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+/**
+ * @license React
+ * react-dom-test-utils.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+if (process.env.NODE_ENV !== "production") {
+ (function() {
+'use strict';
+
+var React = require('react');
+var ReactDOM = require('react-dom');
+
+var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
+
+// by calls to these methods by a Babel plugin.
+//
+// In PROD (or in packages without access to React internals),
+// they are left as they are instead.
+
+function warn(format) {
+ {
+ {
+ for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+ args[_key - 1] = arguments[_key];
+ }
+
+ printWarning('warn', format, args);
+ }
+ }
+}
+function error(format) {
+ {
+ {
+ for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
+ args[_key2 - 1] = arguments[_key2];
+ }
+
+ printWarning('error', format, args);
+ }
+ }
+}
+
+function printWarning(level, format, args) {
+ // When changing this logic, you might want to also
+ // update consoleWithStackDev.www.js as well.
+ {
+ var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
+ var stack = ReactDebugCurrentFrame.getStackAddendum();
+
+ if (stack !== '') {
+ format += '%s';
+ args = args.concat([stack]);
+ } // eslint-disable-next-line react-internal/safe-string-coercion
+
+
+ var argsWithFormat = args.map(function (item) {
+ return String(item);
+ }); // Careful: RN currently depends on this prefix
+
+ argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
+ // breaks IE9: https://github.com/facebook/react/issues/13610
+ // eslint-disable-next-line react-internal/no-production-logging
+
+ Function.prototype.apply.call(console[level], console, argsWithFormat);
+ }
+}
+
+/**
+ * `ReactInstanceMap` maintains a mapping from a public facing stateful
+ * instance (key) and the internal representation (value). This allows public
+ * methods to accept the user facing instance as an argument and map them back
+ * to internal methods.
+ *
+ * Note that this module is currently shared and assumed to be stateless.
+ * If this becomes an actual Map, that will break.
+ */
+function get(key) {
+ return key._reactInternals;
+}
+
+var FunctionComponent = 0;
+var ClassComponent = 1;
+
+var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
+
+var HostComponent = 5;
+var HostText = 6;
+
+// Don't change these two values. They're used by React Dev Tools.
+var NoFlags =
+/* */
+0;
+
+var Placement =
+/* */
+2;
+var Hydrating =
+/* */
+4096;
+
+var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
+function getNearestMountedFiber(fiber) {
+ var node = fiber;
+ var nearestMounted = fiber;
+
+ if (!fiber.alternate) {
+ // If there is no alternate, this might be a new tree that isn't inserted
+ // yet. If it is, then it will have a pending insertion effect on it.
+ var nextNode = node;
+
+ do {
+ node = nextNode;
+
+ if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
+ // This is an insertion or in-progress hydration. The nearest possible
+ // mounted fiber is the parent but we need to continue to figure out
+ // if that one is still mounted.
+ nearestMounted = node.return;
+ }
+
+ nextNode = node.return;
+ } while (nextNode);
+ } else {
+ while (node.return) {
+ node = node.return;
+ }
+ }
+
+ if (node.tag === HostRoot) {
+ // TODO: Check if this was a nested HostRoot when used with
+ // renderContainerIntoSubtree.
+ return nearestMounted;
+ } // If we didn't hit the root, that means that we're in an disconnected tree
+ // that has been unmounted.
+
+
+ return null;
+}
+
+function assertIsMounted(fiber) {
+ if (getNearestMountedFiber(fiber) !== fiber) {
+ throw new Error('Unable to find node on an unmounted component.');
+ }
+}
+
+function findCurrentFiberUsingSlowPath(fiber) {
+ var alternate = fiber.alternate;
+
+ if (!alternate) {
+ // If there is no alternate, then we only need to check if it is mounted.
+ var nearestMounted = getNearestMountedFiber(fiber);
+
+ if (nearestMounted === null) {
+ throw new Error('Unable to find node on an unmounted component.');
+ }
+
+ if (nearestMounted !== fiber) {
+ return null;
+ }
+
+ return fiber;
+ } // If we have two possible branches, we'll walk backwards up to the root
+ // to see what path the root points to. On the way we may hit one of the
+ // special cases and we'll deal with them.
+
+
+ var a = fiber;
+ var b = alternate;
+
+ while (true) {
+ var parentA = a.return;
+
+ if (parentA === null) {
+ // We're at the root.
+ break;
+ }
+
+ var parentB = parentA.alternate;
+
+ if (parentB === null) {
+ // There is no alternate. This is an unusual case. Currently, it only
+ // happens when a Suspense component is hidden. An extra fragment fiber
+ // is inserted in between the Suspense fiber and its children. Skip
+ // over this extra fragment fiber and proceed to the next parent.
+ var nextParent = parentA.return;
+
+ if (nextParent !== null) {
+ a = b = nextParent;
+ continue;
+ } // If there's no parent, we're at the root.
+
+
+ break;
+ } // If both copies of the parent fiber point to the same child, we can
+ // assume that the child is current. This happens when we bailout on low
+ // priority: the bailed out fiber's child reuses the current child.
+
+
+ if (parentA.child === parentB.child) {
+ var child = parentA.child;
+
+ while (child) {
+ if (child === a) {
+ // We've determined that A is the current branch.
+ assertIsMounted(parentA);
+ return fiber;
+ }
+
+ if (child === b) {
+ // We've determined that B is the current branch.
+ assertIsMounted(parentA);
+ return alternate;
+ }
+
+ child = child.sibling;
+ } // We should never have an alternate for any mounting node. So the only
+ // way this could possibly happen is if this was unmounted, if at all.
+
+
+ throw new Error('Unable to find node on an unmounted component.');
+ }
+
+ if (a.return !== b.return) {
+ // The return pointer of A and the return pointer of B point to different
+ // fibers. We assume that return pointers never criss-cross, so A must
+ // belong to the child set of A.return, and B must belong to the child
+ // set of B.return.
