dominantBaseline', + 'dominant-baseline': 'dominantBaseline', + dur: 'dur', + dx: 'dx', + dy: 'dy', + edgemode: 'edgeMode', + elevation: 'elevation', + enablebackground: 'enableBackground', + 'enable-background': 'enableBackground', + end: 'end', + exponent: 'exponent', + externalresourcesrequired: 'externalResourcesRequired', + fill: 'fill', + fillopacity: 'fillOpacity', + 'fill-opacity': 'fillOpacity', + fillrule: 'fillRule', + 'fill-rule': 'fillRule', + filter: 'filter', + filterres: 'filterRes', + filterunits: 'filterUnits', + floodopacity: 'floodOpacity', + 'flood-opacity': 'floodOpacity', + floodcolor: 'floodColor', + 'flood-color': 'floodColor', + focusable: 'focusable', + fontfamily: 'fontFamily', + 'font-family': 'fontFamily', + fontsize: 'fontSize', + 'font-size': 'fontSize', + fontsizeadjust: 'fontSizeAdjust', + 'font-size-adjust': 'fontSizeAdjust', + fontstretch: 'fontStretch', + 'font-stretch': 'fontStretch', + fontstyle: 'fontStyle', + 'font-style': 'fontStyle', + fontvariant: 'fontVariant', + 'font-variant': 'fontVariant', + fontweight: 'fontWeight', + 'font-weight': 'fontWeight', + format: 'format', + from: 'from', + fx: 'fx', + fy: 'fy', + g1: 'g1', + g2: 'g2', + glyphname: 'glyphName', + 'glyph-name': 'glyphName', + glyphorientationhorizontal: 'glyphOrientationHorizontal', + 'glyph-orientation-horizontal': 'glyphOrientationHorizontal', + glyphorientationvertical: 'glyphOrientationVertical', + 'glyph-orientation-vertical': 'glyphOrientationVertical', + glyphref: 'glyphRef', + gradienttransform: 'gradientTransform', + gradientunits: 'gradientUnits', + hanging: 'hanging', + horizadvx: 'horizAdvX', + 'horiz-adv-x': 'horizAdvX', + horizoriginx: 'horizOriginX', + 'horiz-origin-x': 'horizOriginX', + ideographic: 'ideographic', + imagerendering: 'imageRendering', + 'image-rendering': 'imageRendering', + in2: 'in2', + in: 'in', + inlist: 'inlist', + intercept: 'intercept', + k1: 'k1', + k2: 'k2', + k3: 'k3', + k4: 'k4', + k: 'k', + kernelmatrix: 'kernelMatrix', + kernelunitlength: 'kernelUnitLength', + kerning: 'kerning', + keypoints: 'keyPoints', + keysplines: 'keySplines', + keytimes: 'keyTimes', + lengthadjust: 'lengthAdjust', + letterspacing: 'letterSpacing', + 'letter-spacing': 'letterSpacing', + lightingcolor: 'lightingColor', + 'lighting-color': 'lightingColor', + limitingconeangle: 'limitingConeAngle', + local: 'local', + markerend: 'markerEnd', + 'marker-end': 'markerEnd', + markerheight: 'markerHeight', + markermid: 'markerMid', + 'marker-mid': 'markerMid', + markerstart: 'markerStart', + 'marker-start': 'markerStart', + markerunits: 'markerUnits', + markerwidth: 'markerWidth', + mask: 'mask', + maskcontentunits: 'maskContentUnits', + maskunits: 'maskUnits', + mathematical: 'mathematical', + mode: 'mode', + numoctaves: 'numOctaves', + offset: 'offset', + opacity: 'opacity', + operator: 'operator', + order: 'order', + orient: 'orient', + orientation: 'orientation', + origin: 'origin', + overflow: 'overflow', + overlineposition: 'overlinePosition', + 'overline-position': 'overlinePosition', + overlinethickness: 'overlineThickness', + 'overline-thickness': 'overlineThickness', + paintorder: 'paintOrder', + 'paint-order': 'paintOrder', + panose1: 'panose1', + 'panose-1': 'panose1', + pathlength: 'pathLength', + patterncontentunits: 'patternContentUnits', + patterntransform: 'patternTransform', + patternunits: 'patternUnits', + pointerevents: 'pointerEvents', + 'pointer-events': 'pointerEvents', + points: 'points', + pointsatx: 'pointsAtX', + pointsaty: 'pointsAtY', + pointsatz: 'pointsAtZ', + prefix: 'prefix', + preservealpha: 'preserveAlpha', + preserveaspectratio: 'preserveAspectRatio', + primitiveunits: 'primitiveUnits', + property: 'property', + r: 'r', + radius: 'radius', + refx: 'refX', + refy: 'refY', + renderingintent: 'renderingIntent', + 'rendering-intent': 'renderingIntent', + repeatcount: 'repeatCount', + repeatdur: 'repeatDur', + requiredextensions: 'requiredExtensions', + requiredfeatures: 'requiredFeatures', + resource: 'resource', + restart: 'restart', + result: 'result', + results: 'results', + rotate: 'rotate', + rx: 'rx', + ry: 'ry', + scale: 'scale', + security: 'security', + seed: 'seed', + shaperendering: 'shapeRendering', + 'shape-rendering': 'shapeRendering', + slope: 'slope', + spacing: 'spacing', + specularconstant: 'specularConstant', + specularexponent: 'specularExponent', + speed: 'speed', + spreadmethod: 'spreadMethod', + startoffset: 'startOffset', + stddeviation: 'stdDeviation', + stemh: 'stemh', + stemv: 'stemv', + stitchtiles: 'stitchTiles', + stopcolor: 'stopColor', + 'stop-color': 'stopColor', + stopopacity: 'stopOpacity', + 'stop-opacity': 'stopOpacity', + strikethroughposition: 'strikethroughPosition', + 'strikethrough-position': 'strikethroughPosition', + strikethroughthickness: 'strikethroughThickness', + 'strikethrough-thickness': 'strikethroughThickness', + string: 'string', + stroke: 'stroke', + strokedasharray: 'strokeDasharray', + 'stroke-dasharray': 'strokeDasharray', + strokedashoffset: 'strokeDashoffset', + 'stroke-dashoffset': 'strokeDashoffset', + strokelinecap: 'strokeLinecap', + 'stroke-linecap': 'strokeLinecap', + strokelinejoin: 'strokeLinejoin', + 'stroke-linejoin': 'strokeLinejoin', + strokemiterlimit: 'strokeMiterlimit', + 'stroke-miterlimit': 'strokeMiterlimit', + strokewidth: 'strokeWidth', + 'stroke-width': 'strokeWidth', + strokeopacity: 'strokeOpacity', + 'stroke-opacity': 'strokeOpacity', + suppresscontenteditablewarning: 'suppressContentEditableWarning', + suppresshydrationwarning: 'suppressHydrationWarning', + surfacescale: 'surfaceScale', + systemlanguage: 'systemLanguage', + tablevalues: 'tableValues', + targetx: 'targetX', + targety: 'targetY', + textanchor: 'textAnchor', + 'text-anchor': 'textAnchor', + textdecoration: 'textDecoration', + 'text-decoration': 'textDecoration', + textlength: 'textLength', + textrendering: 'textRendering', + 'text-rendering': 'textRendering', + to: 'to', + transform: 'transform', + typeof: 'typeof', + u1: 'u1', + u2: 'u2', + underlineposition: 'underlinePosition', + 'underline-position': 'underlinePosition', + underlinethickness: 'underlineThickness', + 'underline-thickness': 'underlineThickness', + unicode: 'unicode', + unicodebidi: 'unicodeBidi', + 'unicode-bidi': 'unicodeBidi', + unicoderange: 'unicodeRange', + 'unicode-range': 'unicodeRange', + unitsperem: 'unitsPerEm', + 'units-per-em': 'unitsPerEm', + unselectable: 'unselectable', + valphabetic: 'vAlphabetic', + 'v-alphabetic': 'vAlphabetic', + values: 'values', + vectoreffect: 'vectorEffect', + 'vector-effect': 'vectorEffect', + version: 'version', + vertadvy: 'vertAdvY', + 'vert-adv-y': 'vertAdvY', + vertoriginx: 'vertOriginX', + 'vert-origin-x': 'vertOriginX', + vertoriginy: 'vertOriginY', + 'vert-origin-y': 'vertOriginY', + vhanging: 'vHanging', + 'v-hanging': 'vHanging', + videographic: 'vIdeographic', + 'v-ideographic': 'vIdeographic', + viewbox: 'viewBox', + viewtarget: 'viewTarget', + visibility: 'visibility', + vmathematical: 'vMathematical', + 'v-mathematical': 'vMathematical', + vocab: 'vocab', + widths: 'widths', + wordspacing: 'wordSpacing', + 'word-spacing': 'wordSpacing', + writingmode: 'writingMode', + 'writing-mode': 'writingMode', + x1: 'x1', + x2: 'x2', + x: 'x', + xchannelselector: 'xChannelSelector', + xheight: 'xHeight', + 'x-height': 'xHeight', + xlinkactuate: 'xlinkActuate', + 'xlink:actuate': 'xlinkActuate', + xlinkarcrole: 'xlinkArcrole', + 'xlink:arcrole': 'xlinkArcrole', + xlinkhref: 'xlinkHref', + 'xlink:href': 'xlinkHref', + xlinkrole: 'xlinkRole', + 'xlink:role': 'xlinkRole', + xlinkshow: 'xlinkShow', + 'xlink:show': 'xlinkShow', + xlinktitle: 'xlinkTitle', + 'xlink:title': 'xlinkTitle', + xlinktype: 'xlinkType', + 'xlink:type': 'xlinkType', + xmlbase: 'xmlBase', + 'xml:base': 'xmlBase', + xmllang: 'xmlLang', + 'xml:lang': 'xmlLang', + xmlns: 'xmlns', + 'xml:space': 'xmlSpace', + xmlnsxlink: 'xmlnsXlink', + 'xmlns:xlink': 'xmlnsXlink', + xmlspace: 'xmlSpace', + y1: 'y1', + y2: 'y2', + y: 'y', + ychannelselector: 'yChannelSelector', + z: 'z', + zoomandpan: 'zoomAndPan' +}; + +var validateProperty$1 = function () {}; + +{ + var warnedProperties$1 = {}; + var EVENT_NAME_REGEX = /^on./; + var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/; + var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$'); + var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$'); + + validateProperty$1 = function (tagName, name, value, eventRegistry) { + if (hasOwnProperty.call(warnedProperties$1, name) && warnedProperties$1[name]) { + return true; + } + + var lowerCasedName = name.toLowerCase(); + + if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') { + error('React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.'); + + warnedProperties$1[name] = true; + return true; + } // We can't rely on the event system being injected on the server. + + + if (eventRegistry != null) { + var registrationNameDependencies = eventRegistry.registrationNameDependencies, + possibleRegistrationNames = eventRegistry.possibleRegistrationNames; + + if (registrationNameDependencies.hasOwnProperty(name)) { + return true; + } + + var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null; + + if (registrationName != null) { + error('Invalid event handler property `%s`. Did you mean `%s`?', name, registrationName); + + warnedProperties$1[name] = true; + return true; + } + + if (EVENT_NAME_REGEX.test(name)) { + error('Unknown event handler property `%s`. It will be ignored.', name); + + warnedProperties$1[name] = true; + return true; + } + } else if (EVENT_NAME_REGEX.test(name)) { + // If no event plugins have been injected, we are in a server environment. + // So we can't tell if the event name is correct for sure, but we can filter + // out known bad ones like `onclick`. We can't suggest a specific replacement though. + if (INVALID_EVENT_NAME_REGEX.test(name)) { + error('Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.', name); + } + + warnedProperties$1[name] = true; + return true; + } // Let the ARIA attribute hook validate ARIA attributes + + + if (rARIA$1.test(name) || rARIACamel$1.test(name)) { + return true; + } + + if (lowerCasedName === 'innerhtml') { + error('Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.'); + + warnedProperties$1[name] = true; + return true; + } + + if (lowerCasedName === 'aria') { + error('The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.'); + + warnedProperties$1[name] = true; + return true; + } + + if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') { + error('Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.', typeof value); + + warnedProperties$1[name] = true; + return true; + } + + if (typeof value === 'number' && isNaN(value)) { + error('Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.', name); + + warnedProperties$1[name] = true; + return true; + } + + var propertyInfo = getPropertyInfo(name); + var isReserved = propertyInfo !== null && propertyInfo.type === RESERVED; // Known attributes should match the casing specified in the property config. + + if (possibleStandardNames.hasOwnProperty(lowerCasedName)) { + var standardName = possibleStandardNames[lowerCasedName]; + + if (standardName !== name) { + error('Invalid DOM property `%s`. Did you mean `%s`?', name, standardName); + + warnedProperties$1[name] = true; + return true; + } + } else if (!isReserved && name !== lowerCasedName) { + // Unknown attributes should have lowercase casing since that's how they + // will be cased anyway with server rendering. + error('React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.', name, lowerCasedName); + + warnedProperties$1[name] = true; + return true; + } + + if (typeof value === 'boolean' && shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) { + if (value) { + error('Received `%s` for a non-boolean attribute `%s`.\n\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s="%s" or %s={value.toString()}.', value, name, name, value, name); + } else { + error('Received `%s` for a non-boolean attribute `%s`.\n\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s="%s" or %s={value.toString()}.\n\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', value, name, name, value, name, name, name); + } + + warnedProperties$1[name] = true; + return true; + } // Now that we've validated casing, do not validate + // data types for reserved props + + + if (isReserved) { + return true; + } // Warn when a known attribute is a bad type + + + if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) { + warnedProperties$1[name] = true; + return false; + } // Warn when passing the strings 'false' or 'true' into a boolean prop + + + if ((value === 'false' || value === 'true') && propertyInfo !== null && propertyInfo.type === BOOLEAN) { + error('Received the string `%s` for the boolean attribute `%s`. ' + '%s ' + 'Did you mean %s={%s}?', value, name, value === 'false' ? 'The browser will interpret it as a truthy value.' : 'Although this works, it will not work as expected if you pass the string "false".', name, value); + + warnedProperties$1[name] = true; + return true; + } + + return true; + }; +} + +var warnUnknownProperties = function (type, props, eventRegistry) { + { + var unknownProps = []; + + for (var key in props) { + var isValid = validateProperty$1(type, key, props[key], eventRegistry); + + if (!isValid) { + unknownProps.push(key); + } + } + + var unknownPropString = unknownProps.map(function (prop) { + return '`' + prop + '`'; + }).join(', '); + + if (unknownProps.length === 1) { + error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type); + } else if (unknownProps.length > 1) { + error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type); + } + } +}; + +function validateProperties$2(type, props, eventRegistry) { + if (isCustomComponent(type, props)) { + return; + } + + warnUnknownProperties(type, props, eventRegistry); +} + +var warnValidStyle = function () {}; + +{ + // 'msTransform' is correct, but the other prefixes should be capitalized + var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; + var msPattern = /^-ms-/; + var hyphenPattern = /-(.)/g; // style values shouldn't contain a semicolon + + var badStyleValueWithSemicolonPattern = /;\s*$/; + var warnedStyleNames = {}; + var warnedStyleValues = {}; + var warnedForNaNValue = false; + var warnedForInfinityValue = false; + + var camelize = function (string) { + return string.replace(hyphenPattern, function (_, character) { + return character.toUpperCase(); + }); + }; + + var warnHyphenatedStyleName = function (name) { + if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { + return; + } + + warnedStyleNames[name] = true; + + error('Unsupported style property %s. Did you mean %s?', name, // As Andi Smith suggests + // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix + // is converted to lowercase `ms`. + camelize(name.replace(msPattern, 'ms-'))); + }; + + var warnBadVendoredStyleName = function (name) { + if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { + return; + } + + warnedStyleNames[name] = true; + + error('Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1)); + }; + + var warnStyleValueWithSemicolon = function (name, value) { + if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { + return; + } + + warnedStyleValues[value] = true; + + error("Style property values shouldn't contain a semicolon. " + 'Try "%s: %s" instead.', name, value.replace(badStyleValueWithSemicolonPattern, '')); + }; + + var warnStyleValueIsNaN = function (name, value) { + if (warnedForNaNValue) { + return; + } + + warnedForNaNValue = true; + + error('`NaN` is an invalid value for the `%s` css style property.', name); + }; + + var warnStyleValueIsInfinity = function (name, value) { + if (warnedForInfinityValue) { + return; + } + + warnedForInfinityValue = true; + + error('`Infinity` is an invalid value for the `%s` css style property.', name); + }; + + warnValidStyle = function (name, value) { + if (name.indexOf('-') > -1) { + warnHyphenatedStyleName(name); + } else if (badVendoredStyleNamePattern.test(name)) { + warnBadVendoredStyleName(name); + } else if (badStyleValueWithSemicolonPattern.test(value)) { + warnStyleValueWithSemicolon(name, value); + } + + if (typeof value === 'number') { + if (isNaN(value)) { + warnStyleValueIsNaN(name, value); + } else if (!isFinite(value)) { + warnStyleValueIsInfinity(name, value); + } + } + }; +} + +var warnValidStyle$1 = warnValidStyle; + +// code copied and modified from escape-html +var matchHtmlRegExp = /["'&<>]/; +/** + * Escapes special characters and HTML entities in a given html string. + * + * @param {string} string HTML string to escape for later insertion + * @return {string} + * @public + */ + +function escapeHtml(string) { + { + checkHtmlStringCoercion(string); + } + + var str = '' + string; + var match = matchHtmlRegExp.exec(str); + + if (!match) { + return str; + } + + var escape; + var html = ''; + var index; + var lastIndex = 0; + + for (index = match.index; index < str.length; index++) { + switch (str.charCodeAt(index)) { + case 34: + // " + escape = '"'; + break; + + case 38: + // & + escape = '&'; + break; + + case 39: + // ' + escape = '''; // modified from escape-html; used to be ''' + + break; + + case 60: + // < + escape = '<'; + break; + + case 62: + // > + escape = '>'; + break; + + default: + continue; + } + + if (lastIndex !== index) { + html += str.substring(lastIndex, index); + } + + lastIndex = index + 1; + html += escape; + } + + return lastIndex !== index ? html + str.substring(lastIndex, index) : html; +} // end code copied and modified from escape-html + +/** + * Escapes text to prevent scripting attacks. + * + * @param {*} text Text value to escape. + * @return {string} An escaped string. + */ + + +function escapeTextForBrowser(text) { + if (typeof text === 'boolean' || typeof text === 'number') { + // this shortcircuit helps perf for types that we know will never have + // special characters, especially given that this function is used often + // for numeric dom ids. + return '' + text; + } + + return escapeHtml(text); +} + +var uppercasePattern = /([A-Z])/g; +var msPattern$1 = /^ms-/; +/** + * Hyphenates a camelcased CSS property name, for example: + * + * > hyphenateStyleName('backgroundColor') + * < "background-color" + * > hyphenateStyleName('MozTransition') + * < "-moz-transition" + * > hyphenateStyleName('msTransition') + * < "-ms-transition" + * + * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix + * is converted to `-ms-`. + */ + +function hyphenateStyleName(name) { + return name.replace(uppercasePattern, '-$1').toLowerCase().replace(msPattern$1, '-ms-'); +} + +// and any newline or tab are filtered out as if they're not part of the URL. +// https://url.spec.whatwg.org/#url-parsing +// Tab or newline are defined as \r\n\t: +// https://infra.spec.whatwg.org/#ascii-tab-or-newline +// A C0 control is a code point in the range \u0000 NULL to \u001F +// INFORMATION SEPARATOR ONE, inclusive: +// https://infra.spec.whatwg.org/#c0-control-or-space + +/* eslint-disable max-len */ + +var isJavaScriptProtocol = /^[\u0000-\u001F ]*j[\r\n\t]*a[\r\n\t]*v[\r\n\t]*a[\r\n\t]*s[\r\n\t]*c[\r\n\t]*r[\r\n\t]*i[\r\n\t]*p[\r\n\t]*t[\r\n\t]*\:/i; +var didWarn = false; + +function sanitizeURL(url) { + { + if (!didWarn && isJavaScriptProtocol.test(url)) { + didWarn = true; + + error('A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(url)); + } + } +} + +var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare + +function isArray(a) { + return isArrayImpl(a); +} + +var startInlineScript = stringToPrecomputedChunk('<script>'); +var endInlineScript = stringToPrecomputedChunk('</script>'); +var startScriptSrc = stringToPrecomputedChunk('<script src="'); +var startModuleSrc = stringToPrecomputedChunk('<script type="module" src="'); +var endAsyncScript = stringToPrecomputedChunk('" async=""></script>'); +/** + * This escaping function is designed to work with bootstrapScriptContent only. + * because we know we are escaping the entire script. We can avoid for instance + * escaping html comment string sequences that are valid javascript as well because + * if there are no sebsequent <script sequences the html parser will never enter + * script data double escaped state (see: https://www.w3.org/TR/html53/syntax.html#script-data-double-escaped-state) + * + * While untrusted script content should be made safe before using this api it will + * ensure that the script cannot be early terminated or never terminated state + */ + +function escapeBootstrapScriptContent(scriptText) { + { + checkHtmlStringCoercion(scriptText); + } + + return ('' + scriptText).replace(scriptRegex, scriptReplacer); +} + +var scriptRegex = /(<\/|<)(s)(cript)/gi; + +var scriptReplacer = function (match, prefix, s, suffix) { + return "" + prefix + (s === 's' ? "\\u0073" : "\\u0053") + suffix; +}; // Allows us to keep track of what we've already written so we can refer back to it. + + +function createResponseState(identifierPrefix, nonce, bootstrapScriptContent, bootstrapScripts, bootstrapModules) { + var idPrefix = identifierPrefix === undefined ? '' : identifierPrefix; + var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk('<script nonce="' + escapeTextForBrowser(nonce) + '">'); + var bootstrapChunks = []; + + if (bootstrapScriptContent !== undefined) { + bootstrapChunks.push(inlineScriptWithNonce, stringToChunk(escapeBootstrapScriptContent(bootstrapScriptContent)), endInlineScript); + } + + if (bootstrapScripts !== undefined) { + for (var i = 0; i < bootstrapScripts.length; i++) { + bootstrapChunks.push(startScriptSrc, stringToChunk(escapeTextForBrowser(bootstrapScripts[i])), endAsyncScript); + } + } + + if (bootstrapModules !