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import { isMoment } from './constructor';
import { normalizeUnits } from '../units/aliases';
import { createLocal } from '../create/local';
export function isAfter(input, units) {
var localInput = isMoment(input) ? input : createLocal(input);
if (!(this.isValid() && localInput.isValid())) {
return false;
}
units = normalizeUnits(units) || 'millisecond';
if (units === 'millisecond') {
return this.valueOf() > localInput.valueOf();
} else {
return localInput.valueOf() < this.clone().startOf(units).valueOf();
}
}
export function isBefore(input, units) {
var localInput = isMoment(input) ? input : createLocal(input);
if (!(this.isValid() && localInput.isValid())) {
return false;
}
units = normalizeUnits(units) || 'millisecond';
if (units === 'millisecond') {
return this.valueOf() < localInput.valueOf();
} else {
return this.clone().endOf(units).valueOf() < localInput.valueOf();
}
}
export function isBetween(from, to, units, inclusivity) {
var localFrom = isMoment(from) ? from : createLocal(from),
localTo = isMoment(to) ? to : createLocal(to);
if (!(this.isValid() && localFrom.isValid() && localTo.isValid())) {
return false;
}
inclusivity = inclusivity || '()';
return (
(inclusivity[0] === '('
? this.isAfter(localFrom, units)
: !this.isBefore(localFrom, units)) &&
(inclusivity[1] === ')'
? this.isBefore(localTo, units)
: !this.isAfter(localTo, units))
);
}
export function isSame(input, units) {
var localInput = isMoment(input) ? input : createLocal(input),
inputMs;
if (!(this.isValid() && localInput.isValid())) {
return false;
}
units = normalizeUnits(units) || 'millisecond';
if (units === 'millisecond') {
return this.valueOf() === localInput.valueOf();
} else {
inputMs = localInput.valueOf();
return (
this.clone().startOf(units).valueOf() <= inputMs &&
inputMs <= this.clone().endOf(units).valueOf()
);
}
}
export function isSameOrAfter(input, units) {
return this.isSame(input, units) || this.isAfter(input, units);
}
export function isSameOrBefore(input, units) {
return this.isSame(input, units) || this.isBefore(input, units);
}
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