+ a = parentA;
+ b = parentB;
+ } else {
+ // The return pointers point to the same fiber. We'll have to use the
+ // default, slow path: scan the child sets of each parent alternate to see
+ // which child belongs to which set.
+ //
+ // Search parent A's child set
+ var didFindChild = false;
+ var _child = parentA.child;
+
+ while (_child) {
+ if (_child === a) {
+ didFindChild = true;
+ a = parentA;
+ b = parentB;
+ break;
+ }
+
+ if (_child === b) {
+ didFindChild = true;
+ b = parentA;
+ a = parentB;
+ break;
+ }
+
+ _child = _child.sibling;
+ }
+
+ if (!didFindChild) {
+ // Search parent B's child set
+ _child = parentB.child;
+
+ while (_child) {
+ if (_child === a) {
+ didFindChild = true;
+ a = parentB;
+ b = parentA;
+ break;
+ }
+
+ if (_child === b) {
+ didFindChild = true;
+ b = parentB;
+ a = parentA;
+ break;
+ }
+
+ _child = _child.sibling;
+ }
+
+ if (!didFindChild) {
+ throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
+ }
+ }
+ }
+
+ if (a.alternate !== b) {
+ throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
+ }
+ } // If the root is not a host container, we're in a disconnected tree. I.e.
+ // unmounted.
+
+
+ if (a.tag !== HostRoot) {
+ throw new Error('Unable to find node on an unmounted component.');
+ }
+
+ if (a.stateNode.current === a) {
+ // We've determined that A is the current branch.
+ return fiber;
+ } // Otherwise B has to be current branch.
+
+
+ return alternate;
+}
+
+var assign = Object.assign;
+
+/**
+ * `charCode` represents the actual "character code" and is safe to use with
+ * `String.fromCharCode`. As such, only keys that correspond to printable
+ * characters produce a valid `charCode`, the only exception to this is Enter.
+ * The Tab-key is considered non-printable and does not have a `charCode`,
+ * presumably because it does not produce a tab-character in browsers.
+ *
+ * @param {object} nativeEvent Native browser event.
+ * @return {number} Normalized `charCode` property.
+ */
+function getEventCharCode(nativeEvent) {
+ var charCode;
+ var keyCode = nativeEvent.keyCode;
+
+ if ('charCode' in nativeEvent) {
+ charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
+
+ if (charCode === 0 && keyCode === 13) {
+ charCode = 13;
+ }
+ } else {
+ // IE8 does not implement `charCode`, but `keyCode` has the correct value.
+ charCode = keyCode;
+ } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
+ // report Enter as charCode 10 when ctrl is pressed.
+
+
+ if (charCode === 10) {
+ charCode = 13;
+ } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
+ // Must not discard the (non-)printable Enter-key.
+
+
+ if (charCode >= 32 || charCode === 13) {
+ return charCode;
+ }
+
+ return 0;
+}
+
+function functionThatReturnsTrue() {
+ return true;
+}
+
+function functionThatReturnsFalse() {
+ return false;
+} // This is intentionally a factory so that we have different returned constructors.
+// If we had a single constructor, it would be megamorphic and engines would deopt.
+
+
+function createSyntheticEvent(Interface) {
+ /**
+ * Synthetic events are dispatched by event plugins, typically in response to a
+ * top-level event delegation handler.
+ *
+ * These systems should generally use pooling to reduce the frequency of garbage
+ * collection. The system should check `isPersistent` to determine whether the
+ * event should be released into the pool after being dispatched. Users that
+ * need a persisted event should invoke `persist`.
+ *
+ * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
+ * normalizing browser quirks. Subclasses do not necessarily have to implement a
+ * DOM interface; custom application-specific events can also subclass this.
+ */
+ function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
+ this._reactName = reactName;
+ this._targetInst = targetInst;
+ this.type = reactEventType;
+ this.nativeEvent = nativeEvent;
+ this.target = nativeEventTarget;
+ this.currentTarget = null;
+
+ for (var _propName in Interface) {
+ if (!Interface.hasOwnProperty(_propName)) {
+ continue;
+ }
+
+ var normalize = Interface[_propName];
+
+ if (normalize) {
+ this[_propName] = normalize(nativeEvent);
+ } else {
+ this[_propName] = nativeEvent[_propName];
+ }
+ }
+
+ var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
+
+ if (defaultPrevented) {
+ this.isDefaultPrevented = functionThatReturnsTrue;
+ } else {
+ this.isDefaultPrevented = functionThatReturnsFalse;
+ }
+
+ this.isPropagationStopped = functionThatReturnsFalse;
+ return this;
+ }
+
+ assign(SyntheticBaseEvent.prototype, {
+ preventDefault: function () {
+ this.defaultPrevented = true;
+ var event = this.nativeEvent;
+
+ if (!event) {
+ return;
+ }
+
+ if (event.preventDefault) {
+ event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
+ } else if (typeof event.returnValue !== 'unknown') {
+ event.returnValue = false;
+ }
+
+ this.isDefaultPrevented = functionThatReturnsTrue;
+ },
+ stopPropagation: function () {
+ var event = this.nativeEvent;
+
+ if (!event) {
+ return;
+ }
+
+ if (event.stopPropagation) {
+ event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
+ } else if (typeof event.cancelBubble !== 'unknown') {
+ // The ChangeEventPlugin registers a "propertychange" event for
+ // IE. This event does not support bubbling or cancelling, and
+ // any references to cancelBubble throw "Member not found". A
+ // typeof check of "unknown" circumvents this issue (and is also
+ // IE specific).
+ event.cancelBubble = true;
+ }
+
+ this.isPropagationStopped = functionThatReturnsTrue;
+ },
+
+ /**
+ * We release all dispatched `SyntheticEvent`s after each event loop, adding
+ * them back into the pool. This allows a way to hold onto a reference that
+ * won't be added back into the pool.