== undefined) { + for (var _i = 0; _i < bootstrapModules.length; _i++) { + bootstrapChunks.push(startModuleSrc, stringToChunk(escapeTextForBrowser(bootstrapModules[_i])), endAsyncScript); + } + } + + return { + bootstrapChunks: bootstrapChunks, + startInlineScript: inlineScriptWithNonce, + placeholderPrefix: stringToPrecomputedChunk(idPrefix + 'P:'), + segmentPrefix: stringToPrecomputedChunk(idPrefix + 'S:'), + boundaryPrefix: idPrefix + 'B:', + idPrefix: idPrefix, + nextSuspenseID: 0, + sentCompleteSegmentFunction: false, + sentCompleteBoundaryFunction: false, + sentClientRenderFunction: false + }; +} // Constants for the insertion mode we're currently writing in. We don't encode all HTML5 insertion +// modes. We only include the variants as they matter for the sake of our purposes. +// We don't actually provide the namespace therefore we use constants instead of the string. + +var ROOT_HTML_MODE = 0; // Used for the root most element tag. + +var HTML_MODE = 1; +var SVG_MODE = 2; +var MATHML_MODE = 3; +var HTML_TABLE_MODE = 4; +var HTML_TABLE_BODY_MODE = 5; +var HTML_TABLE_ROW_MODE = 6; +var HTML_COLGROUP_MODE = 7; // We have a greater than HTML_TABLE_MODE check elsewhere. If you add more cases here, make sure it +// still makes sense + +function createFormatContext(insertionMode, selectedValue) { + return { + insertionMode: insertionMode, + selectedValue: selectedValue + }; +} + +function createRootFormatContext(namespaceURI) { + var insertionMode = namespaceURI === 'http://www.w3.org/2000/svg' ? SVG_MODE : namespaceURI === 'http://www.w3.org/1998/Math/MathML' ? MATHML_MODE : ROOT_HTML_MODE; + return createFormatContext(insertionMode, null); +} +function getChildFormatContext(parentContext, type, props) { + switch (type) { + case 'select': + return createFormatContext(HTML_MODE, props.value != null ? props.value : props.defaultValue); + + case 'svg': + return createFormatContext(SVG_MODE, null); + + case 'math': + return createFormatContext(MATHML_MODE, null); + + case 'foreignObject': + return createFormatContext(HTML_MODE, null); + // Table parents are special in that their children can only be created at all if they're + // wrapped in a table parent. So we need to encode that we're entering this mode. + + case 'table': + return createFormatContext(HTML_TABLE_MODE, null); + + case 'thead': + case 'tbody': + case 'tfoot': + return createFormatContext(HTML_TABLE_BODY_MODE, null); + + case 'colgroup': + return createFormatContext(HTML_COLGROUP_MODE, null); + + case 'tr': + return createFormatContext(HTML_TABLE_ROW_MODE, null); + } + + if (parentContext.insertionMode >= HTML_TABLE_MODE) { + // Whatever tag this was, it wasn't a table parent or other special parent, so we must have + // entered plain HTML again. + return createFormatContext(HTML_MODE, null); + } + + if (parentContext.insertionMode === ROOT_HTML_MODE) { + // We've emitted the root and is now in plain HTML mode. + return createFormatContext(HTML_MODE, null); + } + + return parentContext; +} +var UNINITIALIZED_SUSPENSE_BOUNDARY_ID = null; +function assignSuspenseBoundaryID(responseState) { + var generatedID = responseState.nextSuspenseID++; + return stringToPrecomputedChunk(responseState.boundaryPrefix + generatedID.toString(16)); +} +function makeId(responseState, treeId, localId) { + var idPrefix = responseState.idPrefix; + var id = ':' + idPrefix + 'R' + treeId; // Unless this is the first id at this level, append a number at the end + // that represents the position of this useId hook among all the useId + // hooks for this fiber. + + if (localId > 0) { + id += 'H' + localId.toString(32); + } + + return id + ':'; +} + +function encodeHTMLTextNode(text) { + return escapeTextForBrowser(text); +} + +var textSeparator = stringToPrecomputedChunk('<!-- -->'); +function pushTextInstance(target, text, responseState, textEmbedded) { + if (text === '') { + // Empty text doesn't have a DOM node representation and the hydration is aware of this. + return textEmbedded; + } + + if (textEmbedded) { + target.push(textSeparator); + } + + target.push(stringToChunk(encodeHTMLTextNode(text))); + return true; +} // Called when Fizz is done with a Segment. Currently the only purpose is to conditionally +// emit a text separator when we don't know for sure it is safe to omit + +function pushSegmentFinale(target, responseState, lastPushedText, textEmbedded) { + if (lastPushedText && textEmbedded) { + target.push(textSeparator); + } +} +var styleNameCache = new Map(); + +function processStyleName(styleName) { + var chunk = styleNameCache.get(styleName); + + if (chunk !== undefined) { + return chunk; + } + + var result = stringToPrecomputedChunk(escapeTextForBrowser(hyphenateStyleName(styleName))); + styleNameCache.set(styleName, result); + return result; +} + +var styleAttributeStart = stringToPrecomputedChunk(' style="'); +var styleAssign = stringToPrecomputedChunk(':'); +var styleSeparator = stringToPrecomputedChunk(';'); + +function pushStyle(target, responseState, style) { + if (typeof style !== 'object') { + throw new Error('The `style` prop expects a mapping from style properties to values, ' + "not a string. For example, style={{marginRight: spacing + 'em'}} when " + 'using JSX.'); + } + + var isFirst = true; + + for (var styleName in style) { + if (!hasOwnProperty.call(style, styleName)) { + continue; + } // If you provide unsafe user data here they can inject arbitrary CSS + // which may be problematic (I couldn't repro this): + // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet + // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/ + // This is not an XSS hole but instead a potential CSS injection issue + // which has lead to a greater discussion about how we're going to + // trust URLs moving forward. See #2115901 + + + var styleValue = style[styleName]; + + if (styleValue == null || typeof styleValue === 'boolean' || styleValue === '') { + // TODO: We used to set empty string as a style with an empty value. Does that ever make sense? + continue; + } + + var nameChunk = void 0; + var valueChunk = void 0; + var isCustomProperty = styleName.indexOf('--') === 0; + + if (isCustomProperty) { + nameChunk = stringToChunk(escapeTextForBrowser(styleName)); + + { + checkCSSPropertyStringCoercion(styleValue, styleName); + } + + valueChunk = stringToChunk(escapeTextForBrowser(('' + styleValue).trim())); + } else { + { + warnValidStyle$1(styleName, styleValue); + } + + nameChunk = processStyleName(styleName); + + if (typeof styleValue === 'number') { + if (styleValue !== 0 && !hasOwnProperty.call(isUnitlessNumber, styleName)) { + valueChunk = stringToChunk(styleValue + 'px'); // Presumes implicit 'px' suffix for unitless numbers + } else { + valueChunk = stringToChunk('' + styleValue); + } + } else { + { + checkCSSPropertyStringCoercion(styleValue, styleName); + } + + valueChunk = stringToChunk(escapeTextForBrowser(('' + styleValue).trim())); + } + } + + if (isFirst) { + isFirst = false; // If it's first, we don't need any separators prefixed. + + target.push(styleAttributeStart, nameChunk, styleAssign, valueChunk); + } else { + target.push(styleSeparator, nameChunk, styleAssign, valueChunk); + } + } + + if (!isFirst) { + target.push(attributeEnd); + } +} + +var attributeSeparator = stringToPrecomputedChunk(' '); +var attributeAssign = stringToPrecomputedChunk('="'); +var attributeEnd = stringToPrecomputedChunk('"'); +var attributeEmptyString = stringToPrecomputedChunk('=""'); + +function pushAttribute(target, responseState, name, value) { + switch (name) { + case 'style': + { + pushStyle(target, responseState, value); + return; + } + + case 'defaultValue': + case 'defaultChecked': // These shouldn't be set as attributes on generic HTML elements. + + case 'innerHTML': // Must use dangerouslySetInnerHTML instead. + + case 'suppressContentEditableWarning': + case 'suppressHydrationWarning': + // Ignored. These are built-in to React on the client. + return; + } + + if ( // shouldIgnoreAttribute + // We have already filtered out null/undefined and reserved words. + name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) { + return; + } + + var propertyInfo = getPropertyInfo(name); + + if (propertyInfo !== null) { + // shouldRemoveAttribute + switch (typeof value) { + case 'function': // $FlowIssue symbol is perfectly valid here + + case 'symbol': + // eslint-disable-line + return; + + case 'boolean': + { + if (!propertyInfo.acceptsBooleans) { + return; + } + } + } + + var attributeName = propertyInfo.attributeName; + var attributeNameChunk = stringToChunk(attributeName); // TODO: If it's known we can cache the chunk. + + switch (propertyInfo.type) { + case BOOLEAN: + if (value) { + target.push(attributeSeparator, attributeNameChunk, attributeEmptyString); + } + + return; + + case OVERLOADED_BOOLEAN: + if (value === true) { + target.push(attributeSeparator, attributeNameChunk, attributeEmptyString); + } else if (value === false) ; else { + target.push(attributeSeparator, attributeNameChunk, attributeAssign, stringToChunk(escapeTextForBrowser(value)), attributeEnd); + } + + return; + + case NUMERIC: + if (!isNaN(value)) { + target.push(attributeSeparator, attributeNameChunk, attributeAssign, stringToChunk(escapeTextForBrowser(value)), attributeEnd); + } + + break; + + case POSITIVE_NUMERIC: + if (!isNaN(value) && value >= 1) { + target.push(attributeSeparator, attributeNameChunk, attributeAssign, stringToChunk(escapeTextForBrowser(value)), attributeEnd); + } + + break; + + default: + if (propertyInfo.sanitizeURL) { + { + checkAttributeStringCoercion(value, attributeName); + } + + value = '' + value; + sanitizeURL(value); + } + + target.push(attributeSeparator, attributeNameChunk, attributeAssign, stringToChunk(escapeTextForBrowser(value)), attributeEnd); + } + } else if (isAttributeNameSafe(name)) { + // shouldRemoveAttribute + switch (typeof value) { + case 'function': // $FlowIssue symbol is perfectly valid here + + case 'symbol': + // eslint-disable-line + return; + + case 'boolean': + { + var prefix = name.toLowerCase().slice(0, 5); + + if (prefix !== 'data-' && prefix !== 'aria-') { + return; + } + } + } + + target.push(attributeSeparator, stringToChunk(name), attributeAssign, stringToChunk(escapeTextForBrowser(value)), attributeEnd); + } +} + +var endOfStartTag = stringToPrecomputedChunk('>'); +var endOfStartTagSelfClosing = stringToPrecomputedChunk('/>'); + +function pushInnerHTML(target, innerHTML, children) { + if (innerHTML != null) { + if (children != null) { + throw new Error('Can only set one of `children` or `props.dangerouslySetInnerHTML`.'); + } + + if (typeof innerHTML !== 'object' || !('__html' in innerHTML)) { + throw new Error('`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://reactjs.org/link/dangerously-set-inner-html ' + 'for more information.'); + } + + var html = innerHTML.__html; + + if (html !== null && html !== undefined) { + { + checkHtmlStringCoercion(html); + } + + target.push(stringToChunk('' + html)); + } + } +} // TODO: Move these to ResponseState so that we warn for every request. +// It would help debugging in stateful servers (e.g. service worker). + + +var didWarnDefaultInputValue = false; +var didWarnDefaultChecked = false; +var didWarnDefaultSelectValue = false; +var didWarnDefaultTextareaValue = false; +var didWarnInvalidOptionChildren = false; +var didWarnInvalidOptionInnerHTML = false; +var didWarnSelectedSetOnOption = false; + +function checkSelectProp(props, propName) { + { + var value = props[propName]; + + if (value != null) { + var array = isArray(value); + + if (props.multiple && !array) { + error('The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.', propName); + } else if (!props.multiple && array) { + error('The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.', propName); + } + } + } +} + +function pushStartSelect(target, props, responseState) { + { + checkControlledValueProps('select', props); + checkSelectProp(props, 'value'); + checkSelectProp(props, 'defaultValue'); + + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnDefaultSelectValue) { + error('Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components'); + + didWarnDefaultSelectValue = true; + } + } + + target.push(startChunkForTag('select')); + var children = null; + var innerHTML = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'dangerouslySetInnerHTML': + // TODO: This doesn't really make sense for select since it can't use the controlled + // value in the innerHTML. + innerHTML = propValue; + break; + + case 'defaultValue': + case 'value': + // These are set on the Context instead and applied to the nested options. + break; + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTag); + pushInnerHTML(target, innerHTML, children); + return children; +} + +function flattenOptionChildren(children) { + var content = ''; // Flatten children and warn if they aren't strings or numbers; + // invalid types are ignored. + + React.Children.forEach(children, function (child) { + if (child == null) { + return; + } + + content += child; + + { + if (!didWarnInvalidOptionChildren && typeof child !== 'string' && typeof child !== 'number') { + didWarnInvalidOptionChildren = true; + + error('Cannot infer the option value of complex children. ' + 'Pass a `value` prop or use a plain string as children to <option>.'); + } + } + }); + return content; +} + +var selectedMarkerAttribute = stringToPrecomputedChunk(' selected=""'); + +function pushStartOption(target, props, responseState, formatContext) { + var selectedValue = formatContext.selectedValue; + target.push(startChunkForTag('option')); + var children = null; + var value = null; + var selected = null; + var innerHTML = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'selected': + // ignore + selected = propValue; + + { + // TODO: Remove support for `selected` in <option>. + if (!didWarnSelectedSetOnOption) { + error('Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.'); + + didWarnSelectedSetOnOption = true; + } + } + + break; + + case 'dangerouslySetInnerHTML': + innerHTML = propValue; + break; + // eslint-disable-next-line-no-fallthrough + + case 'value': + value = propValue; + // We intentionally fallthrough to also set the attribute on the node. + // eslint-disable-next-line-no-fallthrough + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + if (selectedValue != null) { + var stringValue; + + if (value !== null) { + { + checkAttributeStringCoercion(value, 'value'); + } + + stringValue = '' + value; + } else { + { + if (innerHTML !== null) { + if (!didWarnInvalidOptionInnerHTML) { + didWarnInvalidOptionInnerHTML = true; + + error('Pass a `value` prop if you set dangerouslyInnerHTML so React knows ' + 'which value should be selected.'); + } + } + } + + stringValue = flattenOptionChildren(children); + } + + if (isArray(selectedValue)) { + // multiple + for (var i = 0; i < selectedValue.length; i++) { + { + checkAttributeStringCoercion(selectedValue[i], 'value'); + } + + var v = '' + selectedValue[i]; + + if (v === stringValue) { + target.push(selectedMarkerAttribute); + break; + } + } + } else { + { + checkAttributeStringCoercion(selectedValue, 'select.value'); + } + + if ('' + selectedValue === stringValue) { + target.push(selectedMarkerAttribute); + } + } + } else if (selected) { + target.push(selectedMarkerAttribute); + } + + target.push(endOfStartTag); + pushInnerHTML(target, innerHTML, children); + return children; +} + +function pushInput(target, props, responseState) { + { + checkControlledValueProps('input', props); + + if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnDefaultChecked) { + error('%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', 'A component', props.type); + + didWarnDefaultChecked = true; + } + + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnDefaultInputValue) { + error('%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', 'A component', props.type); + + didWarnDefaultInputValue = true; + } + } + + target.push(startChunkForTag('input')); + var value = null; + var defaultValue = null; + var checked = null; + var defaultChecked = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + case 'dangerouslySetInnerHTML': + throw new Error('input' + " is a self-closing tag and must neither have `children` nor " + 'use `dangerouslySetInnerHTML`.'); + // eslint-disable-next-line-no-fallthrough + + case 'defaultChecked': + defaultChecked = propValue; + break; + + case 'defaultValue': + defaultValue = propValue; + break; + + case 'checked': + checked = propValue; + break; + + case 'value': + value = propValue; + break; + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + if (checked !== null) { + pushAttribute(target, responseState, 'checked', checked); + } else if (defaultChecked !== null) { + pushAttribute(target, responseState, 'checked', defaultChecked); + } + + if (value !== null) { + pushAttribute(target, responseState, 'value', value); + } else if (defaultValue !== null) { + pushAttribute(target, responseState, 'value', defaultValue); + } + + target.push(endOfStartTagSelfClosing); + return null; +} + +function pushStartTextArea(target, props, responseState) { + { + checkControlledValueProps('textarea', props); + + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnDefaultTextareaValue) { + error('Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components'); + + didWarnDefaultTextareaValue = true; + } + } + + target.push(startChunkForTag('textarea')); + var value = null; + var defaultValue = null; + var children = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'value': + value = propValue; + break; + + case 'defaultValue': + defaultValue = propValue; + break; + + case 'dangerouslySetInnerHTML': + throw new Error('`dangerouslySetInnerHTML` does not make sense on <textarea>.'); + // eslint-disable-next-line-no-fallthrough + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + if (value === null && defaultValue !== null) { + value = defaultValue; + } + + target.push(endOfStartTag); // TODO (yungsters): Remove support for children content in <textarea>. + + if (children != null) { + { + error('Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.'); + } + + if (value != null) { + throw new Error('If you supply `defaultValue` on a <textarea>, do not pass children.'); + } + + if (isArray(children)) { + if (children.length > 1) { + throw new Error('<textarea> can only have at most one child.'); + } // TODO: remove the coercion and the DEV check below because it will + // always be overwritten by the coercion several lines below it. #22309 + + + { + checkHtmlStringCoercion(children[0]); + } + + value = '' + children[0]; + } + + { + checkHtmlStringCoercion(children); + } + + value = '' + children; + } + + if (typeof value === 'string' && value[0] === '\n') { + // text/html ignores the first character in these tags if it's a newline + // Prefer to break application/xml over text/html (for now) by adding + // a newline specifically to get eaten by the parser. (Alternately for + // textareas, replacing "^\n" with "\r\n" doesn't get eaten, and the first + // \r is normalized out by HTMLTextAreaElement#value.) + // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre> + // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions> + // See: <http://www.w3.org/TR/html5/syntax.html#newlines> + // See: Parsing of "textarea" "listing" and "pre" elements + // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody> + target.push(leadingNewline); + } // ToString and push directly instead of recurse over children. + // We don't really support complex children in the value anyway. + // This also currently avoids a trailing comment node which breaks textarea. + + + if (value !== null) { + { + checkAttributeStringCoercion(value, 'value'); + } + + target.push(stringToChunk(encodeHTMLTextNode('' + value))); + } + + return null; +} + +function pushSelfClosing(target, props, tag, responseState) { + target.push(startChunkForTag(tag)); + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + case 'dangerouslySetInnerHTML': + throw new Error(tag + " is a self-closing tag and must neither have `children` nor " + 'use `dangerouslySetInnerHTML`.'); + // eslint-disable-next-line-no-fallthrough + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTagSelfClosing); + return null; +} + +function pushStartMenuItem(target, props, responseState) { + target.push(startChunkForTag('menuitem')); + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + case 'dangerouslySetInnerHTML': + throw new Error('menuitems cannot have `children` nor `dangerouslySetInnerHTML`.'); + // eslint-disable-next-line-no-fallthrough + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTag); + return null; +} + +function pushStartTitle(target, props, responseState) { + target.push(startChunkForTag('title')); + var children = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'dangerouslySetInnerHTML': + throw new Error('`dangerouslySetInnerHTML` does not make sense on <title>.'); + // eslint-disable-next-line-no-fallthrough + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTag); + + { + var child = Array.isArray(children) && children.length < 2 ? children[0] || null : children; + + if (Array.isArray(children) && children.length > 1) { + error('A title element received an array with more than 1 element as children. ' + 'In browsers title Elements can only have Text Nodes as children. If ' + 'the children being rendered output more than a single text node in aggregate the browser ' + 'will display markup and comments as text in the title and hydration will likely fail and ' + 'fall back to client rendering'); + } else if (child != null && child.$$typeof != null) { + error('A title element received a React element for children. ' + 'In the browser title Elements can only have Text Nodes as children. If ' + 'the children being rendered output more than a single text node in aggregate the browser ' + 'will display markup and comments as text in the title and hydration will likely fail and ' + 'fall back to client rendering'); + } else if (child != null && typeof child !== 'string' && typeof child !== 'number') { + error('A title element received a value that was not a string or number for children. ' + 'In the browser title Elements can only have Text Nodes as children. If ' + 'the children being rendered output more than a single text node in aggregate the browser ' + 'will display markup and comments as text in the title and hydration will likely fail and ' + 'fall back to client rendering'); + } + } + + return children; +} + +function pushStartGenericElement(target, props, tag, responseState) { + target.push(startChunkForTag(tag)); + var children = null; + var innerHTML = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'dangerouslySetInnerHTML': + innerHTML = propValue; + break; + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTag); + pushInnerHTML(target, innerHTML, children); + + if (typeof children === 'string') { + // Special case children as a string to avoid the unnecessary comment. + // TODO: Remove this special case after the general optimization is in place. + target.push(stringToChunk(encodeHTMLTextNode(children))); + return null; + } + + return children; +} + +function pushStartCustomElement(target, props, tag, responseState) { + target.push(startChunkForTag(tag)); + var children = null; + var innerHTML = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'dangerouslySetInnerHTML': + innerHTML = propValue; + break; + + case 'style': + pushStyle(target, responseState, propValue); + break; + + case 'suppressContentEditableWarning': + case 'suppressHydrationWarning': + // Ignored. These are built-in to React on the client. + break; + + default: + if (isAttributeNameSafe(propKey) && typeof propValue !== 'function' && typeof propValue !== 'symbol') { + target.push(attributeSeparator, stringToChunk(propKey), attributeAssign, stringToChunk(escapeTextForBrowser(propValue)), attributeEnd); + } + + break; + } + } + } + + target.push(endOfStartTag); + pushInnerHTML(target, innerHTML, children); + return children; +} + +var leadingNewline = stringToPrecomputedChunk('\n'); + +function pushStartPreformattedElement(target, props, tag, responseState) { + target.push(startChunkForTag(tag)); + var children = null; + var innerHTML = null; + + for (var propKey in props) { + if (hasOwnProperty.call(props, propKey)) { + var propValue = props[propKey]; + + if (propValue == null) { + continue; + } + + switch (propKey) { + case 'children': + children = propValue; + break; + + case 'dangerouslySetInnerHTML': + innerHTML = propValue; + break; + + default: + pushAttribute(target, responseState, propKey, propValue); + break; + } + } + } + + target.push(endOfStartTag); // text/html ignores the first character in these tags if it's a newline + // Prefer to break application/xml over text/html (for now) by adding + // a newline specifically to get eaten by the parser. (Alternately for + // textareas, replacing "^\n" with "\r\n" doesn't get eaten, and the first + // \r is normalized out by HTMLTextAreaElement#value.) + // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre> + // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions> + // See: <http://www.w3.org/TR/html5/syntax.html#newlines> + // See: Parsing of "textarea" "listing" and "pre" elements + // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody> + // TODO: This doesn't deal with the case where the child is an array + // or component that returns a string. + + if (innerHTML != null) { + if (children != null) { + throw new Error('Can only set one of `children` or `props.dangerouslySetInnerHTML`.'); + } + + if (typeof innerHTML !== 'object' || !('__html' in innerHTML)) { + throw new Error('`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://reactjs.org/link/dangerously-set-inner-html ' + 'for more information.'); + } + + var html = innerHTML.__html; + + if (html !== null && html !== undefined) { + if (typeof html === 'string' && html.length > 0 && html[0] === '\n') { + target.push(leadingNewline, stringToChunk(html)); + } else { + { + checkHtmlStringCoercion(html); + } + + target.push(stringToChunk('' + html)); + } + } + } + + if (typeof children === 'string' && children[0] === '\n') { + target.push(leadingNewline); + } + + return children; +} // We accept any tag to be rendered but since this gets injected into arbitrary +// HTML, we want to make sure that it's a safe tag. +// http://www.w3.org/TR/REC-xml/#NT-Name + + +var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset + +var validatedTagCache = new Map(); + +function startChunkForTag(tag) { + var tagStartChunk = validatedTagCache.get(tag); + + if (tagStartChunk === undefined) { + if (!VALID_TAG_REGEX.test(tag)) { + throw new Error("Invalid tag: " + tag); + } + + tagStartChunk = stringToPrecomputedChunk('<' + tag); + validatedTagCache.set(tag, tagStartChunk); + } + + return tagStartChunk; +} + +var DOCTYPE = stringToPrecomputedChunk('<!DOCTYPE html>'); +function pushStartInstance(target, type, props, responseState, formatContext) { + { + validateProperties(type, props); + validateProperties$1(type, props); + validateProperties$2(type, props, null); + + if (!props.suppressContentEditableWarning && props.contentEditable && props.children != null) { + error('A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.'); + } + + if (formatContext.insertionMode !== SVG_MODE && formatContext.insertionMode !== MATHML_MODE) { + if (type.indexOf('-') === -1 && typeof props.is !== 'string' && type.toLowerCase() !== type) { + error('<%s /> is using incorrect casing. ' + 'Use PascalCase for React components, ' + 'or lowercase for HTML elements.', type); + } + } + } + + switch (type) { + // Special tags + case 'select': + return pushStartSelect(target, props, responseState); + + case 'option': + return pushStartOption(target, props, responseState, formatContext); + + case 'textarea': + return pushStartTextArea(target, props, responseState); + + case 'input': + return pushInput(target, props, responseState); + + case 'menuitem': + return pushStartMenuItem(target, props, responseState); + + case 'title': + return pushStartTitle(target, props, responseState); + // Newline eating tags + + case 'listing': + case 'pre': + { + return pushStartPreformattedElement(target, props, type, responseState); + } + // Omitted close tags + + case 'area': + case 'base': + case 'br': + case 'col': + case 'embed': + case 'hr': + case 'img': + case 'keygen': + case 'link': + case 'meta': + case 'param': + case 'source': + case 'track': + case 'wbr': + { + return pushSelfClosing(target, props, type, responseState); + } + // These are reserved SVG and MathML elements, that are never custom elements. + // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts + + case 'annotation-xml': + case 'color-profile': + case 'font-face': + case 'font-face-src': + case 'font-face-uri': + case 'font-face-format': + case 'font-face-name': + case 'missing-glyph': + { + return pushStartGenericElement(target, props, type, responseState); + } + + case 'html': + { + if (formatContext.insertionMode === ROOT_HTML_MODE) { + // If we're rendering the html tag and we're at the root (i.e. not in foreignObject) + // then we also emit the DOCTYPE as part of the root content as a convenience for + // rendering the whole document. + target.push(DOCTYPE); + } + + return pushStartGenericElement(target, props, type, responseState); + } + + default: + { + if (type.indexOf('-') === -1 && typeof props.is !== 'string') { + // Generic element + return pushStartGenericElement(target, props, type, responseState); + } else { + // Custom element + return pushStartCustomElement(target, props, type, responseState); + } + } + } +} +var endTag1 = stringToPrecomputedChunk('</'); +var endTag2 = stringToPrecomputedChunk('>'); +function pushEndInstance(target, type, props) { + switch (type) { + // Omitted close tags + // TODO: Instead of repeating this switch we could try to pass a flag from above. + // That would require returning a tuple. Which might be ok if it gets inlined. + case 'area': + case 'base': + case 'br': + case 'col': + case 'embed': + case 'hr': + case 'img': + case 'input': + case 'keygen': + case 'link': + case 'meta': + case 'param': + case 'source': + case 'track': + case 'wbr': + { + // No close tag needed. + break; + } + + default: + { + target.push(endTag1, stringToChunk(type), endTag2); + } + } +} +function writeCompletedRoot(destination, responseState) { + var bootstrapChunks = responseState.bootstrapChunks; + var i = 0; + + for (; i < bootstrapChunks.length - 1; i++) { + writeChunk(destination, bootstrapChunks[i]); + } + + if (i < bootstrapChunks.length) { + return writeChunkAndReturn(destination, bootstrapChunks[i]); + } + + return true; +} // Structural Nodes +// A placeholder is a node inside a hidden partial tree that can be filled in later, but before +// display. It's never visible to users. We use the template tag because it can be used in every +// type of parent. <script> tags also work in every other tag except <colgroup>. + +var placeholder1 = stringToPrecomputedChunk('<template id="'); +var placeholder2 = stringToPrecomputedChunk('"></template>'); +function writePlaceholder(destination, responseState, id) { + writeChunk(destination, placeholder1); + writeChunk(destination, responseState.placeholderPrefix); + var formattedID = stringToChunk(id.toString(16)); + writeChunk(destination, formattedID); + return writeChunkAndReturn(destination, placeholder2); +} // Suspense boundaries are encoded as comments. + +var startCompletedSuspenseBoundary = stringToPrecomputedChunk('<!--$-->'); +var startPendingSuspenseBoundary1 = stringToPrecomputedChunk('<!--$?--><template id="'); +var startPendingSuspenseBoundary2 = stringToPrecomputedChunk('"></template>'); +var startClientRenderedSuspenseBoundary = stringToPrecomputedChunk('<!--$!-->'); +var endSuspenseBoundary = stringToPrecomputedChunk('<!--/$-->'); +var clientRenderedSuspenseBoundaryError1 = stringToPrecomputedChunk('<template'); +var clientRenderedSuspenseBoundaryErrorAttrInterstitial = stringToPrecomputedChunk('"'); +var clientRenderedSuspenseBoundaryError1A = stringToPrecomputedChunk(' data-dgst="'); +var clientRenderedSuspenseBoundaryError1B = stringToPrecomputedChunk(' data-msg="'); +var clientRenderedSuspenseBoundaryError1C = stringToPrecomputedChunk(' data-stck="'); +var clientRenderedSuspenseBoundaryError2 = stringToPrecomputedChunk('></template>'); +function writeStartCompletedSuspenseBoundary(destination, responseState) { + return writeChunkAndReturn(destination, startCompletedSuspenseBoundary); +} +function writeStartPendingSuspenseBoundary(destination, responseState, id) { + writeChunk(destination, startPendingSuspenseBoundary1); + + if (id === null) { + throw new Error('An ID must have been assigned before we can complete the boundary.'); + } + + writeChunk(destination, id); + return writeChunkAndReturn(destination, startPendingSuspenseBoundary2); +} +function writeStartClientRenderedSuspenseBoundary(destination, responseState, errorDigest, errorMesssage, errorComponentStack) { + var result; + result = writeChunkAndReturn(destination, startClientRenderedSuspenseBoundary); + writeChunk(destination, clientRenderedSuspenseBoundaryError1); + + if (errorDigest) { + writeChunk(destination, clientRenderedSuspenseBoundaryError1A); + writeChunk(destination, stringToChunk(escapeTextForBrowser(errorDigest))); + writeChunk(destination, clientRenderedSuspenseBoundaryErrorAttrInterstitial); + } + + { + if (errorMesssage) { + writeChunk(destination, clientRenderedSuspenseBoundaryError1B); + writeChunk(destination, stringToChunk(escapeTextForBrowser(errorMesssage))); + writeChunk(destination, clientRenderedSuspenseBoundaryErrorAttrInterstitial); + } + + if (errorComponentStack) { + writeChunk(destination, clientRenderedSuspenseBoundaryError1C); + writeChunk(destination, stringToChunk(escapeTextForBrowser(errorComponentStack))); + writeChunk(destination, clientRenderedSuspenseBoundaryErrorAttrInterstitial); + } + } + + result = writeChunkAndReturn(destination, clientRenderedSuspenseBoundaryError2); + return result; +} +function writeEndCompletedSuspenseBoundary(destination, responseState) { + return writeChunkAndReturn(destination, endSuspenseBoundary); +} +function writeEndPendingSuspenseBoundary(destination, responseState) { + return writeChunkAndReturn(destination, endSuspenseBoundary); +} +function writeEndClientRenderedSuspenseBoundary(destination, responseState) { + return writeChunkAndReturn(destination, endSuspenseBoundary); +} +var startSegmentHTML = stringToPrecomputedChunk('<div hidden id="'); +var startSegmentHTML2 = stringToPrecomputedChunk('">'); +var endSegmentHTML = stringToPrecomputedChunk('</div>'); +var startSegmentSVG = stringToPrecomputedChunk('<svg aria-hidden="true" style="display:none" id="'); +var startSegmentSVG2 = stringToPrecomputedChunk('">'); +var endSegmentSVG = stringToPrecomputedChunk('</svg>'); +var startSegmentMathML = stringToPrecomputedChunk('<math aria-hidden="true" style="display:none" id="'); +var startSegmentMathML2 = stringToPrecomputedChunk('">'); +var endSegmentMathML = stringToPrecomputedChunk('</math>'); +var startSegmentTable = stringToPrecomputedChunk('<table hidden id="'); +var startSegmentTable2 = stringToPrecomputedChunk('">'); +var endSegmentTable = stringToPrecomputedChunk('</table>'); +var startSegmentTableBody = stringToPrecomputedChunk('<table hidden><tbody id="'); +var startSegmentTableBody2 = stringToPrecomputedChunk('">'); +var endSegmentTableBody = stringToPrecomputedChunk('</tbody></table>'); +var startSegmentTableRow = stringToPrecomputedChunk('<table hidden><tr id="'); +var startSegmentTableRow2 = stringToPrecomputedChunk('">'); +var endSegmentTableRow = stringToPrecomputedChunk('</tr></table>'); +var startSegmentColGroup = stringToPrecomputedChunk('<table hidden><colgroup id="'); +var startSegmentColGroup2 = stringToPrecomputedChunk('">'); +var endSegmentColGroup = stringToPrecomputedChunk('</colgroup></table>'); +function writeStartSegment(destination, responseState, formatContext, id) { + switch (formatContext.insertionMode) { + case ROOT_HTML_MODE: + case HTML_MODE: + { + writeChunk(destination, startSegmentHTML); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentHTML2); + } + + case SVG_MODE: + { + writeChunk(destination, startSegmentSVG); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentSVG2); + } + + case MATHML_MODE: + { + writeChunk(destination, startSegmentMathML); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentMathML2); + } + + case HTML_TABLE_MODE: + { + writeChunk(destination, startSegmentTable); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentTable2); + } + // TODO: For the rest of these, there will be extra wrapper nodes that never + // get deleted from the document. We need to delete the table too as part + // of the injected scripts. They are invisible though so it's not too terrible + // and it's kind of an edge case to suspend in a table. Totally supported though. + + case HTML_TABLE_BODY_MODE: + { + writeChunk(destination, startSegmentTableBody); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentTableBody2); + } + + case HTML_TABLE_ROW_MODE: + { + writeChunk(destination, startSegmentTableRow); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentTableRow2); + } + + case HTML_COLGROUP_MODE: + { + writeChunk(destination, startSegmentColGroup); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, stringToChunk(id.toString(16))); + return writeChunkAndReturn(destination, startSegmentColGroup2); + } + + default: + { + throw new Error('Unknown insertion mode. This is a bug in React.'); + } + } +} +function writeEndSegment(destination, formatContext) { + switch (formatContext.insertionMode) { + case ROOT_HTML_MODE: + case HTML_MODE: + { + return writeChunkAndReturn(destination, endSegmentHTML); + } + + case SVG_MODE: + { + return writeChunkAndReturn(destination, endSegmentSVG); + } + + case MATHML_MODE: + { + return writeChunkAndReturn(destination, endSegmentMathML); + } + + case HTML_TABLE_MODE: + { + return writeChunkAndReturn(destination, endSegmentTable); + } + + case HTML_TABLE_BODY_MODE: + { + return writeChunkAndReturn(destination, endSegmentTableBody); + } + + case HTML_TABLE_ROW_MODE: + { + return writeChunkAndReturn(destination, endSegmentTableRow); + } + + case HTML_COLGROUP_MODE: + { + return writeChunkAndReturn(destination, endSegmentColGroup); + } + + default: + { + throw new Error('Unknown insertion mode. This is a bug in React.'); + } + } +} // Instruction Set +// The following code is the source scripts that we then minify and inline below, +// with renamed function names that we hope don't collide: +// const COMMENT_NODE = 8; +// const SUSPENSE_START_DATA = '$'; +// const SUSPENSE_END_DATA = '/$'; +// const SUSPENSE_PENDING_START_DATA = '$?'; +// const SUSPENSE_FALLBACK_START_DATA = '$!'; +// +// function clientRenderBoundary(suspenseBoundaryID, errorDigest, errorMsg, errorComponentStack) { +// // Find the fallback's first element. +// const suspenseIdNode = document.getElementById(suspenseBoundaryID); +// if (!suspenseIdNode) { +// // The user must have already navigated away from this tree. +// // E.g. because the parent was hydrated. +// return; +// } +// // Find the boundary around the fallback. This is always the previous node. +// const suspenseNode = suspenseIdNode.previousSibling; +// // Tag it to be client rendered. +// suspenseNode.data = SUSPENSE_FALLBACK_START_DATA; +// // assign error metadata to first sibling +// let dataset = suspenseIdNode.dataset; +// if (errorDigest) dataset.dgst = errorDigest; +// if (errorMsg) dataset.msg = errorMsg; +// if (errorComponentStack) dataset.stck = errorComponentStack; +// // Tell React to retry it if the parent already hydrated. +// if (suspenseNode._reactRetry) { +// suspenseNode._reactRetry(); +// } +// } +// +// function completeBoundary(suspenseBoundaryID, contentID) { +// // Find the fallback's first element. +// const suspenseIdNode = document.getElementById(suspenseBoundaryID); +// const contentNode = document.getElementById(contentID); +// // We'll detach the content node so that regardless of what happens next we don't leave in the tree. +// // This might also help by not causing recalcing each time we move a child from here to the target. +// contentNode.parentNode.removeChild(contentNode); +// if (!suspenseIdNode) { +// // The user must have already navigated away from this tree. +// // E.g. because the parent was hydrated. That's fine there's nothing to do +// // but we have to make sure that we already deleted the container node. +// return; +// } +// // Find the boundary around the fallback. This is always the previous node. +// const suspenseNode = suspenseIdNode.previousSibling; +// +// // Clear all the existing children. This is complicated because +// // there can be embedded Suspense boundaries in the fallback. +// // This is similar to clearSuspenseBoundary in ReactDOMHostConfig. +// // TODO: We could avoid this if we never emitted suspense boundaries in fallback trees. +// // They never hydrate anyway. However, currently we support incrementally loading the fallback. +// const parentInstance = suspenseNode.parentNode; +// let node = suspenseNode.nextSibling; +// let depth = 0; +// do { +// if (node && node.nodeType === COMMENT_NODE) { +// const data = node.data; +// if (data === SUSPENSE_END_DATA) { +// if (depth === 0) { +// break; +// } else { +// depth--; +// } +// } else if ( +// data === SUSPENSE_START_DATA || +// data === SUSPENSE_PENDING_START_DATA || +// data === SUSPENSE_FALLBACK_START_DATA +// ) { +// depth++; +// } +// } +// +// const nextNode = node.nextSibling; +// parentInstance.removeChild(node); +// node = nextNode; +// } while (node); +// +// const endOfBoundary = node; +// +// // Insert all the children from the contentNode between the start and end of suspense boundary. +// while (contentNode.firstChild) { +// parentInstance.insertBefore(contentNode.firstChild, endOfBoundary); +// } +// suspenseNode.data = SUSPENSE_START_DATA; +// if (suspenseNode._reactRetry) { +// suspenseNode._reactRetry(); +// } +// } +// +// function completeSegment(containerID, placeholderID) { +// const segmentContainer = document.getElementById(containerID); +// const placeholderNode = document.getElementById(placeholderID); +// // We always expect both nodes to exist here because, while we might +// // have navigated away from the main tree, we still expect the detached +// // tree to exist. +// segmentContainer.parentNode.removeChild(segmentContainer); +// while (segmentContainer.firstChild) { +// placeholderNode.parentNode.insertBefore( +// segmentContainer.firstChild, +// placeholderNode, +// ); +// } +// placeholderNode.parentNode.removeChild(placeholderNode); +// } + +var completeSegmentFunction = 'function $RS(a,b){a=document.getElementById(a);b=document.getElementById(b);for(a.parentNode.removeChild(a);a.firstChild;)b.parentNode.insertBefore(a.firstChild,b);b.parentNode.removeChild(b)}'; +var completeBoundaryFunction = 'function $RC(a,b){a=document.getElementById(a);b=document.getElementById(b);b.parentNode.removeChild(b);if(a){a=a.previousSibling;var f=a.parentNode,c=a.nextSibling,e=0;do{if(c&&8===c.nodeType){var d=c.data;if("/$"===d)if(0===e)break;else e--;else"$"!==d&&"$?"!==d&&"$!"!==d||e++}d=c.nextSibling;f.removeChild(c);c=d}while(c);for(;b.firstChild;)f.insertBefore(b.firstChild,c);a.data="$";a._reactRetry&&a._reactRetry()}}'; +var clientRenderFunction = 'function $RX(b,c,d,e){var a=document.getElementById(b);a&&(b=a.previousSibling,b.data="$!",a=a.dataset,c&&(a.dgst=c),d&&(a.msg=d),e&&(a.stck=e),b._reactRetry&&b._reactRetry())}'; +var completeSegmentScript1Full = stringToPrecomputedChunk(completeSegmentFunction + ';$RS("'); +var completeSegmentScript1Partial = stringToPrecomputedChunk('$RS("'); +var completeSegmentScript2 = stringToPrecomputedChunk('","'); +var completeSegmentScript3 = stringToPrecomputedChunk('")</script>'); +function writeCompletedSegmentInstruction(destination, responseState, contentSegmentID) { + writeChunk(destination, responseState.startInlineScript); + + if (!responseState.sentCompleteSegmentFunction) { + // The first time we write this, we'll need to include the full implementation. + responseState.sentCompleteSegmentFunction = true; + writeChunk(destination, completeSegmentScript1Full); + } else { + // Future calls can just reuse the same function. + writeChunk(destination, completeSegmentScript1Partial); + } + + writeChunk(destination, responseState.segmentPrefix); + var formattedID = stringToChunk(contentSegmentID.toString(16)); + writeChunk(destination, formattedID); + writeChunk(destination, completeSegmentScript2); + writeChunk(destination, responseState.placeholderPrefix); + writeChunk(destination, formattedID); + return writeChunkAndReturn(destination, completeSegmentScript3); +} +var completeBoundaryScript1Full = stringToPrecomputedChunk(completeBoundaryFunction + ';$RC("'); +var completeBoundaryScript1Partial = stringToPrecomputedChunk('$RC("'); +var completeBoundaryScript2 = stringToPrecomputedChunk('","'); +var completeBoundaryScript3 = stringToPrecomputedChunk('")</script>'); +function writeCompletedBoundaryInstruction(destination, responseState, boundaryID, contentSegmentID) { + writeChunk(destination, responseState.startInlineScript); + + if (!responseState.sentCompleteBoundaryFunction) { + // The first time we write this, we'll need to include the full implementation. + responseState.sentCompleteBoundaryFunction = true; + writeChunk(destination, completeBoundaryScript1Full); + } else { + // Future calls can just reuse the same function. + writeChunk(destination, completeBoundaryScript1Partial); + } + + if (boundaryID === null) { + throw new Error('An ID must have been assigned before we can complete the boundary.'); + } + + var formattedContentID = stringToChunk(contentSegmentID.toString(16)); + writeChunk(destination, boundaryID); + writeChunk(destination, completeBoundaryScript2); + writeChunk(destination, responseState.segmentPrefix); + writeChunk(destination, formattedContentID); + return writeChunkAndReturn(destination, completeBoundaryScript3); +} +var clientRenderScript1Full = stringToPrecomputedChunk(clientRenderFunction + ';$RX("'); +var clientRenderScript1Partial = stringToPrecomputedChunk('$RX("'); +var clientRenderScript1A = stringToPrecomputedChunk('"'); +var clientRenderScript2 = stringToPrecomputedChunk(')</script>'); +var clientRenderErrorScriptArgInterstitial = stringToPrecomputedChunk(','); +function writeClientRenderBoundaryInstruction(destination, responseState, boundaryID, errorDigest, errorMessage, errorComponentStack) { + writeChunk(destination, responseState.startInlineScript); + + if (!responseState.sentClientRenderFunction) { + // The first time we write this, we'll need to include the full implementation. + responseState.sentClientRenderFunction = true; + writeChunk(destination, clientRenderScript1Full); + } else { + // Future calls can just reuse the same function. + writeChunk(destination, clientRenderScript1Partial); + } + + if (boundaryID === null) { + throw new Error('An ID must have been assigned before we can complete the boundary.'); + } + + writeChunk(destination, boundaryID); + writeChunk(destination, clientRenderScript1A); + + if (errorDigest || errorMessage || errorComponentStack) { + writeChunk(destination, clientRenderErrorScriptArgInterstitial); + writeChunk(destination, stringToChunk(escapeJSStringsForInstructionScripts(errorDigest || ''))); + } + + if (errorMessage || errorComponentStack) { + writeChunk(destination, clientRenderErrorScriptArgInterstitial); + writeChunk(destination, stringToChunk(escapeJSStringsForInstructionScripts(errorMessage || ''))); + } + + if (errorComponentStack) { + writeChunk(destination, clientRenderErrorScriptArgInterstitial); + writeChunk(destination, stringToChunk(escapeJSStringsForInstructionScripts(errorComponentStack))); + } + + return writeChunkAndReturn(destination, clientRenderScript2); +} +var regexForJSStringsInScripts = /[<\u2028\u2029]/g; + +function escapeJSStringsForInstructionScripts(input) { + var escaped = JSON.stringify(input); + return escaped.replace(regexForJSStringsInScripts, function (match) { + switch (match) { + // santizing breaking out of strings and script tags + case '<': + return "\\u003c"; + + case "\u2028": + return "\\u2028"; + + case "\u2029": + return "\\u2029"; + + default: + { + // eslint-disable-next-line react-internal/prod-error-codes + throw new Error('escapeJSStringsForInstructionScripts encountered a match it does not know how to replace. this means the match regex and the replacement characters are no longer in sync. This is a bug in React'); + } + } + }); +} + +var assign = Object.assign; + +// ATTENTION +// When adding new symbols to this file, +// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols' +// The Symbol used to tag the ReactElement-like types. +var REACT_ELEMENT_TYPE = Symbol.for('react.element'); +var REACT_PORTAL_TYPE = Symbol.for('react.portal'); +var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment'); +var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode'); +var REACT_PROFILER_TYPE = Symbol.for('react.profiler'); +var REACT_PROVIDER_TYPE = Symbol.for('react.provider'); +var REACT_CONTEXT_TYPE = Symbol.for('react.context'); +var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref'); +var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense'); +var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list'); +var REACT_MEMO_TYPE = Symbol.for('react.memo'); +var REACT_LAZY_TYPE = Symbol.for('react.lazy'); +var REACT_SCOPE_TYPE = Symbol.for('react.scope'); +var REACT_DEBUG_TRACING_MODE_TYPE = Symbol.for('react.debug_trace_mode'); +var REACT_LEGACY_HIDDEN_TYPE = Symbol.for('react.legacy_hidden'); +var REACT_SERVER_CONTEXT_DEFAULT_VALUE_NOT_LOADED = Symbol.for('react.default_value'); +var MAYBE_ITERATOR_SYMBOL = Symbol.iterator; +var FAUX_ITERATOR_SYMBOL = '@@iterator'; +function getIteratorFn(maybeIterable) { + if (maybeIterable === null || typeof maybeIterable !