+ */
+ persist: function () {// Modern event system doesn't use pooling.
+ },
+
+ /**
+ * Checks if this event should be released back into the pool.
+ *
+ * @return {boolean} True if this should not be released, false otherwise.
+ */
+ isPersistent: functionThatReturnsTrue
+ });
+ return SyntheticBaseEvent;
+}
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var EventInterface = {
+ eventPhase: 0,
+ bubbles: 0,
+ cancelable: 0,
+ timeStamp: function (event) {
+ return event.timeStamp || Date.now();
+ },
+ defaultPrevented: 0,
+ isTrusted: 0
+};
+var SyntheticEvent = createSyntheticEvent(EventInterface);
+
+var UIEventInterface = assign({}, EventInterface, {
+ view: 0,
+ detail: 0
+});
+
+var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
+var lastMovementX;
+var lastMovementY;
+var lastMouseEvent;
+
+function updateMouseMovementPolyfillState(event) {
+ if (event !== lastMouseEvent) {
+ if (lastMouseEvent && event.type === 'mousemove') {
+ lastMovementX = event.screenX - lastMouseEvent.screenX;
+ lastMovementY = event.screenY - lastMouseEvent.screenY;
+ } else {
+ lastMovementX = 0;
+ lastMovementY = 0;
+ }
+
+ lastMouseEvent = event;
+ }
+}
+/**
+ * @interface MouseEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var MouseEventInterface = assign({}, UIEventInterface, {
+ screenX: 0,
+ screenY: 0,
+ clientX: 0,
+ clientY: 0,
+ pageX: 0,
+ pageY: 0,
+ ctrlKey: 0,
+ shiftKey: 0,
+ altKey: 0,
+ metaKey: 0,
+ getModifierState: getEventModifierState,
+ button: 0,
+ buttons: 0,
+ relatedTarget: function (event) {
+ if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
+ return event.relatedTarget;
+ },
+ movementX: function (event) {
+ if ('movementX' in event) {
+ return event.movementX;
+ }
+
+ updateMouseMovementPolyfillState(event);
+ return lastMovementX;
+ },
+ movementY: function (event) {
+ if ('movementY' in event) {
+ return event.movementY;
+ } // Don't need to call updateMouseMovementPolyfillState() here
+ // because it's guaranteed to have already run when movementX
+ // was copied.
+
+
+ return lastMovementY;
+ }
+});
+
+var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
+/**
+ * @interface DragEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var DragEventInterface = assign({}, MouseEventInterface, {
+ dataTransfer: 0
+});
+
+var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
+/**
+ * @interface FocusEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var FocusEventInterface = assign({}, UIEventInterface, {
+ relatedTarget: 0
+});
+
+var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
+ */
+
+var AnimationEventInterface = assign({}, EventInterface, {
+ animationName: 0,
+ elapsedTime: 0,
+ pseudoElement: 0
+});
+
+var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/clipboard-apis/
+ */
+
+var ClipboardEventInterface = assign({}, EventInterface, {
+ clipboardData: function (event) {
+ return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
+ }
+});
+
+var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
+ */
+
+var CompositionEventInterface = assign({}, EventInterface, {
+ data: 0
+});
+
+var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
+/**
+ * Normalization of deprecated HTML5 `key` values
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
+ */
+
+var normalizeKey = {
+ Esc: 'Escape',
+ Spacebar: ' ',
+ Left: 'ArrowLeft',
+ Up: 'ArrowUp',
+ Right: 'ArrowRight',
+ Down: 'ArrowDown',
+ Del: 'Delete',
+ Win: 'OS',
+ Menu: 'ContextMenu',
+ Apps: 'ContextMenu',
+ Scroll: 'ScrollLock',
+ MozPrintableKey: 'Unidentified'
+};
+/**
+ * Translation from legacy `keyCode` to HTML5 `key`
+ * Only special keys supported, all others depend on keyboard layout or browser
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
+ */
+
+var translateToKey = {
+ '8': 'Backspace',
+ '9': 'Tab',
+ '12': 'Clear',
+ '13': 'Enter',
+ '16': 'Shift',
+ '17': 'Control',
+ '18': 'Alt',
+ '19': 'Pause',
+ '20': 'CapsLock',
+ '27': 'Escape',
+ '32': ' ',
+ '33': 'PageUp',
+ '34': 'PageDown',
+ '35': 'End',
+ '36': 'Home',
+ '37': 'ArrowLeft',
+ '38': 'ArrowUp',
+ '39': 'ArrowRight',
+ '40': 'ArrowDown',
+ '45': 'Insert',
+ '46': 'Delete',
+ '112': 'F1',
+ '113': 'F2',
+ '114': 'F3',
+ '115': 'F4',
+ '116': 'F5',
+ '117': 'F6',
+ '118': 'F7',
+ '119': 'F8',
+ '120': 'F9',
+ '121': 'F10',
+ '122': 'F11',
+ '123': 'F12',
+ '144': 'NumLock',
+ '145': 'ScrollLock',
+ '224': 'Meta'
+};
+/**
+ * @param {object} nativeEvent Native browser event.
+ * @return {string} Normalized `key` property.
+ */
+
+function getEventKey(nativeEvent) {
+ if (nativeEvent.key) {
+ // Normalize inconsistent values reported by browsers due to
+ // implementations of a working draft specification.
+ // FireFox implements `key` but returns `MozPrintableKey` for all
+ // printable characters (normalized to `Unidentified`), ignore it.
+ var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
+
+ if (key !== 'Unidentified') {
+ return key;
+ }
+ } // Browser does not implement `key`, polyfill as much of it as we can.
+
+
+ if (nativeEvent.type === 'keypress') {
+ var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
+ // thus be captured by `keypress`, no other non-printable key should.
+
+ return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
+ }
+
+ if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
+ // While user keyboard layout determines the actual meaning of each
+ // `keyCode` value, almost all function keys have a universal value.