== 'object') { + return null; + } + + var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; + + if (typeof maybeIterator === 'function') { + return maybeIterator; + } + + return null; +} + +function getWrappedName(outerType, innerType, wrapperName) { + var displayName = outerType.displayName; + + if (displayName) { + return displayName; + } + + var functionName = innerType.displayName || innerType.name || ''; + return functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName; +} // Keep in sync with react-reconciler/getComponentNameFromFiber + + +function getContextName(type) { + return type.displayName || 'Context'; +} // Note that the reconciler package should generally prefer to use getComponentNameFromFiber() instead. + + +function getComponentNameFromType(type) { + if (type == null) { + // Host root, text node or just invalid type. + return null; + } + + { + if (typeof type.tag === 'number') { + error('Received an unexpected object in getComponentNameFromType(). ' + 'This is likely a bug in React. Please file an issue.'); + } + } + + if (typeof type === 'function') { + return type.displayName || type.name || null; + } + + if (typeof type === 'string') { + return type; + } + + switch (type) { + case REACT_FRAGMENT_TYPE: + return 'Fragment'; + + case REACT_PORTAL_TYPE: + return 'Portal'; + + case REACT_PROFILER_TYPE: + return 'Profiler'; + + case REACT_STRICT_MODE_TYPE: + return 'StrictMode'; + + case REACT_SUSPENSE_TYPE: + return 'Suspense'; + + case REACT_SUSPENSE_LIST_TYPE: + return 'SuspenseList'; + + } + + if (typeof type === 'object') { + switch (type.$$typeof) { + case REACT_CONTEXT_TYPE: + var context = type; + return getContextName(context) + '.Consumer'; + + case REACT_PROVIDER_TYPE: + var provider = type; + return getContextName(provider._context) + '.Provider'; + + case REACT_FORWARD_REF_TYPE: + return getWrappedName(type, type.render, 'ForwardRef'); + + case REACT_MEMO_TYPE: + var outerName = type.displayName || null; + + if (outerName !== null) { + return outerName; + } + + return getComponentNameFromType(type.type) || 'Memo'; + + case REACT_LAZY_TYPE: + { + var lazyComponent = type; + var payload = lazyComponent._payload; + var init = lazyComponent._init; + + try { + return getComponentNameFromType(init(payload)); + } catch (x) { + return null; + } + } + + // eslint-disable-next-line no-fallthrough + } + } + + return null; +} + +// Helpers to patch console.logs to avoid logging during side-effect free +// replaying on render function. This currently only patches the object +// lazily which won't cover if the log function was extracted eagerly. +// We could also eagerly patch the method. +var disabledDepth = 0; +var prevLog; +var prevInfo; +var prevWarn; +var prevError; +var prevGroup; +var prevGroupCollapsed; +var prevGroupEnd; + +function disabledLog() {} + +disabledLog.__reactDisabledLog = true; +function disableLogs() { + { + if (disabledDepth === 0) { + /* eslint-disable react-internal/no-production-logging */ + prevLog = console.log; + prevInfo = console.info; + prevWarn = console.warn; + prevError = console.error; + prevGroup = console.group; + prevGroupCollapsed = console.groupCollapsed; + prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099 + + var props = { + configurable: true, + enumerable: true, + value: disabledLog, + writable: true + }; // $FlowFixMe Flow thinks console is immutable. + + Object.defineProperties(console, { + info: props, + log: props, + warn: props, + error: props, + group: props, + groupCollapsed: props, + groupEnd: props + }); + /* eslint-enable react-internal/no-production-logging */ + } + + disabledDepth++; + } +} +function reenableLogs() { + { + disabledDepth--; + + if (disabledDepth === 0) { + /* eslint-disable react-internal/no-production-logging */ + var props = { + configurable: true, + enumerable: true, + writable: true + }; // $FlowFixMe Flow thinks console is immutable. + + Object.defineProperties(console, { + log: assign({}, props, { + value: prevLog + }), + info: assign({}, props, { + value: prevInfo + }), + warn: assign({}, props, { + value: prevWarn + }), + error: assign({}, props, { + value: prevError + }), + group: assign({}, props, { + value: prevGroup + }), + groupCollapsed: assign({}, props, { + value: prevGroupCollapsed + }), + groupEnd: assign({}, props, { + value: prevGroupEnd + }) + }); + /* eslint-enable react-internal/no-production-logging */ + } + + if (disabledDepth < 0) { + error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.'); + } + } +} + +var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher; +var prefix; +function describeBuiltInComponentFrame(name, source, ownerFn) { + { + if (prefix === undefined) { + // Extract the VM specific prefix used by each line. + try { + throw Error(); + } catch (x) { + var match = x.stack.trim().match(/\n( *(at )?)/); + prefix = match && match[1] || ''; + } + } // We use the prefix to ensure our stacks line up with native stack frames. + + + return '\n' + prefix + name; + } +} +var reentry = false; +var componentFrameCache; + +{ + var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; + componentFrameCache = new PossiblyWeakMap(); +} + +function describeNativeComponentFrame(fn, construct) { + // If something asked for a stack inside a fake render, it should get ignored. + if ( !fn || reentry) { + return ''; + } + + { + var frame = componentFrameCache.get(fn); + + if (frame !== undefined) { + return frame; + } + } + + var control; + reentry = true; + var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined. + + Error.prepareStackTrace = undefined; + var previousDispatcher; + + { + previousDispatcher = ReactCurrentDispatcher.current; // Set the dispatcher in DEV because this might be call in the render function + // for warnings. + + ReactCurrentDispatcher.current = null; + disableLogs(); + } + + try { + // This should throw. + if (construct) { + // Something should be setting the props in the constructor. + var Fake = function () { + throw Error(); + }; // $FlowFixMe + + + Object.defineProperty(Fake.prototype, 'props', { + set: function () { + // We use a throwing setter instead of frozen or non-writable props + // because that won't throw in a non-strict mode function. + throw Error(); + } + }); + + if (typeof Reflect === 'object' && Reflect.construct) { + // We construct a different control for this case to include any extra + // frames added by the construct call. + try { + Reflect.construct(Fake, []); + } catch (x) { + control = x; + } + + Reflect.construct(fn, [], Fake); + } else { + try { + Fake.call(); + } catch (x) { + control = x; + } + + fn.call(Fake.prototype); + } + } else { + try { + throw Error(); + } catch (x) { + control = x; + } + + fn(); + } + } catch (sample) { + // This is inlined manually because closure doesn't do it for us. + if (sample && control && typeof sample.stack === 'string') { + // This extracts the first frame from the sample that isn't also in the control. + // Skipping one frame that we assume is the frame that calls the two. + var sampleLines = sample.stack.split('\n'); + var controlLines = control.stack.split('\n'); + var s = sampleLines.length - 1; + var c = controlLines.length - 1; + + while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) { + // We expect at least one stack frame to be shared. + // Typically this will be the root most one. However, stack frames may be + // cut off due to maximum stack limits. In this case, one maybe cut off + // earlier than the other. We assume that the sample is longer or the same + // and there for cut off earlier. So we should find the root most frame in + // the sample somewhere in the control. + c--; + } + + for (; s >= 1 && c >= 0; s--, c--) { + // Next we find the first one that isn't the same which should be the + // frame that called our sample function and the control. + if (sampleLines[s] !== controlLines[c]) { + // In V8, the first line is describing the message but other VMs don't. + // If we're about to return the first line, and the control is also on the same + // line, that's a pretty good indicator that our sample threw at same line as + // the control. I.e. before we entered the sample frame. So we ignore this result. + // This can happen if you passed a class to function component, or non-function. + if (s !== 1 || c !== 1) { + do { + s--; + c--; // We may still have similar intermediate frames from the construct call. + // The next one that isn't the same should be our match though. + + if (c < 0 || sampleLines[s] !== controlLines[c]) { + // V8 adds a "new" prefix for native classes. Let's remove it to make it prettier. + var _frame = '\n' + sampleLines[s].replace(' at new ', ' at '); // If our component frame is labeled "<anonymous>" + // but we have a user-provided "displayName" + // splice it in to make the stack more readable. + + + if (fn.displayName && _frame.includes('<anonymous>')) { + _frame = _frame.replace('<anonymous>', fn.displayName); + } + + { + if (typeof fn === 'function') { + componentFrameCache.set(fn, _frame); + } + } // Return the line we found. + + + return _frame; + } + } while (s >= 1 && c >= 0); + } + + break; + } + } + } + } finally { + reentry = false; + + { + ReactCurrentDispatcher.current = previousDispatcher; + reenableLogs(); + } + + Error.prepareStackTrace = previousPrepareStackTrace; + } // Fallback to just using the name if we couldn't make it throw. + + + var name = fn ? fn.displayName || fn.name : ''; + var syntheticFrame = name ? describeBuiltInComponentFrame(name) : ''; + + { + if (typeof fn === 'function') { + componentFrameCache.set(fn, syntheticFrame); + } + } + + return syntheticFrame; +} + +function describeClassComponentFrame(ctor, source, ownerFn) { + { + return describeNativeComponentFrame(ctor, true); + } +} +function describeFunctionComponentFrame(fn, source, ownerFn) { + { + return describeNativeComponentFrame(fn, false); + } +} + +function shouldConstruct(Component) { + var prototype = Component.prototype; + return !!(prototype && prototype.isReactComponent); +} + +function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) { + + if (type == null) { + return ''; + } + + if (typeof type === 'function') { + { + return describeNativeComponentFrame(type, shouldConstruct(type)); + } + } + + if (typeof type === 'string') { + return describeBuiltInComponentFrame(type); + } + + switch (type) { + case REACT_SUSPENSE_TYPE: + return describeBuiltInComponentFrame('Suspense'); + + case REACT_SUSPENSE_LIST_TYPE: + return describeBuiltInComponentFrame('SuspenseList'); + } + + if (typeof type === 'object') { + switch (type.$$typeof) { + case REACT_FORWARD_REF_TYPE: + return describeFunctionComponentFrame(type.render); + + case REACT_MEMO_TYPE: + // Memo may contain any component type so we recursively resolve it. + return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn); + + case REACT_LAZY_TYPE: + { + var lazyComponent = type; + var payload = lazyComponent._payload; + var init = lazyComponent._init; + + try { + // Lazy may contain any component type so we recursively resolve it. + return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn); + } catch (x) {} + } + } + } + + return ''; +} + +var loggedTypeFailures = {}; +var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; + +function setCurrentlyValidatingElement(element) { + { + if (element) { + var owner = element._owner; + var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null); + ReactDebugCurrentFrame.setExtraStackFrame(stack); + } else { + ReactDebugCurrentFrame.setExtraStackFrame(null); + } + } +} + +function checkPropTypes(typeSpecs, values, location, componentName, element) { + { + // $FlowFixMe This is okay but Flow doesn't know it. + var has = Function.call.bind(hasOwnProperty); + + for (var typeSpecName in typeSpecs) { + if (has(typeSpecs, typeSpecName)) { + var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to + // fail the render phase where it didn't fail before. So we log it. + // After these have been cleaned up, we'll let them throw. + + try { + // This is intentionally an invariant that gets caught. It's the same + // behavior as without this statement except with a better message. + if (typeof typeSpecs[typeSpecName] !== 'function') { + // eslint-disable-next-line react-internal/prod-error-codes + var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.'); + err.name = 'Invariant Violation'; + throw err; + } + + error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'); + } catch (ex) { + error$1 = ex; + } + + if (error$1 && !(error$1 instanceof Error)) { + setCurrentlyValidatingElement(element); + + error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1); + + setCurrentlyValidatingElement(null); + } + + if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) { + // Only monitor this failure once because there tends to be a lot of the + // same error. + loggedTypeFailures[error$1.message] = true; + setCurrentlyValidatingElement(element); + + error('Failed %s type: %s', location, error$1.message); + + setCurrentlyValidatingElement(null); + } + } + } + } +} + +var warnedAboutMissingGetChildContext; + +{ + warnedAboutMissingGetChildContext = {}; +} + +var emptyContextObject = {}; + +{ + Object.freeze(emptyContextObject); +} + +function getMaskedContext(type, unmaskedContext) { + { + var contextTypes = type.contextTypes; + + if (!contextTypes) { + return emptyContextObject; + } + + var context = {}; + + for (var key in contextTypes) { + context[key] = unmaskedContext[key]; + } + + { + var name = getComponentNameFromType(type) || 'Unknown'; + checkPropTypes(contextTypes, context, 'context', name); + } + + return context; + } +} +function processChildContext(instance, type, parentContext, childContextTypes) { + { + // TODO (bvaughn) Replace this behavior with an invariant() in the future. + // It has only been added in Fiber to match the (unintentional) behavior in Stack. + if (typeof instance.getChildContext !== 'function') { + { + var componentName = getComponentNameFromType(type) || 'Unknown'; + + if (!warnedAboutMissingGetChildContext[componentName]) { + warnedAboutMissingGetChildContext[componentName] = true; + + error('%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName); + } + } + + return parentContext; + } + + var childContext = instance.getChildContext(); + + for (var contextKey in childContext) { + if (!(contextKey in childContextTypes)) { + throw new Error((getComponentNameFromType(type) || 'Unknown') + ".getChildContext(): key \"" + contextKey + "\" is not defined in childContextTypes."); + } + } + + { + var name = getComponentNameFromType(type) || 'Unknown'; + checkPropTypes(childContextTypes, childContext, 'child context', name); + } + + return assign({}, parentContext, childContext); + } +} + +var rendererSigil; + +{ + // Use this to detect multiple renderers using the same context + rendererSigil = {}; +} // Used to store the parent path of all context overrides in a shared linked list. +// Forming a reverse tree. + + +var rootContextSnapshot = null; // We assume that this runtime owns the "current" field on all ReactContext instances. +// This global (actually thread local) state represents what state all those "current", +// fields are currently in. + +var currentActiveSnapshot = null; + +function popNode(prev) { + { + prev.context._currentValue = prev.parentValue; + } +} + +function pushNode(next) { + { + next.context._currentValue = next.value; + } +} + +function popToNearestCommonAncestor(prev, next) { + if (prev === next) ; else { + popNode(prev); + var parentPrev = prev.parent; + var parentNext = next.parent; + + if (parentPrev === null) { + if (parentNext !== null) { + throw new Error('The stacks must reach the root at the same time. This is a bug in React.'); + } + } else { + if (parentNext === null) { + throw new Error('The stacks must reach the root at the same time. This is a bug in React.'); + } + + popToNearestCommonAncestor(parentPrev, parentNext); + } // On the way back, we push the new ones that weren't common. + + + pushNode(next); + } +} + +function popAllPrevious(prev) { + popNode(prev); + var parentPrev = prev.parent; + + if (parentPrev !== null) { + popAllPrevious(parentPrev); + } +} + +function pushAllNext(next) { + var parentNext = next.parent; + + if (parentNext !== null) { + pushAllNext(parentNext); + } + + pushNode(next); +} + +function popPreviousToCommonLevel(prev, next) { + popNode(prev); + var parentPrev = prev.parent; + + if (parentPrev === null) { + throw new Error('The depth must equal at least at zero before reaching the root. This is a bug in React.'); + } + + if (parentPrev.depth === next.depth) { + // We found the same level. Now we just need to find a shared ancestor. + popToNearestCommonAncestor(parentPrev, next); + } else { + // We must still be deeper. + popPreviousToCommonLevel(parentPrev, next); + } +} + +function popNextToCommonLevel(prev, next) { + var parentNext = next.parent; + + if (parentNext === null) { + throw new Error('The depth must equal at least at zero before reaching the root. This is a bug in React.'); + } + + if (prev.depth === parentNext.depth) { + // We found the same level. Now we just need to find a shared ancestor. + popToNearestCommonAncestor(prev, parentNext); + } else { + // We must still be deeper. + popNextToCommonLevel(prev, parentNext); + } + + pushNode(next); +} // Perform context switching to the new snapshot. +// To make it cheap to read many contexts, while not suspending, we make the switch eagerly by +// updating all the context's current values. That way reads, always just read the current value. +// At the cost of updating contexts even if they're never read by this subtree. + + +function switchContext(newSnapshot) { + // The basic algorithm we need to do is to pop back any contexts that are no longer on the stack. + // We also need to update any new contexts that are now on the stack with the deepest value. + // The easiest way to update new contexts is to just reapply them in reverse order from the + // perspective of the backpointers. To avoid allocating a lot when switching, we use the stack + // for that. Therefore this algorithm is recursive. + // 1) First we pop which ever snapshot tree was deepest. Popping old contexts as we go. + // 2) Then we find the nearest common ancestor from there. Popping old contexts as we go. + // 3) Then we reapply new contexts on the way back up the stack. + var prev = currentActiveSnapshot; + var next = newSnapshot; + + if (prev !== next) { + if (prev === null) { + // $FlowFixMe: This has to be non-null since it's not equal to prev. + pushAllNext(next); + } else if (next === null) { + popAllPrevious(prev); + } else if (prev.depth === next.depth) { + popToNearestCommonAncestor(prev, next); + } else if (prev.depth > next.depth) { + popPreviousToCommonLevel(prev, next); + } else { + popNextToCommonLevel(prev, next); + } + + currentActiveSnapshot = next; + } +} +function pushProvider(context, nextValue) { + var prevValue; + + { + prevValue = context._currentValue; + context._currentValue = nextValue; + + { + if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) { + error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.'); + } + + context._currentRenderer = rendererSigil; + } + } + + var prevNode = currentActiveSnapshot; + var newNode = { + parent: prevNode, + depth: prevNode === null ? 0 : prevNode.depth + 1, + context: context, + parentValue: prevValue, + value: nextValue + }; + currentActiveSnapshot = newNode; + return newNode; +} +function popProvider(context) { + var prevSnapshot = currentActiveSnapshot; + + if (prevSnapshot === null) { + throw new Error('Tried to pop a Context at the root of the app. This is a bug in React.'); + } + + { + if (prevSnapshot.context !== context) { + error('The parent context is not the expected context. This is probably a bug in React.'); + } + } + + { + var value = prevSnapshot.parentValue; + + if (value === REACT_SERVER_CONTEXT_DEFAULT_VALUE_NOT_LOADED) { + prevSnapshot.context._currentValue = prevSnapshot.context._defaultValue; + } else { + prevSnapshot.context._currentValue = value; + } + + { + if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) { + error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.'); + } + + context._currentRenderer = rendererSigil; + } + } + + return currentActiveSnapshot = prevSnapshot.parent; +} +function getActiveContext() { + return currentActiveSnapshot; +} +function readContext(context) { + var value = context._currentValue ; + return value; +} + +/** + * `ReactInstanceMap` maintains a mapping from a public facing stateful + * instance (key) and the internal representation (value). This allows public + * methods to accept the user facing instance as an argument and map them back + * to internal methods. + * + * Note that this module is currently shared and assumed to be stateless. + * If this becomes an actual Map, that will break. + */ +function get(key) { + return key._reactInternals; +} +function set(key, value) { + key._reactInternals = value; +} + +var didWarnAboutNoopUpdateForComponent = {}; +var didWarnAboutDeprecatedWillMount = {}; +var didWarnAboutUninitializedState; +var didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate; +var didWarnAboutLegacyLifecyclesAndDerivedState; +var didWarnAboutUndefinedDerivedState; +var warnOnUndefinedDerivedState; +var warnOnInvalidCallback; +var didWarnAboutDirectlyAssigningPropsToState; +var didWarnAboutContextTypeAndContextTypes; +var didWarnAboutInvalidateContextType; + +{ + didWarnAboutUninitializedState = new Set(); + didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set(); + didWarnAboutLegacyLifecyclesAndDerivedState = new Set(); + didWarnAboutDirectlyAssigningPropsToState = new Set(); + didWarnAboutUndefinedDerivedState = new Set(); + didWarnAboutContextTypeAndContextTypes = new Set(); + didWarnAboutInvalidateContextType = new Set(); + var didWarnOnInvalidCallback = new Set(); + + warnOnInvalidCallback = function (callback, callerName) { + if (callback === null || typeof callback === 'function') { + return; + } + + var key = callerName + '_' + callback; + + if (!didWarnOnInvalidCallback.has(key)) { + didWarnOnInvalidCallback.add(key); + + error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback); + } + }; + + warnOnUndefinedDerivedState = function (type, partialState) { + if (partialState === undefined) { + var componentName = getComponentNameFromType(type) || 'Component'; + + if (!didWarnAboutUndefinedDerivedState.has(componentName)) { + didWarnAboutUndefinedDerivedState.add(componentName); + + error('%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName); + } + } + }; +} + +function warnNoop(publicInstance, callerName) { + { + var _constructor = publicInstance.constructor; + var componentName = _constructor && getComponentNameFromType(_constructor) || 'ReactClass'; + var warningKey = componentName + '.' + callerName; + + if (didWarnAboutNoopUpdateForComponent[warningKey]) { + return; + } + + error('%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op.\n\nPlease check the code for the %s component.', callerName, callerName, componentName); + + didWarnAboutNoopUpdateForComponent[warningKey] = true; + } +} + +var classComponentUpdater = { + isMounted: function (inst) { + return false; + }, + enqueueSetState: function (inst, payload, callback) { + var internals = get(inst); + + if (internals.queue === null) { + warnNoop(inst, 'setState'); + } else { + internals.queue.push(payload); + + { + if (callback !== undefined && callback !== null) { + warnOnInvalidCallback(callback, 'setState'); + } + } + } + }, + enqueueReplaceState: function (inst, payload, callback) { + var internals = get(inst); + internals.replace = true; + internals.queue = [payload]; + + { + if (callback !== undefined && callback !== null) { + warnOnInvalidCallback(callback, 'setState'); + } + } + }, + enqueueForceUpdate: function (inst, callback) { + var internals = get(inst); + + if (internals.queue === null) { + warnNoop(inst, 'forceUpdate'); + } else { + { + if (callback !== undefined && callback !== null) { + warnOnInvalidCallback(callback, 'setState'); + } + } + } + } +}; + +function applyDerivedStateFromProps(instance, ctor, getDerivedStateFromProps, prevState, nextProps) { + var partialState = getDerivedStateFromProps(nextProps, prevState); + + { + warnOnUndefinedDerivedState(ctor, partialState); + } // Merge the partial state and the previous state. + + + var newState = partialState === null || partialState === undefined ? prevState : assign({}, prevState, partialState); + return newState; +} + +function constructClassInstance(ctor, props, maskedLegacyContext) { + var context = emptyContextObject; + var contextType = ctor.contextType; + + { + if ('contextType' in ctor) { + var isValid = // Allow null for conditional declaration + contextType === null || contextType !== undefined && contextType.$$typeof === REACT_CONTEXT_TYPE && contextType._context === undefined; // Not a <Context.Consumer> + + if (!isValid && !didWarnAboutInvalidateContextType.has(ctor)) { + didWarnAboutInvalidateContextType.add(ctor); + var addendum = ''; + + if (contextType === undefined) { + addendum = ' However, it is set to undefined. ' + 'This can be caused by a typo or by mixing up named and default imports. ' + 'This can also happen due to a circular dependency, so ' + 'try moving the createContext() call to a separate file.'; + } else if (typeof contextType !== 'object') { + addendum = ' However, it is set to a ' + typeof contextType + '.'; + } else if (contextType.$$typeof === REACT_PROVIDER_TYPE) { + addendum = ' Did you accidentally pass the Context.Provider instead?'; + } else if (contextType._context !== undefined) { + // <Context.Consumer> + addendum = ' Did you accidentally pass the Context.Consumer instead?'; + } else { + addendum = ' However, it is set to an object with keys {' + Object.keys(contextType).join(', ') + '}.'; + } + + error('%s defines an invalid contextType. ' + 'contextType should point to the Context object returned by React.createContext().%s', getComponentNameFromType(ctor) || 'Component', addendum); + } + } + } + + if (typeof contextType === 'object' && contextType !== null) { + context = readContext(contextType); + } else { + context = maskedLegacyContext; + } + + var instance = new ctor(props, context); + + { + if (typeof ctor.getDerivedStateFromProps === 'function' && (instance.state === null || instance.state === undefined)) { + var componentName = getComponentNameFromType(ctor) || 'Component'; + + if (!didWarnAboutUninitializedState.has(componentName)) { + didWarnAboutUninitializedState.add(componentName); + + error('`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName); + } + } // If new component APIs are defined, "unsafe" lifecycles won't be called. + // Warn about these lifecycles if they are present. + // Don't warn about react-lifecycles-compat polyfilled methods though. + + + if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') { + var foundWillMountName = null; + var foundWillReceivePropsName = null; + var foundWillUpdateName = null; + + if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) { + foundWillMountName = 'componentWillMount'; + } else if (typeof instance.UNSAFE_componentWillMount === 'function') { + foundWillMountName = 'UNSAFE_componentWillMount'; + } + + if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) { + foundWillReceivePropsName = 'componentWillReceiveProps'; + } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') { + foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps'; + } + + if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) { + foundWillUpdateName = 'componentWillUpdate'; + } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') { + foundWillUpdateName = 'UNSAFE_componentWillUpdate'; + } + + if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) { + var _componentName = getComponentNameFromType(ctor) || 'Component'; + + var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()'; + + if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) { + didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName); + + error('Unsafe legacy lifecycles will not be called for components using new component APIs.\n\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\n\n' + 'The above lifecycles should be removed. Learn more about this warning here:\n' + 'https://reactjs.org/link/unsafe-component-lifecycles', _componentName, newApiName, foundWillMountName !== null ? "\n " + foundWillMountName : '', foundWillReceivePropsName !== null ? "\n " + foundWillReceivePropsName : '', foundWillUpdateName !== null ? "\n " + foundWillUpdateName : ''); + } + } + } + } + + return instance; +} + +function checkClassInstance(instance, ctor, newProps) { + { + var name = getComponentNameFromType(ctor) || 'Component'; + var renderPresent = instance.render; + + if (!renderPresent) { + if (ctor.prototype && typeof ctor.prototype.render === 'function') { + error('%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name); + } else { + error('%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name); + } + } + + if (instance.getInitialState && !instance.getInitialState.isReactClassApproved && !instance.state) { + error('getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name); + } + + if (instance.getDefaultProps && !instance.getDefaultProps.isReactClassApproved) { + error('getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name); + } + + if (instance.propTypes) { + error('propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name); + } + + if (instance.contextType) { + error('contextType was defined as an instance property on %s. Use a static ' + 'property to define contextType instead.', name); + } + + { + if (instance.contextTypes) { + error('contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name); + } + + if (ctor.contextType && ctor.contextTypes && !didWarnAboutContextTypeAndContextTypes.has(ctor)) { + didWarnAboutContextTypeAndContextTypes.add(ctor); + + error('%s declares both contextTypes and contextType static properties. ' + 'The legacy contextTypes property will be ignored.', name); + } + } + + if (typeof instance.componentShouldUpdate === 'function') { + error('%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name); + } + + if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') { + error('%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentNameFromType(ctor) || 'A pure component'); + } + + if (typeof instance.componentDidUnmount === 'function') { + error('%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name); + } + + if (typeof instance.componentDidReceiveProps === 'function') { + error('%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name); + } + + if (typeof instance.componentWillRecieveProps === 'function') { + error('%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name); + } + + if (typeof instance.UNSAFE_componentWillRecieveProps === 'function') { + error('%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name); + } + + var hasMutatedProps = instance.props !== newProps; + + if (instance.props !== undefined && hasMutatedProps) { + error('%s(...): When calling super() in `%s`, make sure to pass ' + "up the same props that your component's constructor was passed.", name, name); + } + + if (instance.defaultProps) { + error('Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name); + } + + if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) { + didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor); + + error('%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentNameFromType(ctor)); + } + + if (typeof instance.getDerivedStateFromProps === 'function') { + error('%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name); + } + + if (typeof instance.getDerivedStateFromError === 'function') { + error('%s: getDerivedStateFromError() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name); + } + + if (typeof ctor.getSnapshotBeforeUpdate === 'function') { + error('%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name); + } + + var _state = instance.state; + + if (_state && (typeof _state !== 'object' || isArray(_state))) { + error('%s.state: must be set to an object or null', name); + } + + if (typeof instance.getChildContext === 'function' && typeof ctor.childContextTypes !== 'object') { + error('%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name); + } + } +} + +function callComponentWillMount(type, instance) { + var oldState = instance.state; + + if (typeof instance.componentWillMount === 'function') { + { + if ( instance.componentWillMount.__suppressDeprecationWarning !== true) { + var componentName = getComponentNameFromType(type) || 'Unknown'; + + if (!didWarnAboutDeprecatedWillMount[componentName]) { + warn( // keep this warning in sync with ReactStrictModeWarning.js + 'componentWillMount has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move code from componentWillMount to componentDidMount (preferred in most cases) ' + 'or the constructor.\n' + '\nPlease update the following components: %s', componentName); + + didWarnAboutDeprecatedWillMount[componentName] = true; + } + } + } + + instance.componentWillMount(); + } + + if (typeof instance.UNSAFE_componentWillMount === 'function') { + instance.UNSAFE_componentWillMount(); + } + + if (oldState !== instance.state) { + { + error('%s.componentWillMount(): Assigning directly to this.state is ' + "deprecated (except inside a component's " + 'constructor). Use setState instead.', getComponentNameFromType(type) || 'Component'); + } + + classComponentUpdater.enqueueReplaceState(instance, instance.state, null); + } +} + +function processUpdateQueue(internalInstance, inst, props, maskedLegacyContext) { + if (internalInstance.queue !== null && internalInstance.queue.length > 0) { + var oldQueue = internalInstance.queue; + var oldReplace = internalInstance.replace; + internalInstance.queue = null; + internalInstance.replace = false; + + if (oldReplace && oldQueue.length === 1) { + inst.state = oldQueue[0]; + } else { + var nextState = oldReplace ? oldQueue[0] : inst.state; + var dontMutate = true; + + for (var i = oldReplace ? 1 : 0; i < oldQueue.length; i++) { + var partial = oldQueue[i]; + var partialState = typeof partial === 'function' ? partial.call(inst, nextState, props, maskedLegacyContext) : partial; + + if (partialState != null) { + if (dontMutate) { + dontMutate = false; + nextState = assign({}, nextState, partialState); + } else { + assign(nextState, partialState); + } + } + } + + inst.state = nextState; + } + } else { + internalInstance.queue = null; + } +} // Invokes the mount life-cycles on a previously never rendered instance. + + +function mountClassInstance(instance, ctor, newProps, maskedLegacyContext) { + { + checkClassInstance(instance, ctor, newProps); + } + + var initialState = instance.state !== undefined ? instance.state : null; + instance.updater = classComponentUpdater; + instance.props = newProps; + instance.state = initialState; // We don't bother initializing the refs object on the server, since we're not going to resolve them anyway. + // The internal instance will be used to manage updates that happen during this mount. + + var internalInstance = { + queue: [], + replace: false + }; + set(instance, internalInstance); + var contextType = ctor.contextType; + + if (typeof contextType === 'object' && contextType !== null) { + instance.context = readContext(contextType); + } else { + instance.context = maskedLegacyContext; + } + + { + if (instance.state === newProps) { + var componentName = getComponentNameFromType(ctor) || 'Component'; + + if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) { + didWarnAboutDirectlyAssigningPropsToState.add(componentName); + + error('%s: It is not recommended to assign props directly to state ' + "because updates to props won't be reflected in state. " + 'In most cases, it is better to use props directly.', componentName); + } + } + } + + var getDerivedStateFromProps = ctor.getDerivedStateFromProps; + + if (typeof getDerivedStateFromProps === 'function') { + instance.state = applyDerivedStateFromProps(instance, ctor, getDerivedStateFromProps, initialState, newProps); + } // In order to support react-lifecycles-compat polyfilled components, + // Unsafe lifecycles should not be invoked for components using the new APIs. + + + if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) { + callComponentWillMount(ctor, instance); // If we had additional state updates during this life-cycle, let's + // process them now. + + processUpdateQueue(internalInstance, instance, newProps, maskedLegacyContext); + } +} + +// Ids are base 32 strings whose binary representation corresponds to the +// position of a node in a tree. +// Every time the tree forks into multiple children, we add additional bits to +// the left of the sequence that represent the position of the child within the +// current level of children. +// +// 00101 00010001011010101 +// ╰─┬─╯ ╰───────┬───────╯ +// Fork 5 of 20 Parent id +// +// The leading 0s are important. In the above example, you only need 3 bits to +// represent slot 5. However, you need 5 bits to represent all the forks at +// the current level, so we must account for the empty bits at the end. +// +// For this same reason, slots are 1-indexed instead of 0-indexed. Otherwise, +// the zeroth id at a level would be indistinguishable from its parent. +// +// If a node has only one child, and does not materialize an id (i.e. does not +// contain a useId hook), then we don't need to allocate any space in the +// sequence. It's treated as a transparent indirection. For example, these two +// trees produce the same ids: +// +// <> <> +// <Indirection> <A /> +// <A /> <B /> +// </Indirection> </> +// <B /> +// </> +// +// However, we cannot skip any node that materializes an id. Otherwise, a parent +// id that does not fork would be indistinguishable from its child id. For +// example, this tree does not fork, but the parent and child must have +// different ids. +// +// <Parent> +// <Child /> +// </Parent> +// +// To handle this scenario, every time we materialize an id, we allocate a +// new level with a single slot. You can think of this as a fork with only one +// prong, or an array of children with length 1. +// +// It's possible for the size of the sequence to exceed 32 bits, the max +// size for bitwise operations. When this happens, we make more room by +// converting the right part of the id to a string and storing it in an overflow +// variable. We use a base 32 string representation, because 32 is the largest +// power of 2 that is supported by toString(). We want the base to be large so +// that the resulting ids are compact, and we want the base to be a power of 2 +// because every log2(base) bits corresponds to a single character, i.e. every +// log2(32) = 5 bits. That means we can lop bits off the end 5 at a time without +// affecting the final result. +var emptyTreeContext = { + id: 1, + overflow: '' +}; +function getTreeId(context) { + var overflow = context.overflow; + var idWithLeadingBit = context.id; + var id = idWithLeadingBit & ~getLeadingBit(idWithLeadingBit); + return id.toString(32) + overflow; +} +function pushTreeContext(baseContext, totalChildren, index) { + var baseIdWithLeadingBit = baseContext.id; + var baseOverflow = baseContext.overflow; // The leftmost 1 marks the end of the sequence, non-inclusive. It's not part + // of the id; we use it to account for leading 0s. + + var baseLength = getBitLength(baseIdWithLeadingBit) - 1; + var baseId = baseIdWithLeadingBit & ~(1 << baseLength); + var slot = index + 1; + var length = getBitLength(totalChildren) + baseLength; // 30 is the max length we can store without overflowing, taking into + // consideration the leading 1 we use to mark the end of the sequence. + + if (length > 30) { + // We overflowed the bitwise-safe range. Fall back to slower algorithm. + // This branch assumes the length of the base id is greater than 5; it won't + // work for smaller ids, because you need 5 bits per character. + // + // We encode the id in multiple steps: first the base id, then the + // remaining digits. + // + // Each 5 bit sequence corresponds to a single base 32 character. So for + // example, if the current id is 23 bits long, we can convert 20 of those + // bits into a string of 4 characters, with 3 bits left over. + // + // First calculate how many bits in the base id represent a complete + // sequence of characters. + var numberOfOverflowBits = baseLength - baseLength % 5; // Then create a bitmask that selects only those bits. + + var newOverflowBits = (1 << numberOfOverflowBits) - 1; // Select the bits, and convert them to a base 32 string. + + var newOverflow = (baseId & newOverflowBits).toString(32); // Now we can remove those bits from the base id. + + var restOfBaseId = baseId >> numberOfOverflowBits; + var restOfBaseLength = baseLength - numberOfOverflowBits; // Finally, encode the rest of the bits using the normal algorithm. Because + // we made more room, this time it won't overflow. + + var restOfLength = getBitLength(totalChildren) + restOfBaseLength; + var restOfNewBits = slot << restOfBaseLength; + var id = restOfNewBits | restOfBaseId; + var overflow = newOverflow + baseOverflow; + return { + id: 1 << restOfLength | id, + overflow: overflow + }; + } else { + // Normal path + var newBits = slot << baseLength; + + var _id = newBits | baseId; + + var _overflow = baseOverflow; + return { + id: 1 << length | _id, + overflow: _overflow + }; + } +} + +function getBitLength(number) { + return 32 - clz32(number); +} + +function getLeadingBit(id) { + return 1 << getBitLength(id) - 1; +} // TODO: Math.clz32 is supported in Node 12+. Maybe we can drop the fallback. + + +var clz32 = Math.clz32 ? Math.clz32 : clz32Fallback; // Count leading zeros. +// Based on: +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 + +var log = Math.log; +var LN2 = Math.LN2; + +function clz32Fallback(x) { + var asUint = x >>> 0; + + if (asUint === 0) { + return 32; + } + + return 31 - (log(asUint) / LN2 | 0) | 0; +} + +/** + * inlined Object.is polyfill to avoid requiring consumers ship their own + * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is + */ +function is(x, y) { + return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare + ; +} + +var objectIs = typeof Object.is === 'function' ? Object.is : is; + +var currentlyRenderingComponent = null; +var currentlyRenderingTask = null; +var firstWorkInProgressHook = null; +var workInProgressHook = null; // Whether the work-in-progress hook is a re-rendered hook + +var isReRender = false; // Whether an update was scheduled during the currently executing render pass. + +var didScheduleRenderPhaseUpdate = false; // Counts the number of useId hooks in this component + +var localIdCounter = 0; // Lazily created map of render-phase updates + +var renderPhaseUpdates = null; // Counter to prevent infinite loops. + +var numberOfReRenders = 0; +var RE_RENDER_LIMIT = 25; +var isInHookUserCodeInDev = false; // In DEV, this is the name of the currently executing primitive hook + +var currentHookNameInDev; + +function resolveCurrentlyRenderingComponent() { + if (currentlyRenderingComponent === null) { + throw new Error('Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for' + ' one of the following reasons:\n' + '1. You might have mismatching versions of React and the renderer (such as React DOM)\n' + '2. You might be breaking the Rules of Hooks\n' + '3. You might have more than one copy of React in the same app\n' + 'See https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.'); + } + + { + if (isInHookUserCodeInDev) { + error('Do not call Hooks inside useEffect(...), useMemo(...), or other built-in Hooks. ' + 'You can only call Hooks at the top level of your React function. ' + 'For more information, see ' + 'https://reactjs.org/link/rules-of-hooks'); + } + } + + return currentlyRenderingComponent; +} + +function areHookInputsEqual(nextDeps, prevDeps) { + if (prevDeps === null) { + { + error('%s received a final argument during this render, but not during ' + 'the previous render. Even though the final argument is optional, ' + 'its type cannot change between renders.', currentHookNameInDev); + } + + return false; + } + + { + // Don't bother comparing lengths in prod because these arrays should be + // passed inline. + if (nextDeps.length !