+ return translateToKey[nativeEvent.keyCode] || 'Unidentified';
+ }
+
+ return '';
+}
+/**
+ * Translation from modifier key to the associated property in the event.
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
+ */
+
+
+var modifierKeyToProp = {
+ Alt: 'altKey',
+ Control: 'ctrlKey',
+ Meta: 'metaKey',
+ Shift: 'shiftKey'
+}; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
+// getModifierState. If getModifierState is not supported, we map it to a set of
+// modifier keys exposed by the event. In this case, Lock-keys are not supported.
+
+function modifierStateGetter(keyArg) {
+ var syntheticEvent = this;
+ var nativeEvent = syntheticEvent.nativeEvent;
+
+ if (nativeEvent.getModifierState) {
+ return nativeEvent.getModifierState(keyArg);
+ }
+
+ var keyProp = modifierKeyToProp[keyArg];
+ return keyProp ? !!nativeEvent[keyProp] : false;
+}
+
+function getEventModifierState(nativeEvent) {
+ return modifierStateGetter;
+}
+/**
+ * @interface KeyboardEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var KeyboardEventInterface = assign({}, UIEventInterface, {
+ key: getEventKey,
+ code: 0,
+ location: 0,
+ ctrlKey: 0,
+ shiftKey: 0,
+ altKey: 0,
+ metaKey: 0,
+ repeat: 0,
+ locale: 0,
+ getModifierState: getEventModifierState,
+ // Legacy Interface
+ charCode: function (event) {
+ // `charCode` is the result of a KeyPress event and represents the value of
+ // the actual printable character.
+ // KeyPress is deprecated, but its replacement is not yet final and not
+ // implemented in any major browser. Only KeyPress has charCode.
+ if (event.type === 'keypress') {
+ return getEventCharCode(event);
+ }
+
+ return 0;
+ },
+ keyCode: function (event) {
+ // `keyCode` is the result of a KeyDown/Up event and represents the value of
+ // physical keyboard key.
+ // The actual meaning of the value depends on the users' keyboard layout
+ // which cannot be detected. Assuming that it is a US keyboard layout
+ // provides a surprisingly accurate mapping for US and European users.
+ // Due to this, it is left to the user to implement at this time.
+ if (event.type === 'keydown' || event.type === 'keyup') {
+ return event.keyCode;
+ }
+
+ return 0;
+ },
+ which: function (event) {
+ // `which` is an alias for either `keyCode` or `charCode` depending on the
+ // type of the event.
+ if (event.type === 'keypress') {
+ return getEventCharCode(event);
+ }
+
+ if (event.type === 'keydown' || event.type === 'keyup') {
+ return event.keyCode;
+ }
+
+ return 0;
+ }
+});
+
+var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
+/**
+ * @interface PointerEvent
+ * @see http://www.w3.org/TR/pointerevents/
+ */
+
+var PointerEventInterface = assign({}, MouseEventInterface, {
+ pointerId: 0,
+ width: 0,
+ height: 0,
+ pressure: 0,
+ tangentialPressure: 0,
+ tiltX: 0,
+ tiltY: 0,
+ twist: 0,
+ pointerType: 0,
+ isPrimary: 0
+});
+
+var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
+/**
+ * @interface TouchEvent
+ * @see http://www.w3.org/TR/touch-events/
+ */
+
+var TouchEventInterface = assign({}, UIEventInterface, {
+ touches: 0,
+ targetTouches: 0,
+ changedTouches: 0,
+ altKey: 0,
+ metaKey: 0,
+ ctrlKey: 0,
+ shiftKey: 0,
+ getModifierState: getEventModifierState
+});
+
+var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
+ */
+
+var TransitionEventInterface = assign({}, EventInterface, {
+ propertyName: 0,
+ elapsedTime: 0,
+ pseudoElement: 0
+});
+
+var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
+/**
+ * @interface WheelEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var WheelEventInterface = assign({}, MouseEventInterface, {
+ deltaX: function (event) {
+ return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
+ 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
+ },
+ deltaY: function (event) {
+ return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
+ 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
+ 'wheelDelta' in event ? -event.wheelDelta : 0;
+ },
+ deltaZ: 0,
+ // Browsers without "deltaMode" is reporting in raw wheel delta where one
+ // notch on the scroll is always +/- 120, roughly equivalent to pixels.
+ // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
+ // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
+ deltaMode: 0
+});
+
+var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
+
+/**
+ * HTML nodeType values that represent the type of the node
+ */
+var ELEMENT_NODE = 1;
+
+function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
+ var funcArgs = Array.prototype.slice.call(arguments, 3);
+
+ try {
+ func.apply(context, funcArgs);
+ } catch (error) {
+ this.onError(error);
+ }
+}
+
+var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
+
+{
+ // In DEV mode, we swap out invokeGuardedCallback for a special version
+ // that plays more nicely with the browser's DevTools. The idea is to preserve
+ // "Pause on exceptions" behavior. Because React wraps all user-provided
+ // functions in invokeGuardedCallback, and the production version of
+ // invokeGuardedCallback uses a try-catch, all user exceptions are treated
+ // like caught exceptions, and the DevTools won't pause unless the developer
+ // takes the extra step of enabling pause on caught exceptions. This is
+ // unintuitive, though, because even though React has caught the error, from
+ // the developer's perspective, the error is uncaught.
+ //
+ // To preserve the expected "Pause on exceptions" behavior, we don't use a
+ // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
+ // DOM node, and call the user-provided callback from inside an event handler
+ // for that fake event. If the callback throws, the error is "captured" using
+ // a global event handler. But because the error happens in a different
+ // event loop context, it does not interrupt the normal program flow.
+ // Effectively, this gives us try-catch behavior without actually using
+ // try-catch. Neat!