== prevDeps.length) { + error('The final argument passed to %s changed size between renders. The ' + 'order and size of this array must remain constant.\n\n' + 'Previous: %s\n' + 'Incoming: %s', currentHookNameInDev, "[" + nextDeps.join(', ') + "]", "[" + prevDeps.join(', ') + "]"); + } + } + + for (var i = 0; i < prevDeps.length && i < nextDeps.length; i++) { + if (objectIs(nextDeps[i], prevDeps[i])) { + continue; + } + + return false; + } + + return true; +} + +function createHook() { + if (numberOfReRenders > 0) { + throw new Error('Rendered more hooks than during the previous render'); + } + + return { + memoizedState: null, + queue: null, + next: null + }; +} + +function createWorkInProgressHook() { + if (workInProgressHook === null) { + // This is the first hook in the list + if (firstWorkInProgressHook === null) { + isReRender = false; + firstWorkInProgressHook = workInProgressHook = createHook(); + } else { + // There's already a work-in-progress. Reuse it. + isReRender = true; + workInProgressHook = firstWorkInProgressHook; + } + } else { + if (workInProgressHook.next === null) { + isReRender = false; // Append to the end of the list + + workInProgressHook = workInProgressHook.next = createHook(); + } else { + // There's already a work-in-progress. Reuse it. + isReRender = true; + workInProgressHook = workInProgressHook.next; + } + } + + return workInProgressHook; +} + +function prepareToUseHooks(task, componentIdentity) { + currentlyRenderingComponent = componentIdentity; + currentlyRenderingTask = task; + + { + isInHookUserCodeInDev = false; + } // The following should have already been reset + // didScheduleRenderPhaseUpdate = false; + // localIdCounter = 0; + // firstWorkInProgressHook = null; + // numberOfReRenders = 0; + // renderPhaseUpdates = null; + // workInProgressHook = null; + + + localIdCounter = 0; +} +function finishHooks(Component, props, children, refOrContext) { + // This must be called after every function component to prevent hooks from + // being used in classes. + while (didScheduleRenderPhaseUpdate) { + // Updates were scheduled during the render phase. They are stored in + // the `renderPhaseUpdates` map. Call the component again, reusing the + // work-in-progress hooks and applying the additional updates on top. Keep + // restarting until no more updates are scheduled. + didScheduleRenderPhaseUpdate = false; + localIdCounter = 0; + numberOfReRenders += 1; // Start over from the beginning of the list + + workInProgressHook = null; + children = Component(props, refOrContext); + } + + resetHooksState(); + return children; +} +function checkDidRenderIdHook() { + // This should be called immediately after every finishHooks call. + // Conceptually, it's part of the return value of finishHooks; it's only a + // separate function to avoid using an array tuple. + var didRenderIdHook = localIdCounter !== 0; + return didRenderIdHook; +} // Reset the internal hooks state if an error occurs while rendering a component + +function resetHooksState() { + { + isInHookUserCodeInDev = false; + } + + currentlyRenderingComponent = null; + currentlyRenderingTask = null; + didScheduleRenderPhaseUpdate = false; + firstWorkInProgressHook = null; + numberOfReRenders = 0; + renderPhaseUpdates = null; + workInProgressHook = null; +} + +function readContext$1(context) { + { + if (isInHookUserCodeInDev) { + error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().'); + } + } + + return readContext(context); +} + +function useContext(context) { + { + currentHookNameInDev = 'useContext'; + } + + resolveCurrentlyRenderingComponent(); + return readContext(context); +} + +function basicStateReducer(state, action) { + // $FlowFixMe: Flow doesn't like mixed types + return typeof action === 'function' ? action(state) : action; +} + +function useState(initialState) { + { + currentHookNameInDev = 'useState'; + } + + return useReducer(basicStateReducer, // useReducer has a special case to support lazy useState initializers + initialState); +} +function useReducer(reducer, initialArg, init) { + { + if (reducer !== basicStateReducer) { + currentHookNameInDev = 'useReducer'; + } + } + + currentlyRenderingComponent = resolveCurrentlyRenderingComponent(); + workInProgressHook = createWorkInProgressHook(); + + if (isReRender) { + // This is a re-render. Apply the new render phase updates to the previous + // current hook. + var queue = workInProgressHook.queue; + var dispatch = queue.dispatch; + + if (renderPhaseUpdates !== null) { + // Render phase updates are stored in a map of queue -> linked list + var firstRenderPhaseUpdate = renderPhaseUpdates.get(queue); + + if (firstRenderPhaseUpdate !== undefined) { + renderPhaseUpdates.delete(queue); + var newState = workInProgressHook.memoizedState; + var update = firstRenderPhaseUpdate; + + do { + // Process this render phase update. We don't have to check the + // priority because it will always be the same as the current + // render's. + var action = update.action; + + { + isInHookUserCodeInDev = true; + } + + newState = reducer(newState, action); + + { + isInHookUserCodeInDev = false; + } + + update = update.next; + } while (update !== null); + + workInProgressHook.memoizedState = newState; + return [newState, dispatch]; + } + } + + return [workInProgressHook.memoizedState, dispatch]; + } else { + { + isInHookUserCodeInDev = true; + } + + var initialState; + + if (reducer === basicStateReducer) { + // Special case for `useState`. + initialState = typeof initialArg === 'function' ? initialArg() : initialArg; + } else { + initialState = init !== undefined ? init(initialArg) : initialArg; + } + + { + isInHookUserCodeInDev = false; + } + + workInProgressHook.memoizedState = initialState; + + var _queue = workInProgressHook.queue = { + last: null, + dispatch: null + }; + + var _dispatch = _queue.dispatch = dispatchAction.bind(null, currentlyRenderingComponent, _queue); + + return [workInProgressHook.memoizedState, _dispatch]; + } +} + +function useMemo(nextCreate, deps) { + currentlyRenderingComponent = resolveCurrentlyRenderingComponent(); + workInProgressHook = createWorkInProgressHook(); + var nextDeps = deps === undefined ? null : deps; + + if (workInProgressHook !== null) { + var prevState = workInProgressHook.memoizedState; + + if (prevState !== null) { + if (nextDeps !== null) { + var prevDeps = prevState[1]; + + if (areHookInputsEqual(nextDeps, prevDeps)) { + return prevState[0]; + } + } + } + } + + { + isInHookUserCodeInDev = true; + } + + var nextValue = nextCreate(); + + { + isInHookUserCodeInDev = false; + } + + workInProgressHook.memoizedState = [nextValue, nextDeps]; + return nextValue; +} + +function useRef(initialValue) { + currentlyRenderingComponent = resolveCurrentlyRenderingComponent(); + workInProgressHook = createWorkInProgressHook(); + var previousRef = workInProgressHook.memoizedState; + + if (previousRef === null) { + var ref = { + current: initialValue + }; + + { + Object.seal(ref); + } + + workInProgressHook.memoizedState = ref; + return ref; + } else { + return previousRef; + } +} + +function useLayoutEffect(create, inputs) { + { + currentHookNameInDev = 'useLayoutEffect'; + + error('useLayoutEffect does nothing on the server, because its effect cannot ' + "be encoded into the server renderer's output format. This will lead " + 'to a mismatch between the initial, non-hydrated UI and the intended ' + 'UI. To avoid this, useLayoutEffect should only be used in ' + 'components that render exclusively on the client. ' + 'See https://reactjs.org/link/uselayouteffect-ssr for common fixes.'); + } +} + +function dispatchAction(componentIdentity, queue, action) { + if (numberOfReRenders >= RE_RENDER_LIMIT) { + throw new Error('Too many re-renders. React limits the number of renders to prevent ' + 'an infinite loop.'); + } + + if (componentIdentity === currentlyRenderingComponent) { + // This is a render phase update. Stash it in a lazily-created map of + // queue -> linked list of updates. After this render pass, we'll restart + // and apply the stashed updates on top of the work-in-progress hook. + didScheduleRenderPhaseUpdate = true; + var update = { + action: action, + next: null + }; + + if (renderPhaseUpdates === null) { + renderPhaseUpdates = new Map(); + } + + var firstRenderPhaseUpdate = renderPhaseUpdates.get(queue); + + if (firstRenderPhaseUpdate === undefined) { + renderPhaseUpdates.set(queue, update); + } else { + // Append the update to the end of the list. + var lastRenderPhaseUpdate = firstRenderPhaseUpdate; + + while (lastRenderPhaseUpdate.next !== null) { + lastRenderPhaseUpdate = lastRenderPhaseUpdate.next; + } + + lastRenderPhaseUpdate.next = update; + } + } +} + +function useCallback(callback, deps) { + return useMemo(function () { + return callback; + }, deps); +} // TODO Decide on how to implement this hook for server rendering. +// If a mutation occurs during render, consider triggering a Suspense boundary +// and falling back to client rendering. + +function useMutableSource(source, getSnapshot, subscribe) { + resolveCurrentlyRenderingComponent(); + return getSnapshot(source._source); +} + +function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) { + if (getServerSnapshot === undefined) { + throw new Error('Missing getServerSnapshot, which is required for ' + 'server-rendered content. Will revert to client rendering.'); + } + + return getServerSnapshot(); +} + +function useDeferredValue(value) { + resolveCurrentlyRenderingComponent(); + return value; +} + +function unsupportedStartTransition() { + throw new Error('startTransition cannot be called during server rendering.'); +} + +function useTransition() { + resolveCurrentlyRenderingComponent(); + return [false, unsupportedStartTransition]; +} + +function useId() { + var task = currentlyRenderingTask; + var treeId = getTreeId(task.treeContext); + var responseState = currentResponseState; + + if (responseState === null) { + throw new Error('Invalid hook call. Hooks can only be called inside of the body of a function component.'); + } + + var localId = localIdCounter++; + return makeId(responseState, treeId, localId); +} + +function noop() {} + +var Dispatcher = { + readContext: readContext$1, + useContext: useContext, + useMemo: useMemo, + useReducer: useReducer, + useRef: useRef, + useState: useState, + useInsertionEffect: noop, + useLayoutEffect: useLayoutEffect, + useCallback: useCallback, + // useImperativeHandle is not run in the server environment + useImperativeHandle: noop, + // Effects are not run in the server environment. + useEffect: noop, + // Debugging effect + useDebugValue: noop, + useDeferredValue: useDeferredValue, + useTransition: useTransition, + useId: useId, + // Subscriptions are not setup in a server environment. + useMutableSource: useMutableSource, + useSyncExternalStore: useSyncExternalStore +}; + +var currentResponseState = null; +function setCurrentResponseState(responseState) { + currentResponseState = responseState; +} + +function getStackByComponentStackNode(componentStack) { + try { + var info = ''; + var node = componentStack; + + do { + switch (node.tag) { + case 0: + info += describeBuiltInComponentFrame(node.type, null, null); + break; + + case 1: + info += describeFunctionComponentFrame(node.type, null, null); + break; + + case 2: + info += describeClassComponentFrame(node.type, null, null); + break; + } + + node = node.parent; + } while (node); + + return info; + } catch (x) { + return '\nError generating stack: ' + x.message + '\n' + x.stack; + } +} + +var ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher; +var ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame; +var PENDING = 0; +var COMPLETED = 1; +var FLUSHED = 2; +var ABORTED = 3; +var ERRORED = 4; +var OPEN = 0; +var CLOSING = 1; +var CLOSED = 2; +// This is a default heuristic for how to split up the HTML content into progressive +// loading. Our goal is to be able to display additional new content about every 500ms. +// Faster than that is unnecessary and should be throttled on the client. It also +// adds unnecessary overhead to do more splits. We don't know if it's a higher or lower +// end device but higher end suffer less from the overhead than lower end does from +// not getting small enough pieces. We error on the side of low end. +// We base this on low end 3G speeds which is about 500kbits per second. We assume +// that there can be a reasonable drop off from max bandwidth which leaves you with +// as little as 80%. We can receive half of that each 500ms - at best. In practice, +// a little bandwidth is lost to processing and contention - e.g. CSS and images that +// are downloaded along with the main content. So we estimate about half of that to be +// the lower end throughput. In other words, we expect that you can at least show +// about 12.5kb of content per 500ms. Not counting starting latency for the first +// paint. +// 500 * 1024 / 8 * .8 * 0.5 / 2 +var DEFAULT_PROGRESSIVE_CHUNK_SIZE = 12800; + +function defaultErrorHandler(error) { + console['error'](error); // Don't transform to our wrapper + + return null; +} + +function noop$1() {} + +function createRequest(children, responseState, rootFormatContext, progressiveChunkSize, onError, onAllReady, onShellReady, onShellError, onFatalError) { + var pingedTasks = []; + var abortSet = new Set(); + var request = { + destination: null, + responseState: responseState, + progressiveChunkSize: progressiveChunkSize === undefined ? DEFAULT_PROGRESSIVE_CHUNK_SIZE : progressiveChunkSize, + status: OPEN, + fatalError: null, + nextSegmentId: 0, + allPendingTasks: 0, + pendingRootTasks: 0, + completedRootSegment: null, + abortableTasks: abortSet, + pingedTasks: pingedTasks, + clientRenderedBoundaries: [], + completedBoundaries: [], + partialBoundaries: [], + onError: onError === undefined ? defaultErrorHandler : onError, + onAllReady: onAllReady === undefined ? noop$1 : onAllReady, + onShellReady: onShellReady === undefined ? noop$1 : onShellReady, + onShellError: onShellError === undefined ? noop$1 : onShellError, + onFatalError: onFatalError === undefined ? noop$1 : onFatalError + }; // This segment represents the root fallback. + + var rootSegment = createPendingSegment(request, 0, null, rootFormatContext, // Root segments are never embedded in Text on either edge + false, false); // There is no parent so conceptually, we're unblocked to flush this segment. + + rootSegment.parentFlushed = true; + var rootTask = createTask(request, children, null, rootSegment, abortSet, emptyContextObject, rootContextSnapshot, emptyTreeContext); + pingedTasks.push(rootTask); + return request; +} + +function pingTask(request, task) { + var pingedTasks = request.pingedTasks; + pingedTasks.push(task); + + if (pingedTasks.length === 1) { + scheduleWork(function () { + return performWork(request); + }); + } +} + +function createSuspenseBoundary(request, fallbackAbortableTasks) { + return { + id: UNINITIALIZED_SUSPENSE_BOUNDARY_ID, + rootSegmentID: -1, + parentFlushed: false, + pendingTasks: 0, + forceClientRender: false, + completedSegments: [], + byteSize: 0, + fallbackAbortableTasks: fallbackAbortableTasks, + errorDigest: null + }; +} + +function createTask(request, node, blockedBoundary, blockedSegment, abortSet, legacyContext, context, treeContext) { + request.allPendingTasks++; + + if (blockedBoundary === null) { + request.pendingRootTasks++; + } else { + blockedBoundary.pendingTasks++; + } + + var task = { + node: node, + ping: function () { + return pingTask(request, task); + }, + blockedBoundary: blockedBoundary, + blockedSegment: blockedSegment, + abortSet: abortSet, + legacyContext: legacyContext, + context: context, + treeContext: treeContext + }; + + { + task.componentStack = null; + } + + abortSet.add(task); + return task; +} + +function createPendingSegment(request, index, boundary, formatContext, lastPushedText, textEmbedded) { + return { + status: PENDING, + id: -1, + // lazily assigned later + index: index, + parentFlushed: false, + chunks: [], + children: [], + formatContext: formatContext, + boundary: boundary, + lastPushedText: lastPushedText, + textEmbedded: textEmbedded + }; +} // DEV-only global reference to the currently executing task + + +var currentTaskInDEV = null; + +function getCurrentStackInDEV() { + { + if (currentTaskInDEV === null || currentTaskInDEV.componentStack === null) { + return ''; + } + + return getStackByComponentStackNode(currentTaskInDEV.componentStack); + } +} + +function pushBuiltInComponentStackInDEV(task, type) { + { + task.componentStack = { + tag: 0, + parent: task.componentStack, + type: type + }; + } +} + +function pushFunctionComponentStackInDEV(task, type) { + { + task.componentStack = { + tag: 1, + parent: task.componentStack, + type: type + }; + } +} + +function pushClassComponentStackInDEV(task, type) { + { + task.componentStack = { + tag: 2, + parent: task.componentStack, + type: type + }; + } +} + +function popComponentStackInDEV(task) { + { + if (task.componentStack === null) { + error('Unexpectedly popped too many stack frames. This is a bug in React.'); + } else { + task.componentStack = task.componentStack.parent; + } + } +} // stash the component stack of an unwinding error until it is processed + + +var lastBoundaryErrorComponentStackDev = null; + +function captureBoundaryErrorDetailsDev(boundary, error) { + { + var errorMessage; + + if (typeof error === 'string') { + errorMessage = error; + } else if (error && typeof error.message === 'string') { + errorMessage = error.message; + } else { + // eslint-disable-next-line react-internal/safe-string-coercion + errorMessage = String(error); + } + + var errorComponentStack = lastBoundaryErrorComponentStackDev || getCurrentStackInDEV(); + lastBoundaryErrorComponentStackDev = null; + boundary.errorMessage = errorMessage; + boundary.errorComponentStack = errorComponentStack; + } +} + +function logRecoverableError(request, error) { + // If this callback errors, we intentionally let that error bubble up to become a fatal error + // so that someone fixes the error reporting instead of hiding it. + var errorDigest = request.onError(error); + + if (errorDigest != null && typeof errorDigest !== 'string') { + // eslint-disable-next-line react-internal/prod-error-codes + throw new Error("onError returned something with a type other than \"string\". onError should return a string and may return null or undefined but must not return anything else. It received something of type \"" + typeof errorDigest + "\" instead"); + } + + return errorDigest; +} + +function fatalError(request, error) { + // This is called outside error handling code such as if the root errors outside + // a suspense boundary or if the root suspense boundary's fallback errors. + // It's also called if React itself or its host configs errors. + var onShellError = request.onShellError; + onShellError(error); + var onFatalError = request.onFatalError; + onFatalError(error); + + if (request.destination !== null) { + request.status = CLOSED; + closeWithError(request.destination, error); + } else { + request.status = CLOSING; + request.fatalError = error; + } +} + +function renderSuspenseBoundary(request, task, props) { + pushBuiltInComponentStackInDEV(task, 'Suspense'); + var parentBoundary = task.blockedBoundary; + var parentSegment = task.blockedSegment; // Each time we enter a suspense boundary, we split out into a new segment for + // the fallback so that we can later replace that segment with the content. + // This also lets us split out the main content even if it doesn't suspend, + // in case it ends up generating a large subtree of content. + + var fallback = props.fallback; + var content = props.children; + var fallbackAbortSet = new Set(); + var newBoundary = createSuspenseBoundary(request, fallbackAbortSet); + var insertionIndex = parentSegment.chunks.length; // The children of the boundary segment is actually the fallback. + + var boundarySegment = createPendingSegment(request, insertionIndex, newBoundary, parentSegment.formatContext, // boundaries never require text embedding at their edges because comment nodes bound them + false, false); + parentSegment.children.push(boundarySegment); // The parentSegment has a child Segment at this index so we reset the lastPushedText marker on the parent + + parentSegment.lastPushedText = false; // This segment is the actual child content. We can start rendering that immediately. + + var contentRootSegment = createPendingSegment(request, 0, null, parentSegment.formatContext, // boundaries never require text embedding at their edges because comment nodes bound them + false, false); // We mark the root segment as having its parent flushed. It's not really flushed but there is + // no parent segment so there's nothing to wait on. + + contentRootSegment.parentFlushed = true; // Currently this is running synchronously. We could instead schedule this to pingedTasks. + // I suspect that there might be some efficiency benefits from not creating the suspended task + // and instead just using the stack if possible. + // TODO: Call this directly instead of messing with saving and restoring contexts. + // We can reuse the current context and task to render the content immediately without + // context switching. We just need to temporarily switch which boundary and which segment + // we're writing to. If something suspends, it'll spawn new suspended task with that context. + + task.blockedBoundary = newBoundary; + task.blockedSegment = contentRootSegment; + + try { + // We use the safe form because we don't handle suspending here. Only error handling. + renderNode(request, task, content); + pushSegmentFinale(contentRootSegment.chunks, request.responseState, contentRootSegment.lastPushedText, contentRootSegment.textEmbedded); + contentRootSegment.status = COMPLETED; + queueCompletedSegment(newBoundary, contentRootSegment); + + if (newBoundary.pendingTasks === 0) { + // This must have been the last segment we were waiting on. This boundary is now complete. + // Therefore we won't need the fallback. We early return so that we don't have to create + // the fallback. + popComponentStackInDEV(task); + return; + } + } catch (error) { + contentRootSegment.status = ERRORED; + newBoundary.forceClientRender = true; + newBoundary.errorDigest = logRecoverableError(request, error); + + { + captureBoundaryErrorDetailsDev(newBoundary, error); + } // We don't need to decrement any task numbers because we didn't spawn any new task. + // We don't need to schedule any task because we know the parent has written yet. + // We do need to fallthrough to create the fallback though. + + } finally { + task.blockedBoundary = parentBoundary; + task.blockedSegment = parentSegment; + } // We create suspended task for the fallback because we don't want to actually work + // on it yet in case we finish the main content, so we queue for later. + + + var suspendedFallbackTask = createTask(request, fallback, parentBoundary, boundarySegment, fallbackAbortSet, task.legacyContext, task.context, task.treeContext); + + { + suspendedFallbackTask.componentStack = task.componentStack; + } // TODO: This should be queued at a separate lower priority queue so that we only work + // on preparing fallbacks if we don't have any more main content to task on. + + + request.pingedTasks.push(suspendedFallbackTask); + popComponentStackInDEV(task); +} + +function renderHostElement(request, task, type, props) { + pushBuiltInComponentStackInDEV(task, type); + var segment = task.blockedSegment; + var children = pushStartInstance(segment.chunks, type, props, request.responseState, segment.formatContext); + segment.lastPushedText = false; + var prevContext = segment.formatContext; + segment.formatContext = getChildFormatContext(prevContext, type, props); // We use the non-destructive form because if something suspends, we still + // need to pop back up and finish this subtree of HTML. + + renderNode(request, task, children); // We expect that errors will fatal the whole task and that we don't need + // the correct context. Therefore this is not in a finally. + + segment.formatContext = prevContext; + pushEndInstance(segment.chunks, type); + segment.lastPushedText = false; + popComponentStackInDEV(task); +} + +function shouldConstruct$1(Component) { + return Component.prototype && Component.prototype.isReactComponent; +} + +function renderWithHooks(request, task, Component, props, secondArg) { + var componentIdentity = {}; + prepareToUseHooks(task, componentIdentity); + var result = Component(props, secondArg); + return finishHooks(Component, props, result, secondArg); +} + +function finishClassComponent(request, task, instance, Component, props) { + var nextChildren = instance.render(); + + { + if (instance.props !== props) { + if (!didWarnAboutReassigningProps) { + error('It looks like %s is reassigning its own `this.props` while rendering. ' + 'This is not supported and can lead to confusing bugs.', getComponentNameFromType(Component) || 'a component'); + } + + didWarnAboutReassigningProps = true; + } + } + + { + var childContextTypes = Component.childContextTypes; + + if (childContextTypes !== null && childContextTypes !== undefined) { + var previousContext = task.legacyContext; + var mergedContext = processChildContext(instance, Component, previousContext, childContextTypes); + task.legacyContext = mergedContext; + renderNodeDestructive(request, task, nextChildren); + task.legacyContext = previousContext; + return; + } + } + + renderNodeDestructive(request, task, nextChildren); +} + +function renderClassComponent(request, task, Component, props) { + pushClassComponentStackInDEV(task, Component); + var maskedContext = getMaskedContext(Component, task.legacyContext) ; + var instance = constructClassInstance(Component, props, maskedContext); + mountClassInstance(instance, Component, props, maskedContext); + finishClassComponent(request, task, instance, Component, props); + popComponentStackInDEV(task); +} + +var didWarnAboutBadClass = {}; +var didWarnAboutModulePatternComponent = {}; +var didWarnAboutContextTypeOnFunctionComponent = {}; +var didWarnAboutGetDerivedStateOnFunctionComponent = {}; +var didWarnAboutReassigningProps = false; +var didWarnAboutDefaultPropsOnFunctionComponent = {}; +var didWarnAboutGenerators = false; +var didWarnAboutMaps = false; +var hasWarnedAboutUsingContextAsConsumer = false; // This would typically be a function component but we still support module pattern +// components for some reason. + +function renderIndeterminateComponent(request, task, Component, props) { + var legacyContext; + + { + legacyContext = getMaskedContext(Component, task.legacyContext); + } + + pushFunctionComponentStackInDEV(task, Component); + + { + if (Component.prototype && typeof Component.prototype.render === 'function') { + var componentName = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutBadClass[componentName]) { + error("The <%s /> component appears to have a render method, but doesn't extend React.Component. " + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName); + + didWarnAboutBadClass[componentName] = true; + } + } + } + + var value = renderWithHooks(request, task, Component, props, legacyContext); + var hasId = checkDidRenderIdHook(); + + { + // Support for module components is deprecated and is removed behind a flag. + // Whether or not it would crash later, we want to show a good message in DEV first. + if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) { + var _componentName = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutModulePatternComponent[_componentName]) { + error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + "If you can't use a class try assigning the prototype on the function as a workaround. " + "`%s.prototype = React.Component.prototype`. Don't use an arrow function since it " + 'cannot be called with `new` by React.', _componentName, _componentName, _componentName); + + didWarnAboutModulePatternComponent[_componentName] = true; + } + } + } + + if ( // Run these checks in production only if the flag is off. + // Eventually we'll delete this branch altogether. + typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) { + { + var _componentName2 = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutModulePatternComponent[_componentName2]) { + error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + "If you can't use a class try assigning the prototype on the function as a workaround. " + "`%s.prototype = React.Component.prototype`. Don't use an arrow function since it " + 'cannot be called with `new` by React.', _componentName2, _componentName2, _componentName2); + + didWarnAboutModulePatternComponent[_componentName2] = true; + } + } + + mountClassInstance(value, Component, props, legacyContext); + finishClassComponent(request, task, value, Component, props); + } else { + + { + validateFunctionComponentInDev(Component); + } // We're now successfully past this task, and we don't have to pop back to + // the previous task every again, so we can use the destructive recursive form. + + + if (hasId) { + // This component materialized an id. We treat this as its own level, with + // a single "child" slot. + var prevTreeContext = task.treeContext; + var totalChildren = 1; + var index = 0; + task.treeContext = pushTreeContext(prevTreeContext, totalChildren, index); + + try { + renderNodeDestructive(request, task, value); + } finally { + task.treeContext = prevTreeContext; + } + } else { + renderNodeDestructive(request, task, value); + } + } + + popComponentStackInDEV(task); +} + +function validateFunctionComponentInDev(Component) { + { + if (Component) { + if (Component.childContextTypes) { + error('%s(...): childContextTypes cannot be defined on a function component.', Component.displayName || Component.name || 'Component'); + } + } + + if ( Component.defaultProps !== undefined) { + var componentName = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutDefaultPropsOnFunctionComponent[componentName]) { + error('%s: Support for defaultProps will be removed from function components ' + 'in a future major release. Use JavaScript default parameters instead.', componentName); + + didWarnAboutDefaultPropsOnFunctionComponent[componentName] = true; + } + } + + if (typeof Component.getDerivedStateFromProps === 'function') { + var _componentName3 = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3]) { + error('%s: Function components do not support getDerivedStateFromProps.', _componentName3); + + didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3] = true; + } + } + + if (typeof Component.contextType === 'object' && Component.contextType !== null) { + var _componentName4 = getComponentNameFromType(Component) || 'Unknown'; + + if (!didWarnAboutContextTypeOnFunctionComponent[_componentName4]) { + error('%s: Function components do not support contextType.', _componentName4); + + didWarnAboutContextTypeOnFunctionComponent[_componentName4] = true; + } + } + } +} + +function resolveDefaultProps(Component, baseProps) { + if (Component && Component.defaultProps) { + // Resolve default props. Taken from ReactElement + var props = assign({}, baseProps); + var defaultProps = Component.defaultProps; + + for (var propName in defaultProps) { + if (props[propName] === undefined) { + props[propName] = defaultProps[propName]; + } + } + + return props; + } + + return baseProps; +} + +function renderForwardRef(request, task, type, props, ref) { + pushFunctionComponentStackInDEV(task, type.render); + var children = renderWithHooks(request, task, type.render, props, ref); + var hasId = checkDidRenderIdHook(); + + if (hasId) { + // This component materialized an id. We treat this as its own level, with + // a single "child" slot. + var prevTreeContext = task.treeContext; + var totalChildren = 1; + var index = 0; + task.treeContext = pushTreeContext(prevTreeContext, totalChildren, index); + + try { + renderNodeDestructive(request, task, children); + } finally { + task.treeContext = prevTreeContext; + } + } else { + renderNodeDestructive(request, task, children); + } + + popComponentStackInDEV(task); +} + +function renderMemo(request, task, type, props, ref) { + var innerType = type.type; + var resolvedProps = resolveDefaultProps(innerType, props); + renderElement(request, task, innerType, resolvedProps, ref); +} + +function renderContextConsumer(request, task, context, props) { + // The logic below for Context differs depending on PROD or DEV mode. In + // DEV mode, we create a separate object for Context.Consumer that acts + // like a proxy to Context. This proxy object adds unnecessary code in PROD + // so we use the old behaviour (Context.Consumer references Context) to + // reduce size and overhead. The separate object references context via + // a property called "_context", which also gives us the ability to check + // in DEV mode if this property exists or not and warn if it does not. + { + if (context._context === undefined) { + // This may be because it's a Context (rather than a Consumer). + // Or it may be because it's older React where they're the same thing. + // We only want to warn if we're sure it's a new React. + if (context !== context.Consumer) { + if (!hasWarnedAboutUsingContextAsConsumer) { + hasWarnedAboutUsingContextAsConsumer = true; + + error('Rendering <Context> directly is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?'); + } + } + } else { + context = context._context; + } + } + + var render = props.children; + + { + if (typeof render !== 'function') { + error('A context consumer was rendered with multiple children, or a child ' + "that isn't a function. A context consumer expects a single child " + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.'); + } + } + + var newValue = readContext(context); + var newChildren = render(newValue); + renderNodeDestructive(request, task, newChildren); +} + +function renderContextProvider(request, task, type, props) { + var context = type._context; + var value = props.value; + var children = props.children; + var prevSnapshot; + + { + prevSnapshot = task.context; + } + + task.context = pushProvider(context, value); + renderNodeDestructive(request, task, children); + task.context = popProvider(context); + + { + if (prevSnapshot !== task.context) { + error('Popping the context provider did not return back to the original snapshot. This is a bug in React.'); + } + } +} + +function renderLazyComponent(request, task, lazyComponent, props, ref) { + pushBuiltInComponentStackInDEV(task, 'Lazy'); + var payload = lazyComponent._payload; + var init = lazyComponent._init; + var Component = init(payload); + var resolvedProps = resolveDefaultProps(Component, props); + renderElement(request, task, Component, resolvedProps, ref); + popComponentStackInDEV(task); +} + +function renderElement(request, task, type, props, ref) { + if (typeof type === 'function') { + if (shouldConstruct$1(type)) { + renderClassComponent(request, task, type, props); + return; + } else { + renderIndeterminateComponent(request, task, type, props); + return; + } + } + + if (typeof type === 'string') { + renderHostElement(request, task, type, props); + return; + } + + switch (type) { + // TODO: LegacyHidden acts the same as a fragment. This only works + // because we currently assume that every instance of LegacyHidden is + // accompanied by a host component wrapper. In the hidden mode, the host + // component is given a `hidden` attribute, which ensures that the + // initial HTML is not visible. To support the use of LegacyHidden as a + // true fragment, without an extra DOM node, we would have to hide the + // initial HTML in some other way. + // TODO: Add REACT_OFFSCREEN_TYPE here too with the same capability. + case REACT_LEGACY_HIDDEN_TYPE: + case REACT_DEBUG_TRACING_MODE_TYPE: + case REACT_STRICT_MODE_TYPE: + case REACT_PROFILER_TYPE: + case REACT_FRAGMENT_TYPE: + { + renderNodeDestructive(request, task, props.children); + return; + } + + case REACT_SUSPENSE_LIST_TYPE: + { + pushBuiltInComponentStackInDEV(task, 'SuspenseList'); // TODO: SuspenseList should control the boundaries. + + renderNodeDestructive(request, task, props.children); + popComponentStackInDEV(task); + return; + } + + case REACT_SCOPE_TYPE: + { + + throw new Error('ReactDOMServer does not yet support scope components.'); + } + // eslint-disable-next-line-no-fallthrough + + case REACT_SUSPENSE_TYPE: + { + { + renderSuspenseBoundary(request, task, props); + } + + return; + } + } + + if (typeof type === 'object' && type !== null) { + switch (type.$$typeof) { + case REACT_FORWARD_REF_TYPE: + { + renderForwardRef(request, task, type, props, ref); + return; + } + + case REACT_MEMO_TYPE: + { + renderMemo(request, task, type, props, ref); + return; + } + + case REACT_PROVIDER_TYPE: + { + renderContextProvider(request, task, type, props); + return; + } + + case REACT_CONTEXT_TYPE: + { + renderContextConsumer(request, task, type, props); + return; + } + + case REACT_LAZY_TYPE: + { + renderLazyComponent(request, task, type, props); + return; + } + } + } + + var info = ''; + + { + if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { + info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and " + 'named imports.'; + } + } + + throw new Error('Element type is invalid: expected a string (for built-in ' + 'components) or a class/function (for composite components) ' + ("but got: " + (type == null ? type : typeof type) + "." + info)); +} + +function validateIterable(iterable, iteratorFn) { + { + // We don't support rendering Generators because it's a mutation. + // See https://github.com/facebook/react/issues/12995 + if (typeof Symbol === 'function' && // $FlowFixMe Flow doesn't know about toStringTag + iterable[Symbol.toStringTag] === 'Generator') { + if (!didWarnAboutGenerators) { + error('Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.'); + } + + didWarnAboutGenerators = true; + } // Warn about using Maps as children + + + if (iterable.entries === iteratorFn) { + if (!didWarnAboutMaps) { + error('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.'); + } + + didWarnAboutMaps = true; + } + } +} + +function renderNodeDestructive(request, task, node) { + { + // In Dev we wrap renderNodeDestructiveImpl in a try / catch so we can capture + // a component stack at the right place in the tree. We don't do this in renderNode + // becuase it is not called at every layer of the tree and we may lose frames + try { + return renderNodeDestructiveImpl(request, task, node); + } catch (x) { + if (typeof x === 'object' && x !== null && typeof x.then === 'function') ; else { + // This is an error, stash the component stack if it is null. + lastBoundaryErrorComponentStackDev = lastBoundaryErrorComponentStackDev !== null ? lastBoundaryErrorComponentStackDev : getCurrentStackInDEV(); + } // rethrow so normal suspense logic can handle thrown value accordingly + + + throw x; + } + } +} // This function by it self renders a node and consumes the task by mutating it +// to update the current execution state. + + +function renderNodeDestructiveImpl(request, task, node) { + // Stash the node we're working on. We'll pick up from this task in case + // something suspends. + task.node = node; // Handle object types + + if (typeof node === 'object' && node !== null) { + switch (node.$$typeof) { + case REACT_ELEMENT_TYPE: + { + var element = node; + var type = element.type; + var props = element.props; + var ref = element.ref; + renderElement(request, task, type, props, ref); + return; + } + + case REACT_PORTAL_TYPE: + throw new Error('Portals are not currently supported by the server renderer. ' + 'Render them conditionally so that they only appear on the client render.'); + // eslint-disable-next-line-no-fallthrough + + case REACT_LAZY_TYPE: + { + var lazyNode = node; + var payload = lazyNode._payload; + var init = lazyNode._init; + var resolvedNode; + + { + try { + resolvedNode = init(payload); + } catch (x) { + if (typeof x === 'object' && x !== null && typeof x.then === 'function') { + // this Lazy initializer is suspending. push a temporary frame onto the stack so it can be + // popped off in spawnNewSuspendedTask. This aligns stack behavior between Lazy in element position + // vs Component position. We do not want the frame for Errors so we exclusively do this in + // the wakeable branch + pushBuiltInComponentStackInDEV(task, 'Lazy'); + } + + throw x; + } + } + + renderNodeDestructive(request, task, resolvedNode); + return; + } + } + + if (isArray(node)) { + renderChildrenArray(request, task, node); + return; + } + + var iteratorFn = getIteratorFn(node); + + if (iteratorFn) { + { + validateIterable(node, iteratorFn); + } + + var iterator = iteratorFn.call(node); + + if (iterator) { + // We need to know how many total children are in this set, so that we + // can allocate enough id slots to acommodate them. So we must exhaust + // the iterator before we start recursively rendering the children. + // TODO: This is not great but I think it's inherent to the id + // generation algorithm. + var step = iterator.next(); // If there are not entries, we need to push an empty so we start by checking that. + + if (!step.done) { + var children = []; + + do { + children.push(step.value); + step = iterator.next(); + } while (!step.done); + + renderChildrenArray(request, task, children); + return; + } + + return; + } + } + + var childString = Object.prototype.toString.call(node); + throw new Error("Objects are not valid as a React child (found: " + (childString === '[object Object]' ? 'object with keys {' + Object.keys(node).join(', ') + '}' : childString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.'); + } + + if (typeof node === 'string') { + var segment = task.blockedSegment; + segment.lastPushedText = pushTextInstance(task.blockedSegment.chunks, node, request.responseState, segment.lastPushedText); + return; + } + + if (typeof node === 'number') { + var _segment = task.blockedSegment; + _segment.lastPushedText = pushTextInstance(task.blockedSegment.chunks, '' + node, request.responseState, _segment.lastPushedText); + return; + } + + { + if (typeof node === 'function') { + error('Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.'); + } + } +} + +function renderChildrenArray(request, task, children) { + var totalChildren = children.length; + + for (var i = 0; i < totalChildren; i++) { + var prevTreeContext = task.treeContext; + task.treeContext = pushTreeContext(prevTreeContext, totalChildren, i); + + try { + // We need to use the non-destructive form so that we can safely pop back + // up and render the sibling if something suspends. + renderNode(request, task, children[i]); + } finally { + task.treeContext = prevTreeContext; + } + } +} + +function spawnNewSuspendedTask(request, task, x) { + // Something suspended, we'll need to create a new segment and resolve it later. + var segment = task.blockedSegment; + var insertionIndex = segment.chunks.length; + var newSegment = createPendingSegment(request, insertionIndex, null, segment.formatContext, // Adopt the parent segment's leading text embed + segment.lastPushedText, // Assume we are text embedded at the trailing edge + true); + segment.children.push(newSegment); // Reset lastPushedText for current Segment since the new Segment "consumed" it + + segment.lastPushedText = false; + var newTask = createTask(request, task.node, task.blockedBoundary, newSegment, task.abortSet, task.legacyContext, task.context, task.treeContext); + + { + if (task.componentStack !== null) { + // We pop one task off the stack because the node that suspended will be tried again, + // which will add it back onto the stack. + newTask.componentStack = task.componentStack.parent; + } + } + + var ping = newTask.ping; + x.then(ping, ping); +} // This is a non-destructive form of rendering a node. If it suspends it spawns +// a new task and restores the context of this task to what it was before. + + +function renderNode(request, task, node) { + // TODO: Store segment.children.length here and reset it in case something + // suspended partially through writing something. + // Snapshot the current context in case something throws to interrupt the + // process. + var previousFormatContext = task.blockedSegment.formatContext; + var previousLegacyContext = task.legacyContext; + var previousContext = task.context; + var previousComponentStack = null; + + { + previousComponentStack = task.componentStack; + } + + try { + return renderNodeDestructive(request, task, node); + } catch (x) { + resetHooksState(); + + if (typeof x === 'object' && x !