+ // Check that the browser supports the APIs we need to implement our special
+ // DEV version of invokeGuardedCallback
+ if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
+ var fakeNode = document.createElement('react');
+
+ invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
+ // If document doesn't exist we know for sure we will crash in this method
+ // when we call document.createEvent(). However this can cause confusing
+ // errors: https://github.com/facebook/create-react-app/issues/3482
+ // So we preemptively throw with a better message instead.
+ if (typeof document === 'undefined' || document === null) {
+ throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
+ }
+
+ var evt = document.createEvent('Event');
+ var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
+ // set this to true at the beginning, then set it to false right after
+ // calling the function. If the function errors, `didError` will never be
+ // set to false. This strategy works even if the browser is flaky and
+ // fails to call our global error handler, because it doesn't rely on
+ // the error event at all.
+
+ var didError = true; // Keeps track of the value of window.event so that we can reset it
+ // during the callback to let user code access window.event in the
+ // browsers that support it.
+
+ var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
+ // dispatching: https://github.com/facebook/react/issues/13688
+
+ var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
+
+ function restoreAfterDispatch() {
+ // We immediately remove the callback from event listeners so that
+ // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
+ // nested call would trigger the fake event handlers of any call higher
+ // in the stack.
+ fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
+ // window.event assignment in both IE <= 10 as they throw an error
+ // "Member not found" in strict mode, and in Firefox which does not
+ // support window.event.
+
+ if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
+ window.event = windowEvent;
+ }
+ } // Create an event handler for our fake event. We will synchronously
+ // dispatch our fake event using `dispatchEvent`. Inside the handler, we
+ // call the user-provided callback.
+
+
+ var funcArgs = Array.prototype.slice.call(arguments, 3);
+
+ function callCallback() {
+ didCall = true;
+ restoreAfterDispatch();
+ func.apply(context, funcArgs);
+ didError = false;
+ } // Create a global error event handler. We use this to capture the value
+ // that was thrown. It's possible that this error handler will fire more
+ // than once; for example, if non-React code also calls `dispatchEvent`
+ // and a handler for that event throws. We should be resilient to most of
+ // those cases. Even if our error event handler fires more than once, the
+ // last error event is always used. If the callback actually does error,
+ // we know that the last error event is the correct one, because it's not
+ // possible for anything else to have happened in between our callback
+ // erroring and the code that follows the `dispatchEvent` call below. If
+ // the callback doesn't error, but the error event was fired, we know to
+ // ignore it because `didError` will be false, as described above.
+
+
+ var error; // Use this to track whether the error event is ever called.
+
+ var didSetError = false;
+ var isCrossOriginError = false;
+
+ function handleWindowError(event) {
+ error = event.error;
+ didSetError = true;
+
+ if (error === null && event.colno === 0 && event.lineno === 0) {
+ isCrossOriginError = true;
+ }
+
+ if (event.defaultPrevented) {
+ // Some other error handler has prevented default.
+ // Browsers silence the error report if this happens.
+ // We'll remember this to later decide whether to log it or not.
+ if (error != null && typeof error === 'object') {
+ try {
+ error._suppressLogging = true;
+ } catch (inner) {// Ignore.
+ }
+ }
+ }
+ } // Create a fake event type.
+
+
+ var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
+
+ window.addEventListener('error', handleWindowError);
+ fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
+ // errors, it will trigger our global error handler.
+
+ evt.initEvent(evtType, false, false);
+ fakeNode.dispatchEvent(evt);
+
+ if (windowEventDescriptor) {
+ Object.defineProperty(window, 'event', windowEventDescriptor);
+ }
+
+ if (didCall && didError) {
+ if (!didSetError) {
+ // The callback errored, but the error event never fired.
+ // eslint-disable-next-line react-internal/prod-error-codes
+ error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
+ } else if (isCrossOriginError) {
+ // eslint-disable-next-line react-internal/prod-error-codes
+ error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
+ }
+
+ this.onError(error);
+ } // Remove our event listeners
+
+
+ window.removeEventListener('error', handleWindowError);
+
+ if (!didCall) {
+ // Something went really wrong, and our event was not dispatched.
+ // https://github.com/facebook/react/issues/16734
+ // https://github.com/facebook/react/issues/16585
+ // Fall back to the production implementation.
+ restoreAfterDispatch();
+ return invokeGuardedCallbackProd.apply(this, arguments);
+ }
+ };
+ }
+}
+
+var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
+
+var hasError = false;
+var caughtError = null; // Used by event system to capture/rethrow the first error.
+
+var hasRethrowError = false;
+var rethrowError = null;
+var reporter = {
+ onError: function (error) {
+ hasError = true;
+ caughtError = error;
+ }
+};
+/**
+ * Call a function while guarding against errors that happens within it.
+ * Returns an error if it throws, otherwise null.
+ *
+ * In production, this is implemented using a try-catch. The reason we don't
+ * use a try-catch directly is so that we can swap out a different
+ * implementation in DEV mode.
+ *
+ * @param {String} name of the guard to use for logging or debugging
+ * @param {Function} func The function to invoke
+ * @param {*} context The context to use when calling the function
+ * @param {...*} args Arguments for function
+ */
+
+function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
+ hasError = false;
+ caughtError = null;
+ invokeGuardedCallbackImpl$1.apply(reporter, arguments);
+}
+/**
+ * Same as invokeGuardedCallback, but instead of returning an error, it stores
+ * it in a global so it can be rethrown by `rethrowCaughtError` later.
+ * TODO: See if caughtError and rethrowError can be unified.
+ *
+ * @param {String} name of the guard to use for logging or debugging
+ * @param {Function} func The function to invoke
+ * @param {*} context The context to use when calling the function
+ * @param {...*} args Arguments for function
+ */
+
+function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
+ invokeGuardedCallback.apply(this, arguments);
+
+ if (hasError) {
+ var error = clearCaughtError();
+
+ if (!hasRethrowError) {
+ hasRethrowError = true;
+ rethrowError = error;
+ }
+ }
+}
+/**
+ * During execution of guarded functions we will capture the first error which
+ * we will rethrow to be handled by the top level error handler.
+ */
+
+function rethrowCaughtError() {
+ if (hasRethrowError) {
+ var error = rethrowError;
+ hasRethrowError = false;
+ rethrowError = null;
+ throw error;
+ }
+}
+function clearCaughtError() {
+ if (hasError) {
+ var error = caughtError;
+ hasError = false;
+ caughtError = null;
+ return error;
+ } else {
+ throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
+ }
+}
+
+var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
+
+function isArray(a) {
+ return isArrayImpl(a);
+}
+
+var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
+var EventInternals = SecretInternals.Events;
+var getInstanceFromNode = EventInternals[0];
+var getNodeFromInstance = EventInternals[1];
+var getFiberCurrentPropsFromNode = EventInternals[2];
+var enqueueStateRestore = EventInternals[3];
+var restoreStateIfNeeded = EventInternals[4];
+var reactAct = React.unstable_act;
+
+function Event(suffix) {}
+
+var hasWarnedAboutDeprecatedMockComponent = false;
+/**
+ * @class ReactTestUtils
+ */
+
+function findAllInRenderedFiberTreeInternal(fiber, test) {
+ if (!fiber) {
+ return [];
+ }
+
+ var currentParent = findCurrentFiberUsingSlowPath(fiber);
+
+ if (!currentParent) {
+ return [];
+ }
+
+ var node = currentParent;
+ var ret = [];
+
+ while (true) {
+ if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
+ var publicInst = node.stateNode;
+
+ if (test(publicInst)) {
+ ret.push(publicInst);
+ }
+ }
+
+ if (node.child) {
+ node.child.return = node;
+ node = node.child;
+ continue;
+ }
+
+ if (node === currentParent) {
+ return ret;
+ }
+
+ while (!node.sibling) {
+ if (!node.return || node.return === currentParent) {
+ return ret;
+ }
+
+ node = node.return;
+ }
+
+ node.sibling.return = node.return;
+ node = node.sibling;
+ }
+}
+
+function validateClassInstance(inst, methodName) {
+ if (!inst) {
+ // This is probably too relaxed but it's existing behavior.
+ return;
+ }
+
+ if (get(inst)) {
+ // This is a public instance indeed.
+ return;
+ }
+
+ var received;
+ var stringified = String(inst);
+
+ if (isArray(inst)) {
+ received = 'an array';
+ } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
+ received = 'a DOM node';
+ } else if (stringified === '[object Object]') {
+ received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
+ } else {
+ received = stringified;
+ }
+
+ throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
+}
+/**
+ * Utilities for making it easy to test React components.
+ *
+ * See https://reactjs.org/docs/test-utils.html
+ *
+ * Todo: Support the entire DOM.scry query syntax. For now, these simple
+ * utilities will suffice for testing purposes.
+ * @lends ReactTestUtils
+ */
+
+
+var didWarnAboutReactTestUtilsDeprecation = false;
+
+function renderIntoDocument(element) {
+ {
+ if (!didWarnAboutReactTestUtilsDeprecation) {
+ didWarnAboutReactTestUtilsDeprecation = true;
+
+ error('ReactDOMTestUtils is deprecated and will be removed in a future ' + 'major release, because it exposes internal implementation details ' + 'that are highly likely to change between releases. Upgrade to a ' + 'modern testing library, such as @testing-library/react. See ' + 'https://react.dev/warnings/react-dom-test-utils for more info.');
+ }
+ }
+
+ var div = document.createElement('div'); // None of our tests actually require attaching the container to the
+ // DOM, and doing so creates a mess that we rely on test isolation to
+ // clean up, so we're going to stop honoring the name of this method
+ // (and probably rename it eventually) if no problems arise.
+ // document.documentElement.appendChild(div);
+
+ return ReactDOM.render(element, div);
+}
+
+function isElement(element) {
+ return React.isValidElement(element);
+}
+
+function isElementOfType(inst, convenienceConstructor) {
+ return React.isValidElement(inst) && inst.type === convenienceConstructor;
+}
+
+function isDOMComponent(inst) {
+ return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
+}
+
+function isDOMComponentElement(inst) {
+ return !!(inst && React.isValidElement(inst) && !!inst.tagName);
+}
+
+function isCompositeComponent(inst) {
+ if (isDOMComponent(inst)) {
+ // Accessing inst.setState warns; just return false as that'll be what
+ // this returns when we have DOM nodes as refs directly
+ return false;
+ }
+
+ return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
+}
+
+function isCompositeComponentWithType(inst, type) {
+ if (!isCompositeComponent(inst)) {
+ return false;
+ }
+
+ var internalInstance = get(inst);
+ var constructor = internalInstance.type;
+ return constructor === type;
+}
+
+function findAllInRenderedTree(inst, test) {
+ validateClassInstance(inst, 'findAllInRenderedTree');
+
+ if (!inst) {
+ return [];
+ }
+
+ var internalInstance = get(inst);
+ return findAllInRenderedFiberTreeInternal(internalInstance, test);
+}
+/**
+ * Finds all instances of components in the rendered tree that are DOM
+ * components with the class name matching `className`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedDOMComponentsWithClass(root, classNames) {
+ validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
+ return findAllInRenderedTree(root, function (inst) {
+ if (isDOMComponent(inst)) {
+ var className = inst.className;
+
+ if (typeof className !== 'string') {
+ // SVG, probably.
+ className = inst.getAttribute('class') || '';
+ }
+
+ var classList = className.split(/\s+/);
+
+ if (!isArray(classNames)) {
+ if (classNames === undefined) {
+ throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
+ }
+
+ classNames = classNames.split(/\s+/);
+ }
+
+ return classNames.every(function (name) {
+ return classList.indexOf(name) !== -1;
+ });
+ }
+
+ return false;
+ });
+}
+/**
+ * Like scryRenderedDOMComponentsWithClass but expects there to be one result,
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactDOMComponent} The one match.