== null && typeof x.then === 'function') { + spawnNewSuspendedTask(request, task, x); // Restore the context. We assume that this will be restored by the inner + // functions in case nothing throws so we don't use "finally" here. + + task.blockedSegment.formatContext = previousFormatContext; + task.legacyContext = previousLegacyContext; + task.context = previousContext; // Restore all active ReactContexts to what they were before. + + switchContext(previousContext); + + { + task.componentStack = previousComponentStack; + } + + return; + } else { + // Restore the context. We assume that this will be restored by the inner + // functions in case nothing throws so we don't use "finally" here. + task.blockedSegment.formatContext = previousFormatContext; + task.legacyContext = previousLegacyContext; + task.context = previousContext; // Restore all active ReactContexts to what they were before. + + switchContext(previousContext); + + { + task.componentStack = previousComponentStack; + } // We assume that we don't need the correct context. + // Let's terminate the rest of the tree and don't render any siblings. + + + throw x; + } + } +} + +function erroredTask(request, boundary, segment, error) { + // Report the error to a global handler. + var errorDigest = logRecoverableError(request, error); + + if (boundary === null) { + fatalError(request, error); + } else { + boundary.pendingTasks--; + + if (!boundary.forceClientRender) { + boundary.forceClientRender = true; + boundary.errorDigest = errorDigest; + + { + captureBoundaryErrorDetailsDev(boundary, error); + } // Regardless of what happens next, this boundary won't be displayed, + // so we can flush it, if the parent already flushed. + + + if (boundary.parentFlushed) { + // We don't have a preference where in the queue this goes since it's likely + // to error on the client anyway. However, intentionally client-rendered + // boundaries should be flushed earlier so that they can start on the client. + // We reuse the same queue for errors. + request.clientRenderedBoundaries.push(boundary); + } + } + } + + request.allPendingTasks--; + + if (request.allPendingTasks === 0) { + var onAllReady = request.onAllReady; + onAllReady(); + } +} + +function abortTaskSoft(task) { + // This aborts task without aborting the parent boundary that it blocks. + // It's used for when we didn't need this task to complete the tree. + // If task was needed, then it should use abortTask instead. + var request = this; + var boundary = task.blockedBoundary; + var segment = task.blockedSegment; + segment.status = ABORTED; + finishedTask(request, boundary, segment); +} + +function abortTask(task, request, reason) { + // This aborts the task and aborts the parent that it blocks, putting it into + // client rendered mode. + var boundary = task.blockedBoundary; + var segment = task.blockedSegment; + segment.status = ABORTED; + + if (boundary === null) { + request.allPendingTasks--; // We didn't complete the root so we have nothing to show. We can close + // the request; + + if (request.status !== CLOSED) { + request.status = CLOSED; + + if (request.destination !== null) { + close(request.destination); + } + } + } else { + boundary.pendingTasks--; + + if (!boundary.forceClientRender) { + boundary.forceClientRender = true; + + var _error = reason === undefined ? new Error('The render was aborted by the server without a reason.') : reason; + + boundary.errorDigest = request.onError(_error); + + { + var errorPrefix = 'The server did not finish this Suspense boundary: '; + + if (_error && typeof _error.message === 'string') { + _error = errorPrefix + _error.message; + } else { + // eslint-disable-next-line react-internal/safe-string-coercion + _error = errorPrefix + String(_error); + } + + var previousTaskInDev = currentTaskInDEV; + currentTaskInDEV = task; + + try { + captureBoundaryErrorDetailsDev(boundary, _error); + } finally { + currentTaskInDEV = previousTaskInDev; + } + } + + if (boundary.parentFlushed) { + request.clientRenderedBoundaries.push(boundary); + } + } // If this boundary was still pending then we haven't already cancelled its fallbacks. + // We'll need to abort the fallbacks, which will also error that parent boundary. + + + boundary.fallbackAbortableTasks.forEach(function (fallbackTask) { + return abortTask(fallbackTask, request, reason); + }); + boundary.fallbackAbortableTasks.clear(); + request.allPendingTasks--; + + if (request.allPendingTasks === 0) { + var onAllReady = request.onAllReady; + onAllReady(); + } + } +} + +function queueCompletedSegment(boundary, segment) { + if (segment.chunks.length === 0 && segment.children.length === 1 && segment.children[0].boundary === null) { + // This is an empty segment. There's nothing to write, so we can instead transfer the ID + // to the child. That way any existing references point to the child. + var childSegment = segment.children[0]; + childSegment.id = segment.id; + childSegment.parentFlushed = true; + + if (childSegment.status === COMPLETED) { + queueCompletedSegment(boundary, childSegment); + } + } else { + var completedSegments = boundary.completedSegments; + completedSegments.push(segment); + } +} + +function finishedTask(request, boundary, segment) { + if (boundary === null) { + if (segment.parentFlushed) { + if (request.completedRootSegment !== null) { + throw new Error('There can only be one root segment. This is a bug in React.'); + } + + request.completedRootSegment = segment; + } + + request.pendingRootTasks--; + + if (request.pendingRootTasks === 0) { + // We have completed the shell so the shell can't error anymore. + request.onShellError = noop$1; + var onShellReady = request.onShellReady; + onShellReady(); + } + } else { + boundary.pendingTasks--; + + if (boundary.forceClientRender) ; else if (boundary.pendingTasks === 0) { + // This must have been the last segment we were waiting on. This boundary is now complete. + if (segment.parentFlushed) { + // Our parent segment already flushed, so we need to schedule this segment to be emitted. + // If it is a segment that was aborted, we'll write other content instead so we don't need + // to emit it. + if (segment.status === COMPLETED) { + queueCompletedSegment(boundary, segment); + } + } + + if (boundary.parentFlushed) { + // The segment might be part of a segment that didn't flush yet, but if the boundary's + // parent flushed, we need to schedule the boundary to be emitted. + request.completedBoundaries.push(boundary); + } // We can now cancel any pending task on the fallback since we won't need to show it anymore. + // This needs to happen after we read the parentFlushed flags because aborting can finish + // work which can trigger user code, which can start flushing, which can change those flags. + + + boundary.fallbackAbortableTasks.forEach(abortTaskSoft, request); + boundary.fallbackAbortableTasks.clear(); + } else { + if (segment.parentFlushed) { + // Our parent already flushed, so we need to schedule this segment to be emitted. + // If it is a segment that was aborted, we'll write other content instead so we don't need + // to emit it. + if (segment.status === COMPLETED) { + queueCompletedSegment(boundary, segment); + var completedSegments = boundary.completedSegments; + + if (completedSegments.length === 1) { + // This is the first time since we last flushed that we completed anything. + // We can schedule this boundary to emit its partially completed segments early + // in case the parent has already been flushed. + if (boundary.parentFlushed) { + request.partialBoundaries.push(boundary); + } + } + } + } + } + } + + request.allPendingTasks--; + + if (request.allPendingTasks === 0) { + // This needs to be called at the very end so that we can synchronously write the result + // in the callback if needed. + var onAllReady = request.onAllReady; + onAllReady(); + } +} + +function retryTask(request, task) { + var segment = task.blockedSegment; + + if (segment.status !== PENDING) { + // We completed this by other means before we had a chance to retry it. + return; + } // We restore the context to what it was when we suspended. + // We don't restore it after we leave because it's likely that we'll end up + // needing a very similar context soon again. + + + switchContext(task.context); + var prevTaskInDEV = null; + + { + prevTaskInDEV = currentTaskInDEV; + currentTaskInDEV = task; + } + + try { + // We call the destructive form that mutates this task. That way if something + // suspends again, we can reuse the same task instead of spawning a new one. + renderNodeDestructive(request, task, task.node); + pushSegmentFinale(segment.chunks, request.responseState, segment.lastPushedText, segment.textEmbedded); + task.abortSet.delete(task); + segment.status = COMPLETED; + finishedTask(request, task.blockedBoundary, segment); + } catch (x) { + resetHooksState(); + + if (typeof x === 'object' && x !== null && typeof x.then === 'function') { + // Something suspended again, let's pick it back up later. + var ping = task.ping; + x.then(ping, ping); + } else { + task.abortSet.delete(task); + segment.status = ERRORED; + erroredTask(request, task.blockedBoundary, segment, x); + } + } finally { + { + currentTaskInDEV = prevTaskInDEV; + } + } +} + +function performWork(request) { + if (request.status === CLOSED) { + return; + } + + var prevContext = getActiveContext(); + var prevDispatcher = ReactCurrentDispatcher$1.current; + ReactCurrentDispatcher$1.current = Dispatcher; + var prevGetCurrentStackImpl; + + { + prevGetCurrentStackImpl = ReactDebugCurrentFrame$1.getCurrentStack; + ReactDebugCurrentFrame$1.getCurrentStack = getCurrentStackInDEV; + } + + var prevResponseState = currentResponseState; + setCurrentResponseState(request.responseState); + + try { + var pingedTasks = request.pingedTasks; + var i; + + for (i = 0; i < pingedTasks.length; i++) { + var task = pingedTasks[i]; + retryTask(request, task); + } + + pingedTasks.splice(0, i); + + if (request.destination !== null) { + flushCompletedQueues(request, request.destination); + } + } catch (error) { + logRecoverableError(request, error); + fatalError(request, error); + } finally { + setCurrentResponseState(prevResponseState); + ReactCurrentDispatcher$1.current = prevDispatcher; + + { + ReactDebugCurrentFrame$1.getCurrentStack = prevGetCurrentStackImpl; + } + + if (prevDispatcher === Dispatcher) { + // This means that we were in a reentrant work loop. This could happen + // in a renderer that supports synchronous work like renderToString, + // when it's called from within another renderer. + // Normally we don't bother switching the contexts to their root/default + // values when leaving because we'll likely need the same or similar + // context again. However, when we're inside a synchronous loop like this + // we'll to restore the context to what it was before returning. + switchContext(prevContext); + } + } +} + +function flushSubtree(request, destination, segment) { + segment.parentFlushed = true; + + switch (segment.status) { + case PENDING: + { + // We're emitting a placeholder for this segment to be filled in later. + // Therefore we'll need to assign it an ID - to refer to it by. + var segmentID = segment.id = request.nextSegmentId++; // When this segment finally completes it won't be embedded in text since it will flush separately + + segment.lastPushedText = false; + segment.textEmbedded = false; + return writePlaceholder(destination, request.responseState, segmentID); + } + + case COMPLETED: + { + segment.status = FLUSHED; + var r = true; + var chunks = segment.chunks; + var chunkIdx = 0; + var children = segment.children; + + for (var childIdx = 0; childIdx < children.length; childIdx++) { + var nextChild = children[childIdx]; // Write all the chunks up until the next child. + + for (; chunkIdx < nextChild.index; chunkIdx++) { + writeChunk(destination, chunks[chunkIdx]); + } + + r = flushSegment(request, destination, nextChild); + } // Finally just write all the remaining chunks + + + for (; chunkIdx < chunks.length - 1; chunkIdx++) { + writeChunk(destination, chunks[chunkIdx]); + } + + if (chunkIdx < chunks.length) { + r = writeChunkAndReturn(destination, chunks[chunkIdx]); + } + + return r; + } + + default: + { + throw new Error('Aborted, errored or already flushed boundaries should not be flushed again. This is a bug in React.'); + } + } +} + +function flushSegment(request, destination, segment) { + var boundary = segment.boundary; + + if (boundary === null) { + // Not a suspense boundary. + return flushSubtree(request, destination, segment); + } + + boundary.parentFlushed = true; // This segment is a Suspense boundary. We need to decide whether to + // emit the content or the fallback now. + + if (boundary.forceClientRender) { + // Emit a client rendered suspense boundary wrapper. + // We never queue the inner boundary so we'll never emit its content or partial segments. + writeStartClientRenderedSuspenseBoundary(destination, request.responseState, boundary.errorDigest, boundary.errorMessage, boundary.errorComponentStack); // Flush the fallback. + + flushSubtree(request, destination, segment); + return writeEndClientRenderedSuspenseBoundary(destination, request.responseState); + } else if (boundary.pendingTasks > 0) { + // This boundary is still loading. Emit a pending suspense boundary wrapper. + // Assign an ID to refer to the future content by. + boundary.rootSegmentID = request.nextSegmentId++; + + if (boundary.completedSegments.length > 0) { + // If this is at least partially complete, we can queue it to be partially emitted early. + request.partialBoundaries.push(boundary); + } /// This is the first time we should have referenced this ID. + + + var id = boundary.id = assignSuspenseBoundaryID(request.responseState); + writeStartPendingSuspenseBoundary(destination, request.responseState, id); // Flush the fallback. + + flushSubtree(request, destination, segment); + return writeEndPendingSuspenseBoundary(destination, request.responseState); + } else if (boundary.byteSize > request.progressiveChunkSize) { + // This boundary is large and will be emitted separately so that we can progressively show + // other content. We add it to the queue during the flush because we have to ensure that + // the parent flushes first so that there's something to inject it into. + // We also have to make sure that it's emitted into the queue in a deterministic slot. + // I.e. we can't insert it here when it completes. + // Assign an ID to refer to the future content by. + boundary.rootSegmentID = request.nextSegmentId++; + request.completedBoundaries.push(boundary); // Emit a pending rendered suspense boundary wrapper. + + writeStartPendingSuspenseBoundary(destination, request.responseState, boundary.id); // Flush the fallback. + + flushSubtree(request, destination, segment); + return writeEndPendingSuspenseBoundary(destination, request.responseState); + } else { + // We can inline this boundary's content as a complete boundary. + writeStartCompletedSuspenseBoundary(destination, request.responseState); + var completedSegments = boundary.completedSegments; + + if (completedSegments.length !== 1) { + throw new Error('A previously unvisited boundary must have exactly one root segment. This is a bug in React.'); + } + + var contentSegment = completedSegments[0]; + flushSegment(request, destination, contentSegment); + return writeEndCompletedSuspenseBoundary(destination, request.responseState); + } +} + +function flushClientRenderedBoundary(request, destination, boundary) { + return writeClientRenderBoundaryInstruction(destination, request.responseState, boundary.id, boundary.errorDigest, boundary.errorMessage, boundary.errorComponentStack); +} + +function flushSegmentContainer(request, destination, segment) { + writeStartSegment(destination, request.responseState, segment.formatContext, segment.id); + flushSegment(request, destination, segment); + return writeEndSegment(destination, segment.formatContext); +} + +function flushCompletedBoundary(request, destination, boundary) { + var completedSegments = boundary.completedSegments; + var i = 0; + + for (; i < completedSegments.length; i++) { + var segment = completedSegments[i]; + flushPartiallyCompletedSegment(request, destination, boundary, segment); + } + + completedSegments.length = 0; + return writeCompletedBoundaryInstruction(destination, request.responseState, boundary.id, boundary.rootSegmentID); +} + +function flushPartialBoundary(request, destination, boundary) { + var completedSegments = boundary.completedSegments; + var i = 0; + + for (; i < completedSegments.length; i++) { + var segment = completedSegments[i]; + + if (!flushPartiallyCompletedSegment(request, destination, boundary, segment)) { + i++; + completedSegments.splice(0, i); // Only write as much as the buffer wants. Something higher priority + // might want to write later. + + return false; + } + } + + completedSegments.splice(0, i); + return true; +} + +function flushPartiallyCompletedSegment(request, destination, boundary, segment) { + if (segment.status === FLUSHED) { + // We've already flushed this inline. + return true; + } + + var segmentID = segment.id; + + if (segmentID === -1) { + // This segment wasn't previously referred to. This happens at the root of + // a boundary. We make kind of a leap here and assume this is the root. + var rootSegmentID = segment.id = boundary.rootSegmentID; + + if (rootSegmentID === -1) { + throw new Error('A root segment ID must have been assigned by now. This is a bug in React.'); + } + + return flushSegmentContainer(request, destination, segment); + } else { + flushSegmentContainer(request, destination, segment); + return writeCompletedSegmentInstruction(destination, request.responseState, segmentID); + } +} + +function flushCompletedQueues(request, destination) { + beginWriting(); + + try { + // The structure of this is to go through each queue one by one and write + // until the sink tells us to stop. When we should stop, we still finish writing + // that item fully and then yield. At that point we remove the already completed + // items up until the point we completed them. + // TODO: Emit preloading. + // TODO: It's kind of unfortunate to keep checking this array after we've already + // emitted the root. + var completedRootSegment = request.completedRootSegment; + + if (completedRootSegment !== null && request.pendingRootTasks === 0) { + flushSegment(request, destination, completedRootSegment); + request.completedRootSegment = null; + writeCompletedRoot(destination, request.responseState); + } // We emit client rendering instructions for already emitted boundaries first. + // This is so that we can signal to the client to start client rendering them as + // soon as possible. + + + var clientRenderedBoundaries = request.clientRenderedBoundaries; + var i; + + for (i = 0; i < clientRenderedBoundaries.length; i++) { + var boundary = clientRenderedBoundaries[i]; + + if (!flushClientRenderedBoundary(request, destination, boundary)) { + request.destination = null; + i++; + clientRenderedBoundaries.splice(0, i); + return; + } + } + + clientRenderedBoundaries.splice(0, i); // Next we emit any complete boundaries. It's better to favor boundaries + // that are completely done since we can actually show them, than it is to emit + // any individual segments from a partially complete boundary. + + var completedBoundaries = request.completedBoundaries; + + for (i = 0; i < completedBoundaries.length; i++) { + var _boundary = completedBoundaries[i]; + + if (!flushCompletedBoundary(request, destination, _boundary)) { + request.destination = null; + i++; + completedBoundaries.splice(0, i); + return; + } + } + + completedBoundaries.splice(0, i); // Allow anything written so far to flush to the underlying sink before + // we continue with lower priorities. + + completeWriting(destination); + beginWriting(destination); // TODO: Here we'll emit data used by hydration. + // Next we emit any segments of any boundaries that are partially complete + // but not deeply complete. + + var partialBoundaries = request.partialBoundaries; + + for (i = 0; i < partialBoundaries.length; i++) { + var _boundary2 = partialBoundaries[i]; + + if (!flushPartialBoundary(request, destination, _boundary2)) { + request.destination = null; + i++; + partialBoundaries.splice(0, i); + return; + } + } + + partialBoundaries.splice(0, i); // Next we check the completed boundaries again. This may have had + // boundaries added to it in case they were too larged to be inlined. + // New ones might be added in this loop. + + var largeBoundaries = request.completedBoundaries; + + for (i = 0; i < largeBoundaries.length; i++) { + var _boundary3 = largeBoundaries[i]; + + if (!flushCompletedBoundary(request, destination, _boundary3)) { + request.destination = null; + i++; + largeBoundaries.splice(0, i); + return; + } + } + + largeBoundaries.splice(0, i); + } finally { + completeWriting(destination); + + if (request.allPendingTasks === 0 && request.pingedTasks.length === 0 && request.clientRenderedBoundaries.length === 0 && request.completedBoundaries.length === 0 // We don't need to check any partially completed segments because + // either they have pending task or they're complete. + ) { + { + if (request.abortableTasks.size !== 0) { + error('There was still abortable task at the root when we closed. This is a bug in React.'); + } + } // We're done. + + + close(destination); + } + } +} + +function startWork(request) { + scheduleWork(function () { + return performWork(request); + }); +} +function startFlowing(request, destination) { + if (request.status === CLOSING) { + request.status = CLOSED; + closeWithError(destination, request.fatalError); + return; + } + + if (request.status === CLOSED) { + return; + } + + if (request.destination !== null) { + // We're already flowing. + return; + } + + request.destination = destination; + + try { + flushCompletedQueues(request, destination); + } catch (error) { + logRecoverableError(request, error); + fatalError(request, error); + } +} // This is called to early terminate a request. It puts all pending boundaries in client rendered state. + +function abort(request, reason) { + try { + var abortableTasks = request.abortableTasks; + abortableTasks.forEach(function (task) { + return abortTask(task, request, reason); + }); + abortableTasks.clear(); + + if (request.destination !== null) { + flushCompletedQueues(request, request.destination); + } + } catch (error) { + logRecoverableError(request, error); + fatalError(request, error); + } +} + +function renderToReadableStream(children, options) { + return new Promise(function (resolve, reject) { + var onFatalError; + var onAllReady; + var allReady = new Promise(function (res, rej) { + onAllReady = res; + onFatalError = rej; + }); + + function onShellReady() { + var stream = new ReadableStream({ + type: 'bytes', + pull: function (controller) { + startFlowing(request, controller); + }, + cancel: function (reason) { + abort(request); + } + }, // $FlowFixMe size() methods are not allowed on byte streams. + { + highWaterMark: 0 + }); // TODO: Move to sub-classing ReadableStream. + + stream.allReady = allReady; + resolve(stream); + } + + function onShellError(error) { + // If the shell errors the caller of `renderToReadableStream` won't have access to `allReady`. + // However, `allReady` will be rejected by `onFatalError` as well. + // So we need to catch the duplicate, uncatchable fatal error in `allReady` to prevent a `UnhandledPromiseRejection`. + allReady.catch(function () {}); + reject(error); + } + + var request = createRequest(children, createResponseState(options ? options.identifierPrefix : undefined, options ? options.nonce : undefined, options ? options.bootstrapScriptContent : undefined, options ? options.bootstrapScripts : undefined, options ? options.bootstrapModules : undefined), createRootFormatContext(options ? options.namespaceURI : undefined), options ? options.progressiveChunkSize : undefined, options ? options.onError : undefined, onAllReady, onShellReady, onShellError, onFatalError); + + if (options && options.signal) { + var signal = options.signal; + + var listener = function () { + abort(request, signal.reason); + signal.removeEventListener('abort', listener); + }; + + signal.addEventListener('abort', listener); + } + + startWork(request); + }); +} + +exports.renderToReadableStream = renderToReadableStream; +exports.version = ReactVersion; + })(); +} |