+ */
+
+
+function findRenderedDOMComponentWithClass(root, className) {
+ validateClassInstance(root, 'findRenderedDOMComponentWithClass');
+ var all = scryRenderedDOMComponentsWithClass(root, className);
+
+ if (all.length !== 1) {
+ throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
+ }
+
+ return all[0];
+}
+/**
+ * Finds all instances of components in the rendered tree that are DOM
+ * components with the tag name matching `tagName`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedDOMComponentsWithTag(root, tagName) {
+ validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
+ return findAllInRenderedTree(root, function (inst) {
+ return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
+ });
+}
+/**
+ * Like scryRenderedDOMComponentsWithTag but expects there to be one result,
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactDOMComponent} The one match.
+ */
+
+
+function findRenderedDOMComponentWithTag(root, tagName) {
+ validateClassInstance(root, 'findRenderedDOMComponentWithTag');
+ var all = scryRenderedDOMComponentsWithTag(root, tagName);
+
+ if (all.length !== 1) {
+ throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
+ }
+
+ return all[0];
+}
+/**
+ * Finds all instances of components with type equal to `componentType`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedComponentsWithType(root, componentType) {
+ validateClassInstance(root, 'scryRenderedComponentsWithType');
+ return findAllInRenderedTree(root, function (inst) {
+ return isCompositeComponentWithType(inst, componentType);
+ });
+}
+/**
+ * Same as `scryRenderedComponentsWithType` but expects there to be one result
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactComponent} The one match.
+ */
+
+
+function findRenderedComponentWithType(root, componentType) {
+ validateClassInstance(root, 'findRenderedComponentWithType');
+ var all = scryRenderedComponentsWithType(root, componentType);
+
+ if (all.length !== 1) {
+ throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
+ }
+
+ return all[0];
+}
+/**
+ * Pass a mocked component module to this method to augment it with
+ * useful methods that allow it to be used as a dummy React component.
+ * Instead of rendering as usual, the component will become a simple
+ * <div> containing any provided children.
+ *
+ * @param {object} module the mock function object exported from a
+ * module that defines the component to be mocked
+ * @param {?string} mockTagName optional dummy root tag name to return
+ * from render method (overrides
+ * module.mockTagName if provided)
+ * @return {object} the ReactTestUtils object (for chaining)
+ */
+
+
+function mockComponent(module, mockTagName) {
+ {
+ if (!hasWarnedAboutDeprecatedMockComponent) {
+ hasWarnedAboutDeprecatedMockComponent = true;
+
+ warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
+ }
+ }
+
+ mockTagName = mockTagName || module.mockTagName || 'div';
+ module.prototype.render.mockImplementation(function () {
+ return React.createElement(mockTagName, null, this.props.children);
+ });
+ return this;
+}
+
+function nativeTouchData(x, y) {
+ return {
+ touches: [{
+ pageX: x,
+ pageY: y
+ }]
+ };
+} // Start of inline: the below functions were inlined from
+// EventPropagator.js, as they deviated from ReactDOM's newer
+// implementations.
+
+/**
+ * Dispatch the event to the listener.
+ * @param {SyntheticEvent} event SyntheticEvent to handle
+ * @param {function} listener Application-level callback
+ * @param {*} inst Internal component instance
+ */
+
+
+function executeDispatch(event, listener, inst) {
+ var type = event.type || 'unknown-event';
+ event.currentTarget = getNodeFromInstance(inst);
+ invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
+ event.currentTarget = null;
+}
+/**
+ * Standard/simple iteration through an event's collected dispatches.
+ */
+
+
+function executeDispatchesInOrder(event) {
+ var dispatchListeners = event._dispatchListeners;
+ var dispatchInstances = event._dispatchInstances;
+
+ if (isArray(dispatchListeners)) {
+ for (var i = 0; i < dispatchListeners.length; i++) {
+ if (event.isPropagationStopped()) {
+ break;
+ } // Listeners and Instances are two parallel arrays that are always in sync.
+
+
+ executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
+ }
+ } else if (dispatchListeners) {
+ executeDispatch(event, dispatchListeners, dispatchInstances);
+ }
+
+ event._dispatchListeners = null;
+ event._dispatchInstances = null;
+}
+/**
+ * Dispatches an event and releases it back into the pool, unless persistent.
+ *
+ * @param {?object} event Synthetic event to be dispatched.
+ * @private
+ */
+
+
+var executeDispatchesAndRelease = function (event) {
+ if (event) {
+ executeDispatchesInOrder(event);
+
+ if (!event.isPersistent()) {
+ event.constructor.release(event);
+ }
+ }
+};
+
+function isInteractive(tag) {
+ return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
+}
+
+function getParent(inst) {
+ do {
+ inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
+ // That is depending on if we want nested subtrees (layers) to bubble
+ // events to their parent. We could also go through parentNode on the
+ // host node but that wouldn't work for React Native and doesn't let us
+ // do the portal feature.
+ } while (inst && inst.tag !== HostComponent);
+
+ if (inst) {
+ return inst;
+ }
+
+ return null;
+}
+/**
+ * Simulates the traversal of a two-phase, capture/bubble event dispatch.
+ */
+
+
+function traverseTwoPhase(inst, fn, arg) {
+ var path = [];
+
+ while (inst) {
+ path.push(inst);
+ inst = getParent(inst);
+ }
+
+ var i;
+
+ for (i = path.length; i-- > 0;) {
+ fn(path[i], 'captured', arg);
+ }
+
+ for (i = 0; i < path.length; i++) {
+ fn(path[i], 'bubbled', arg);
+ }
+}
+
+function shouldPreventMouseEvent(name, type, props) {
+ switch (name) {
+ case 'onClick':
+ case 'onClickCapture':
+ case 'onDoubleClick':
+ case 'onDoubleClickCapture':
+ case 'onMouseDown':
+ case 'onMouseDownCapture':
+ case 'onMouseMove':
+ case 'onMouseMoveCapture':
+ case 'onMouseUp':
+ case 'onMouseUpCapture':
+ case 'onMouseEnter':
+ return !!(props.disabled && isInteractive(type));
+
+ default:
+ return false;
+ }
+}
+/**
+ * @param {object} inst The instance, which is the source of events.
+ * @param {string} registrationName Name of listener (e.g. `onClick`).
+ * @return {?function} The stored callback.
+ */
+
+
+function getListener(inst, registrationName) {
+ // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
+ // live here; needs to be moved to a better place soon
+ var stateNode = inst.stateNode;
+
+ if (!stateNode) {
+ // Work in progress (ex: onload events in incremental mode).
+ return null;
+ }
+
+ var props = getFiberCurrentPropsFromNode(stateNode);
+
+ if (!props) {
+ // Work in progress.
+ return null;
+ }
+
+ var listener = props[registrationName];
+
+ if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
+ return null;
+ }
+
+ if (listener && typeof listener !== 'function') {
+ throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
+ }
+
+ return listener;
+}
+
+function listenerAtPhase(inst, event, propagationPhase) {
+ var registrationName = event._reactName;
+
+ if (propagationPhase === 'captured') {
+ registrationName += 'Capture';
+ }
+
+ return getListener(inst, registrationName);
+}
+
+function accumulateDispatches(inst, ignoredDirection, event) {
+ if (inst && event && event._reactName) {
+ var registrationName = event._reactName;
+ var listener = getListener(inst, registrationName);
+
+ if (listener) {
+ if (event._dispatchListeners == null) {
+ event._dispatchListeners = [];
+ }
+
+ if (event._dispatchInstances == null) {
+ event._dispatchInstances = [];
+ }
+
+ event._dispatchListeners.push(listener);
+
+ event._dispatchInstances.push(inst);
+ }
+ }
+}
+
+function accumulateDirectionalDispatches(inst, phase, event) {
+ {
+ if (!inst) {
+ error('Dispatching inst must not be null');
+ }
+ }
+
+ var listener = listenerAtPhase(inst, event, phase);
+
+ if (listener) {
+ if (event._dispatchListeners == null) {
+ event._dispatchListeners = [];
+ }
+
+ if (event._dispatchInstances == null) {
+ event._dispatchInstances = [];
+ }
+
+ event._dispatchListeners.push(listener);
+
+ event._dispatchInstances.push(inst);
+ }
+}
+
+function accumulateDirectDispatchesSingle(event) {
+ if (event && event._reactName) {
+ accumulateDispatches(event._targetInst, null, event);
+ }
+}
+
+function accumulateTwoPhaseDispatchesSingle(event) {
+ if (event && event._reactName) {
+ traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
+ }
+} // End of inline
+
+
+var Simulate = {};
+var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
+/**
+ * Exports:
+ *
+ * - `Simulate.click(Element)`
+ * - `Simulate.mouseMove(Element)`
+ * - `Simulate.change(Element)`
+ * - ... (All keys from event plugin `eventTypes` objects)
+ */
+
+function makeSimulator(eventType) {
+ return function (domNode, eventData) {
+ if (React.isValidElement(domNode)) {
+ throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
+ }
+
+ if (isCompositeComponent(domNode)) {
+ throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
+ }
+
+ var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
+ var fakeNativeEvent = new Event();
+ fakeNativeEvent.target = domNode;
+ fakeNativeEvent.type = eventType.toLowerCase();
+ var targetInst = getInstanceFromNode(domNode);
+ var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
+ // sure it's marked and won't warn when setting additional properties.
+
+ event.persist();
+ assign(event, eventData);
+
+ if (directDispatchEventTypes.has(eventType)) {
+ accumulateDirectDispatchesSingle(event);
+ } else {
+ accumulateTwoPhaseDispatchesSingle(event);
+ }
+
+ ReactDOM.unstable_batchedUpdates(function () {
+ // Normally extractEvent enqueues a state restore, but we'll just always
+ // do that since we're by-passing it here.
+ enqueueStateRestore(domNode);
+ executeDispatchesAndRelease(event);
+ rethrowCaughtError();
+ });
+ restoreStateIfNeeded();
+ };
+} // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
+
+
+var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
+
+function buildSimulators() {
+ simulatedEventTypes.forEach(function (eventType) {
+ Simulate[eventType] = makeSimulator(eventType);
+ });
+}
+
+buildSimulators();
+var didWarnAboutUsingAct = false;
+var act = function actWithWarning(callback) {
+ {
+ if (!didWarnAboutUsingAct) {
+ didWarnAboutUsingAct = true;
+
+ error('`ReactDOMTestUtils.act` is deprecated in favor of `React.act`. ' + 'Import `act` from `react` instead of `react-dom/test-utils`. ' + 'See https://react.dev/warnings/react-dom-test-utils for more info.');
+ }
+ }
+
+ return reactAct(callback);
+} ;
+
+exports.Simulate = Simulate;
+exports.act = act;
+exports.findAllInRenderedTree = findAllInRenderedTree;
+exports.findRenderedComponentWithType = findRenderedComponentWithType;
+exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
+exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
+exports.isCompositeComponent = isCompositeComponent;
+exports.isCompositeComponentWithType = isCompositeComponentWithType;
+exports.isDOMComponent = isDOMComponent;
+exports.isDOMComponentElement = isDOMComponentElement;
+exports.isElement = isElement;
+exports.isElementOfType = isElementOfType;
+exports.mockComponent = mockComponent;
+exports.nativeTouchData = nativeTouchData;
+exports.renderIntoDocument = renderIntoDocument;
+exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
+exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
+exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
+exports.traverseTwoPhase = traverseTwoPhase;
+ })();
+}